TwiceAsNice  2019-02-18
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Nice::BridgeItem Class Reference

An instance of this class provides the bridge interface for all gui elements which want to connect to a Property. All Widgets which are connected to a Property have to be derived from this class. More...

#include <BridgeItem.h>

Inherited by AbstractMapBox< T1, E1, T2, E2 >, AbstractMapBox< T1, E1, T2, E2 >, AbstractMapBox< T1, E1, T2, E2 >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< ItemLabel >, AbstractPointBox< ItemLabel >, AbstractPointBox< ItemLabel >, AbstractSpinBox< WIDGET, TYPE >, AbstractSpinBox< WIDGET, TYPE >, AbstractSpinBox< WIDGET, TYPE >, AbstractSpinBox< QDoubleSpinBox, Nice::Double >, AbstractSpinBox< QDoubleSpinBox, Nice::Double >, AbstractSpinBox< QDoubleSpinBox, Nice::Double >, AbstractSpinBox< QDoubleSpinBox, Nice::Float >, AbstractSpinBox< QDoubleSpinBox, Nice::Float >, AbstractSpinBox< QDoubleSpinBox, Nice::Float >, AbstractSpinBox< QSpinBox, Ice::Byte >, AbstractSpinBox< QSpinBox, Ice::Byte >, AbstractSpinBox< QSpinBox, Ice::Byte >, AbstractSpinBox< QSpinBox, Nice::I16 >, AbstractSpinBox< QSpinBox, Nice::I16 >, AbstractSpinBox< QSpinBox, Nice::I16 >, AbstractSpinBox< QSpinBox, Nice::I32 >, AbstractSpinBox< QSpinBox, Nice::I32 >, AbstractSpinBox< QSpinBox, Nice::I32 >, AbstractSpinBox< QSpinBox, Nice::I64 >, AbstractSpinBox< QSpinBox, Nice::I64 >, AbstractSpinBox< QSpinBox, Nice::I64 >, AbstractSpinBox< QSpinBox, Nice::U16 >, AbstractSpinBox< QSpinBox, Nice::U16 >, AbstractSpinBox< QSpinBox, Nice::U16 >, AbstractSpinBox< QSpinBox, Nice::U32 >, AbstractSpinBox< QSpinBox, Nice::U32 >, AbstractSpinBox< QSpinBox, Nice::U32 >, AbstractSpinBox< QTimeSpinBox, Nice::Time >, AbstractSpinBox< QTimeSpinBox, Nice::Time >, AbstractSpinBox< QTimeSpinBox, Nice::Time >, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractWidget< T >, AbstractWidget< QTableWidget >, AbstractWidget< QTreeWidget >, AbstractWidgetItem, ActionEditorImpl, BasdaMoccaLCServiceWidget, BasdaMoccaLCServiceWidget, BasdaMoccaTrajServiceWidget, BasdaMoccaTrajServiceWidget, BasdaMoccaTrajServiceWidgetClassic, BasdaMoccaTrajServiceWidgetClassic, BasdaMoccaTrajServiceWidgetMini, BasdaMoccaTrajServiceWidgetMini, BasdaMoccaTriPodServiceWidget, BasdaMoccaTriPodServiceWidget, BasdaMoccaTTServiceWidgetClassic, BasdaMoccaTTServiceWidgetClassic, BasdaMoccaWheelServiceWidget, BasdaMoccaWheelServiceWidget, BasdaMoccaXServiceWidget, BasdaMoccaXServiceWidget, BasdaMoccaXServiceWidgetClassic, BasdaMoccaXServiceWidgetClassic, BasdaMoccaXServiceWidgetClassic2, BasdaMoccaXServiceWidgetClassic2, BasdaMoccaXServiceWidgetMini, BasdaMoccaXServiceWidgetMini, BasdaMoccaXYServiceWidget, BasdaMoccaXYServiceWidget, BasdaMoccaXYServiceWidgetClassic, BasdaMoccaXYServiceWidgetClassic, BasdaMoccaXYServiceWidgetClassic2, BasdaMoccaXYServiceWidgetClassic2, BasdaMoccaXYServiceWidgetMini, BasdaMoccaXYServiceWidgetMini, BasdaServiceState, BasdaServiceState, BasdaServiceStateMachine, BasdaServiceStateMachine, BasdaVinoImageView, BasdaVinoImageView, BasdaVinoImageView, CheckBox, CheckBox, CheckBox, ComboBox, ComboBox, ComboBox, CompletionOneButtonView, CompletionOneButtonView, CompletionOneButtonView, CompletionView, CompletionView, CompletionView, DateEdit, DateEdit, DateEdit, Dial, Dial, Dial, DoubleDial, DoubleDial, DoubleDial, DrotServicePanel, FileComboBox, FileComboBox, FileComboBox, FileView, FileView, FileView, FloatLcdNumber, FloatLcdNumber, FloatLcdNumber, GraphicsCircleItem, GraphicsCircleItem, GraphicsCircleItem, GraphicsMaskItem, GraphicsMaskItem, GraphicsMaskItem, GraphicsSlopeItem, GraphicsSlopeItem, GraphicsSlopeItem, HelpmeButton, HelpmeButton, HelpmeButton, ItemLabel, ItemLabel, ItemLabel, JImageView, LaosDrotServiceWidget, LaosDrotServiceWidget, LaosStarEnlargerServiceWidget, LaosStarEnlargerServiceWidget, LcdNumber, LcdNumber, LcdNumber, Led, Led, Led, Led2, Led2, Led2, LfftsDeviceFastLoopDataPlotView, LineBox, LineBox, LineBox, LineEdit, LineEdit, LineEdit, LogViewImpl, LogViewImpl, LogViewImpl, LookoutLed, LookoutLed, LookoutLed, LtcsIifServiceWidget, MatrixView, MatrixView, MatrixView, MiniLogView, MiniLogView, MiniLogView, MultiTextView, MultiTextView, MultiTextView, MultiWidget, NiceGraphicsView, NiceGraphicsView, NiceGraphicsView, OscilloscopeDisplay, OscilloscopeDisplay, OscilloscopeDisplay, PlotCurve, PlotCurve, PlotCurve, ProgressBar, ProgressBar, ProgressBar, PushButton, PushButton, PushButton, QtWidgetCreator, QtWidgetCreator, RadioButton, RadioButton, RadioButton, ReadStdOut, RectBox, RectBox, RectBox, ScaledSpinBox, ScaledSpinBox, ScaledSpinBox, SetButton, SetButton, SetButton, SignInversionButton, SignInversionButton, SignInversionButton, SizeBox, SizeBox, SizeBox, Slider, Slider, Slider, SlopeView, SlopeView, SlopeView, SlopeViewOld, SlopeViewOld, SlopeViewOld, Thermo, Thermo, Thermo, ThermoBar, ThermoBar, ThermoBar, TimeEdit, TimeEdit, TimeEdit, TimePlot, TimePlot, TimePlot, Widget, WMatrixBox, WMatrixBox, and WMatrixBox.

Collaboration diagram for Nice::BridgeItem:
Collaboration graph

Public Member Functions

void detach (QWidget *_widget)
 
bool getSynchStatus () const
 Get the sync status. More...
 
const QString & getNodeName ()
 
virtual void setState (CompletionState _state)
 Set the state of the widget (either Nice::OK or Nice::Unsynched ). More...
 
virtual void updateGUI (const ::Nice::Any &)
 Update the widgets data field from the connected Property. More...
 
virtual void setLabels (std::vector< std::string > _vec)
 Set the Labels This function has to be implemented in the derived widget class. More...
 
void setLabel (const QString &_text="")
 Set the text label of this widget. More...
 
QString getLabel ()
 
template<typename E >
std::vector< E * > getBridgeItems ()
 Get all widgets which are connected to the same Property like this one. More...
 
virtual void setShowLabels (bool _show)
 Enables to Labels. More...
 
Nice::JointgetNode () const
 Get the connected Joint node. More...
 
Nice::PropertygetProperty () const
 Get the connected Property. More...
 
virtual void getSessionData (Nice::JointPtr &)
 Fills the passed Joint with the internal session data. More...
 
virtual void setSessionData (Nice::JointPtr)
 Set the internal session data from thge passed Joint. More...
 
virtual void connect (const ::Nice::PropertyPtr _p)
 Connects the widget to a Joint or Property. More...
 
void applyReadOnlyActor ()
 
virtual void connect (const ::Nice::JointPtr _j)
 Connects the widget to a Joint or Property. More...
 
void applyBridge ()
 
QString getPropertyNode () const
 Get the path to the connected Joint. More...
 
virtual bool isReadOnly ()
 Checks if an attribute RO (read only) is set to true. More...
 
virtual void setPropertyNode (QString _nodeName)
 Set the relative path to the displayed Property from the connected Joint. More...
 
void setSynchStatus (bool _on)
 Set the current sync state. More...
 
void setUserConfirmationStatus (bool _on)
 
virtual void setLock (const bool &_locked)
 
void disconnect ()
 Disconnects the widget from the connected Joint or Property. More...
 
void detach (QWidget *_widget)
 
bool getSynchStatus () const
 Get the sync status. More...
 
const QString & getNodeName ()
 
virtual void setState (CompletionState _state)
 Set the state of the widget (either Nice::OK or Nice::Unsynched ). More...
 
virtual void updateGUI (const ::Nice::Any &)
 Update the widgets data field from the connected Property. More...
 
virtual void setLabels (std::vector< std::string > _vec)
 Set the Labels This function has to be implemented in the derived widget class. More...
 
void setLabel (const QString &_text="")
 Set the text label of this widget. More...
 
QString getLabel ()
 
template<typename E >
std::vector< E * > getBridgeItems ()
 Get all widgets which are connected to the same Property like this one. More...
 
virtual void setShowLabels (bool _show)
 Enables to Labels. More...
 
Nice::JointgetNode () const
 Get the connected Joint node. More...
 
Nice::PropertygetProperty () const
 Get the connected Property. More...
 
virtual void getSessionData (Nice::JointPtr &)
 Fills the passed Joint with the internal session data. More...
 
virtual void setSessionData (Nice::JointPtr)
 Set the internal session data from thge passed Joint. More...
 
virtual void connect (const ::Nice::PropertyPtr _p)
 Connects the widget to a Joint or Property. More...
 
void applyReadOnlyActor ()
 
virtual void connect (const ::Nice::JointPtr _j)
 Connects the widget to a Joint or Property. More...
 
void applyBridge ()
 
QString getPropertyNode () const
 Get the path to the connected Joint. More...
 
virtual bool isReadOnly ()
 Checks if an attribute RO (read only) is set to true. More...
 
virtual void setPropertyNode (QString _nodeName)
 Set the relative path to the displayed Property from the connected Joint. More...
 
void setSynchStatus (bool _on)
 Set the current sync state. More...
 
void setUserConfirmationStatus (bool _on)
 
virtual void setLock (const bool &_locked)
 
void disconnect ()
 Disconnects the widget from the connected Joint or Property. More...
 
void detach (QWidget *_widget)
 
bool getSynchStatus () const
 Get the sync status. More...
 
const QString & getNodeName ()
 
virtual void setState (CompletionState _state)
 Set the state of the widget (either Nice::OK or Nice::Unsynched ). More...
 
virtual void updateGUI (const ::Nice::Any &)
 Update the widgets data field from the connected Property. More...
 
virtual void setLabels (std::vector< std::string > _vec)
 Set the Labels This function has to be implemented in the derived widget class. More...
 
void setLabel (const QString &_text="")
 Set the text label of this widget. More...
 
QString getLabel ()
 
template<typename E >
std::vector< E * > getBridgeItems ()
 Get all widgets which are connected to the same Property like this one. More...
 
virtual void setShowLabels (bool _show)
 Enables to Labels. More...
 
Nice::JointgetNode () const
 Get the connected Joint node. More...
 
Nice::PropertygetProperty () const
 Get the connected Property. More...
 
virtual void getSessionData (Nice::JointPtr &)
 Fills the passed Joint with the internal session data. More...
 
virtual void setSessionData (Nice::JointPtr)
 Set the internal session data from thge passed Joint. More...
 
virtual void connect (const ::Nice::PropertyPtr _p)
 Connects the widget to a Joint or Property. More...
 
void applyReadOnlyActor ()
 
virtual void connect (const ::Nice::JointPtr _j)
 Connects the widget to a Joint or Property. More...
 
void applyBridge ()
 
QString getPropertyNode () const
 Get the path to the connected Joint. More...
 
virtual bool isReadOnly ()
 Checks if an attribute RO (read only) is set to true. More...
 
virtual void setPropertyNode (QString _nodeName)
 Set the relative path to the displayed Property from the connected Joint. More...
 
void setSynchStatus (bool _on)
 Set the current sync state. More...
 
void setUserConfirmationStatus (bool _on)
 
virtual void setLock (const bool &_locked)
 
void disconnect ()
 Disconnects the widget from the connected Joint or Property. More...
 

Public Attributes

QGroupBox * m_container
 
bool m_locked
 

Static Public Attributes

static std::map< CompletionState, QString > * s_palette = 0
 

Protected Member Functions

virtual void initSlots ()
 
template<typename E >
void set (const E &_value)
 Set the value from the derived widget to the Property. More...
 
void init (QWidget *_widget)
 Initialize the widget. More...
 
 BridgeItem ()
 Constructor. More...
 
virtual ~BridgeItem ()
 Destructor. More...
 
void setWidgetName ()
 
virtual void initAttributes ()
 virtual function is called after connecting to a property. More...
 
CompletionState getState ()
 Get the current state of the widget. More...
 
void resetGUI ()
 Update the widgets data field from the connected Property. More...
 
virtual int requestUserConfirmation ()
 
virtual void trySetFocus ()
 
void setBuffered (bool _buf)
 
virtual void set ()
 Slot is called when the date of the widget is changed. More...
 
virtual void updateProperty ()
 Set the gui value to the Property. More...
 
virtual void initSlots ()
 
template<typename E >
void set (const E &_value)
 Set the value from the derived widget to the Property. More...
 
void init (QWidget *_widget)
 Initialize the widget. More...
 
 BridgeItem ()
 Constructor. More...
 
virtual ~BridgeItem ()
 Destructor. More...
 
void setWidgetName ()
 
virtual void initAttributes ()
 virtual function is called after connecting to a property. More...
 
CompletionState getState ()
 Get the current state of the widget. More...
 
void resetGUI ()
 Update the widgets data field from the connected Property. More...
 
virtual int requestUserConfirmation ()
 
virtual void trySetFocus ()
 
void setBuffered (bool _buf)
 
virtual void set ()
 Slot is called when the date of the widget is changed. More...
 
virtual void updateProperty ()
 Set the gui value to the Property. More...
 
virtual void initSlots ()
 
template<typename E >
void set (const E &_value)
 Set the value from the derived widget to the Property. More...
 
void init (QWidget *_widget)
 Initialize the widget. More...
 
 BridgeItem ()
 Constructor. More...
 
virtual ~BridgeItem ()
 Destructor. More...
 
void setWidgetName ()
 
virtual void initAttributes ()
 virtual function is called after connecting to a property. More...
 
CompletionState getState ()
 Get the current state of the widget. More...
 
void resetGUI ()
 Update the widgets data field from the connected Property. More...
 
virtual int requestUserConfirmation ()
 
virtual void trySetFocus ()
 
void setBuffered (bool _buf)
 
virtual void set ()
 Slot is called when the date of the widget is changed. More...
 
virtual void updateProperty ()
 Set the gui value to the Property. More...
 

Protected Attributes

bool m_inited
 
CompletionState m_state
 
bool m_autoSynch
 
bool m_isUserConfirmationNeeded
 
Nice::Jointm_root
 
Nice::Propertym_prop
 
WaveBreakerPtr m_breaker
 
bool m_showLabels
 
Nice::I64 m_id
 
QString m_nodeName
 
std::vector< Nice::PropertyPtrm_connectedProps
 

Private Attributes

PropertyBridgeQtm_bridge
 
Mutex m_mutex
 
QHBoxLayout * m_layout
 
QLabel * m_label
 
std::vector< Nice::PropertyBridge * > m_bridges
 
BridgeItemSlotsm_slots
 

Friends

class Nice::PropertyBridgeQt
 

Detailed Description

An instance of this class provides the bridge interface for all gui elements which want to connect to a Property. All Widgets which are connected to a Property have to be derived from this class.

Version
Date
2012-08-10 11:04:59 AM

Constructor & Destructor Documentation

◆ BridgeItem() [1/3]

Nice::BridgeItem::BridgeItem ( )
protected

Constructor.

◆ ~BridgeItem() [1/3]

Nice::BridgeItem::~BridgeItem ( )
protectedvirtual

Destructor.

◆ BridgeItem() [2/3]

Nice::BridgeItem::BridgeItem ( )
protected

Constructor.

◆ ~BridgeItem() [2/3]

virtual Nice::BridgeItem::~BridgeItem ( )
protectedvirtual

Destructor.

◆ BridgeItem() [3/3]

Nice::BridgeItem::BridgeItem ( )
protected

Constructor.

◆ ~BridgeItem() [3/3]

virtual Nice::BridgeItem::~BridgeItem ( )
protectedvirtual

Destructor.

Member Function Documentation

◆ applyBridge() [1/3]

void Nice::BridgeItem::applyBridge ( )

◆ applyBridge() [2/3]

void Nice::BridgeItem::applyBridge ( )

◆ applyBridge() [3/3]

void Nice::BridgeItem::applyBridge ( )

◆ applyReadOnlyActor() [1/3]

void Nice::BridgeItem::applyReadOnlyActor ( )

◆ applyReadOnlyActor() [2/3]

void Nice::BridgeItem::applyReadOnlyActor ( )

◆ applyReadOnlyActor() [3/3]

void Nice::BridgeItem::applyReadOnlyActor ( )

◆ connect() [1/6]

virtual void Nice::BridgeItem::connect ( const ::Nice::PropertyPtr  _p)
virtual

Connects the widget to a Joint or Property.

Parameters
_aJoint or Property to connect to this widget.

◆ connect() [2/6]

virtual void Nice::BridgeItem::connect ( const ::Nice::PropertyPtr  _p)
virtual

Connects the widget to a Joint or Property.

Parameters
_aJoint or Property to connect to this widget.

◆ connect() [3/6]

virtual void Nice::BridgeItem::connect ( const ::Nice::PropertyPtr  _p)
virtual

Connects the widget to a Joint or Property.

Parameters
_aJoint or Property to connect to this widget.

◆ connect() [4/6]

virtual void Nice::BridgeItem::connect ( const ::Nice::JointPtr  _j)
virtual

Connects the widget to a Joint or Property.

Parameters
_aJoint or Property to connect to this widget.

◆ connect() [5/6]

virtual void Nice::BridgeItem::connect ( const ::Nice::JointPtr  _j)
virtual

Connects the widget to a Joint or Property.

Parameters
_aJoint or Property to connect to this widget.

◆ connect() [6/6]

virtual void Nice::BridgeItem::connect ( const ::Nice::JointPtr  _j)
virtual

Connects the widget to a Joint or Property.

Parameters
_aJoint or Property to connect to this widget.

◆ detach() [1/3]

void Nice::BridgeItem::detach ( QWidget *  _widget)

◆ detach() [2/3]

void Nice::BridgeItem::detach ( QWidget *  _widget)

◆ detach() [3/3]

void Nice::BridgeItem::detach ( QWidget *  _widget)

◆ disconnect() [1/3]

void Nice::BridgeItem::disconnect ( )

Disconnects the widget from the connected Joint or Property.

◆ disconnect() [2/3]

void Nice::BridgeItem::disconnect ( )

Disconnects the widget from the connected Joint or Property.

◆ disconnect() [3/3]

void Nice::BridgeItem::disconnect ( )

Disconnects the widget from the connected Joint or Property.

◆ getBridgeItems() [1/3]

template<typename E >
std::vector<E*> Nice::BridgeItem::getBridgeItems ( )
inline

Get all widgets which are connected to the same Property like this one.

Returns
Vector of all widgets of a certain type which are connected to the same Property.

◆ getBridgeItems() [2/3]

template<typename E >
std::vector<E*> Nice::BridgeItem::getBridgeItems ( )
inline

Get all widgets which are connected to the same Property like this one.

Returns
Vector of all widgets of a certain type which are connected to the same Property.

◆ getBridgeItems() [3/3]

template<typename E >
std::vector<E*> Nice::BridgeItem::getBridgeItems ( )
inline

Get all widgets which are connected to the same Property like this one.

Returns
Vector of all widgets of a certain type which are connected to the same Property.

◆ getLabel() [1/3]

QString Nice::BridgeItem::getLabel ( )

◆ getLabel() [2/3]

QString Nice::BridgeItem::getLabel ( )

◆ getLabel() [3/3]

QString Nice::BridgeItem::getLabel ( )

◆ getNode() [1/3]

Nice::Joint * Nice::BridgeItem::getNode ( ) const

Get the connected Joint node.

Returns
The connected Joint.

◆ getNode() [2/3]

Nice::Joint* Nice::BridgeItem::getNode ( ) const

Get the connected Joint node.

Returns
The connected Joint.

◆ getNode() [3/3]

Nice::Joint* Nice::BridgeItem::getNode ( ) const

Get the connected Joint node.

Returns
The connected Joint.

◆ getNodeName() [1/3]

const QString& Nice::BridgeItem::getNodeName ( )
inline

◆ getNodeName() [2/3]

const QString& Nice::BridgeItem::getNodeName ( )
inline

◆ getNodeName() [3/3]

const QString& Nice::BridgeItem::getNodeName ( )
inline

◆ getProperty() [1/3]

Nice::Property * Nice::BridgeItem::getProperty ( ) const

Get the connected Property.

Returns
The connected Property.

◆ getProperty() [2/3]

Nice::Property* Nice::BridgeItem::getProperty ( ) const

Get the connected Property.

Returns
The connected Property.

◆ getProperty() [3/3]

Nice::Property* Nice::BridgeItem::getProperty ( ) const

Get the connected Property.

Returns
The connected Property.

◆ getPropertyNode() [1/3]

QString Nice::BridgeItem::getPropertyNode ( ) const

Get the path to the connected Joint.

Returns
Relativ path from connected Joint to the Joint from which the content will be diplayed.

◆ getPropertyNode() [2/3]

QString Nice::BridgeItem::getPropertyNode ( ) const

Get the path to the connected Joint.

Returns
Relativ path from connected Joint to the Joint from which the content will be diplayed.

◆ getPropertyNode() [3/3]

QString Nice::BridgeItem::getPropertyNode ( ) const

Get the path to the connected Joint.

Returns
Relativ path from connected Joint to the Joint from which the content will be diplayed.

◆ getSessionData() [1/3]

virtual void Nice::BridgeItem::getSessionData ( Nice::JointPtr )
inlinevirtual

Fills the passed Joint with the internal session data.

The function can be implemented in the derived widgets.

Parameters
_dataData node to fill with the session data.

Reimplemented in TreeWidgetItem, TreeWidget, LogViewImpl, LogViewImpl, and LogViewImpl.

◆ getSessionData() [2/3]

virtual void Nice::BridgeItem::getSessionData ( Nice::JointPtr )
inlinevirtual

Fills the passed Joint with the internal session data.

The function can be implemented in the derived widgets.

Parameters
_dataData node to fill with the session data.

Reimplemented in TreeWidgetItem, TreeWidget, LogViewImpl, LogViewImpl, and LogViewImpl.

◆ getSessionData() [3/3]

virtual void Nice::BridgeItem::getSessionData ( Nice::JointPtr )
inlinevirtual

Fills the passed Joint with the internal session data.

The function can be implemented in the derived widgets.

Parameters
_dataData node to fill with the session data.

Reimplemented in TreeWidgetItem, TreeWidget, LogViewImpl, LogViewImpl, and LogViewImpl.

◆ getState() [1/3]

Nice::CompletionState Nice::BridgeItem::getState ( )
protected

Get the current state of the widget.

Returns
State of the widget.

◆ getState() [2/3]

CompletionState Nice::BridgeItem::getState ( )
protected

Get the current state of the widget.

Returns
State of the widget.

◆ getState() [3/3]

CompletionState Nice::BridgeItem::getState ( )
protected

Get the current state of the widget.

Returns
State of the widget.

◆ getSynchStatus() [1/3]

bool Nice::BridgeItem::getSynchStatus ( ) const

Get the sync status.

Returns
true if the gui value is set to the Property and falseif the value from the gui is still not set to the Property.

◆ getSynchStatus() [2/3]

bool Nice::BridgeItem::getSynchStatus ( ) const

Get the sync status.

Returns
true if the gui value is set to the Property and falseif the value from the gui is still not set to the Property.

◆ getSynchStatus() [3/3]

bool Nice::BridgeItem::getSynchStatus ( ) const

Get the sync status.

Returns
true if the gui value is set to the Property and falseif the value from the gui is still not set to the Property.

◆ init() [1/3]

void Nice::BridgeItem::init ( QWidget *  _widget)
protected

Initialize the widget.

The data widget is placed inside the internal m_layout and some size policies are set.

Parameters
_widgetParent of the current widget.
_dataWidget which displays the Property data.

◆ init() [2/3]

void Nice::BridgeItem::init ( QWidget *  _widget)
protected

Initialize the widget.

The data widget is placed inside the internal m_layout and some size policies are set.

Parameters
_widgetParent of the current widget.
_dataWidget which displays the Property data.

◆ init() [3/3]

void Nice::BridgeItem::init ( QWidget *  _widget)
protected

Initialize the widget.

The data widget is placed inside the internal m_layout and some size policies are set.

Parameters
_widgetParent of the current widget.
_dataWidget which displays the Property data.

◆ initAttributes() [1/3]

virtual void Nice::BridgeItem::initAttributes ( )
protectedvirtual

◆ initAttributes() [2/3]

void Nice::BridgeItem::initAttributes ( )
protectedvirtual

◆ initAttributes() [3/3]

virtual void Nice::BridgeItem::initAttributes ( )
protectedvirtual

◆ initSlots() [1/3]

virtual void Nice::BridgeItem::initSlots ( )
protectedvirtual

Reimplemented in StringPointLabel2MapBox, StringPointLabel2MapBox, StringPointLabel2MapBox, StringPointLabelMapBox, StringPointLabelMapBox, StringPointLabelMapBox, PointVectorBox, PointVectorBox, PointVectorBox, StringPointMapBox, StringPointMapBox, StringPointMapBox, IntVectorBox, IntVectorBox, IntVectorBox, TimeSpinBox, TimeSpinBox, TimeSpinBox, StringIntMapBox, StringIntMapBox, StringIntMapBox, I32LineEditVectorBox, I32LineEditVectorBox, I32LineEditVectorBox, StringVectorBox, StringVectorBox, StringVectorBox, StringFloatMapBox, StringFloatMapBox, StringFloatMapBox, DoubleSpinBox, DoubleSpinBox, DoubleSpinBox, LongVectorBox, LongVectorBox, LongVectorBox, StringDoubleMapBox, StringDoubleMapBox, StringDoubleMapBox, FloatSpinBox, FloatSpinBox, FloatSpinBox, U16VectorBox, U16VectorBox, U16VectorBox, ShortVectorBox, ShortVectorBox, ShortVectorBox, U32SpinBox, U32SpinBox, U32SpinBox, IntIntMapBox, IntIntMapBox, IntIntMapBox, U16SpinBox, U16SpinBox, U16SpinBox, DoubleVectorBox, DoubleVectorBox, DoubleVectorBox, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, LongSpinBox, LongSpinBox, LongSpinBox, IntFloatMapBox, IntFloatMapBox, IntFloatMapBox, PointLabelBox, PointLabelBox, PointLabelBox, FloatVectorBox, FloatVectorBox, FloatVectorBox, ShortSpinBox, ShortSpinBox, ShortSpinBox, CompletionView, CompletionView, CompletionView, IntDoubleMapBox, IntDoubleMapBox, IntDoubleMapBox, PointBox, ByteVectorBox, PointBox, ByteVectorBox, PointBox, ByteVectorBox, MatrixView, MatrixView, MatrixView, SizeBox, SizeBox, SizeBox, IntSpinBox, IntSpinBox, IntSpinBox, BasdaMoccaXYServiceWidget, BasdaMoccaXYServiceWidget, BasdaMoccaXServiceWidget, BasdaMoccaXServiceWidget, BasdaMoccaTrajServiceWidget, BasdaMoccaTrajServiceWidget, BasdaMoccaXYServiceWidgetClassic2, BasdaMoccaXYServiceWidgetClassic2, BasdaMoccaTriPodServiceWidget, BasdaMoccaXYServiceWidgetClassic, BasdaMoccaTriPodServiceWidget, BasdaMoccaXYServiceWidgetClassic, BasdaMoccaTTServiceWidgetClassic, BasdaMoccaTTServiceWidgetClassic, WMatrixBox, WMatrixBox, WMatrixBox, BasdaMoccaTrajServiceWidgetClassic, BasdaMoccaXServiceWidgetClassic2, BasdaMoccaTrajServiceWidgetClassic, BasdaMoccaXServiceWidgetClassic2, BasdaMoccaTrajServiceWidgetMini, BasdaMoccaWheelServiceWidget, BasdaMoccaTrajServiceWidgetMini, BasdaMoccaWheelServiceWidget, BasdaMoccaXServiceWidgetClassic, BasdaMoccaXServiceWidgetMini, BasdaMoccaXServiceWidgetClassic, BasdaMoccaXServiceWidgetMini, BasdaMoccaXYServiceWidgetMini, BasdaMoccaXYServiceWidgetMini, LaosDrotServiceWidget, LaosDrotServiceWidget, RectBox, SlopeViewOld, RectBox, SlopeViewOld, RectBox, SlopeViewOld, RadioButton, RadioButton, RadioButton, BasdaMoccaLCServiceWidget, BasdaMoccaLCServiceWidget, LineBox, LineBox, LineBox, BasdaServiceStateMachine, BasdaServiceStateMachine, Thermo, Thermo, Thermo, DrotServicePanel, ComboBox, ComboBox, ComboBox, ItemLabel, ItemLabel, ItemLabel, LtcsIifServiceWidget, Dial, ScaledSpinBox, Dial, ScaledSpinBox, Dial, ScaledSpinBox, LcdNumber, LcdNumber, LcdNumber, PushButton, PushButton, PushButton, CheckBox, FileComboBox, CheckBox, FileComboBox, CheckBox, FileComboBox, LineEdit, LineEdit, LineEdit, LaosStarEnlargerServiceWidget, LaosStarEnlargerServiceWidget, DoubleDial, DoubleDial, DoubleDial, ProgressBar, TimeEdit, ProgressBar, TimeEdit, ProgressBar, TimeEdit, DateEdit, DateEdit, DateEdit, Slider, Slider, Slider, ThermoBar, ThermoBar, ThermoBar, GraphicsCircleItem, GraphicsCircleItem, GraphicsCircleItem, FloatLcdNumber, FloatLcdNumber, FloatLcdNumber, OscilloscopeDisplay, OscilloscopeDisplay, OscilloscopeDisplay, Led2, Led2, Led2, PlotCurve, PlotCurve, PlotCurve, Led, Led, Led, GraphicsMaskItem, LookoutLed, GraphicsMaskItem, LookoutLed, GraphicsMaskItem, LookoutLed, QtWidgetCreator, and QtWidgetCreator.

◆ initSlots() [2/3]

virtual void Nice::BridgeItem::initSlots ( )
protectedvirtual

Reimplemented in StringPointLabel2MapBox, StringPointLabel2MapBox, StringPointLabel2MapBox, StringPointLabelMapBox, StringPointLabelMapBox, StringPointLabelMapBox, PointVectorBox, PointVectorBox, PointVectorBox, StringPointMapBox, StringPointMapBox, StringPointMapBox, IntVectorBox, IntVectorBox, IntVectorBox, TimeSpinBox, TimeSpinBox, TimeSpinBox, StringIntMapBox, StringIntMapBox, StringIntMapBox, I32LineEditVectorBox, I32LineEditVectorBox, I32LineEditVectorBox, StringVectorBox, StringVectorBox, StringVectorBox, StringFloatMapBox, StringFloatMapBox, StringFloatMapBox, DoubleSpinBox, DoubleSpinBox, DoubleSpinBox, LongVectorBox, LongVectorBox, LongVectorBox, StringDoubleMapBox, StringDoubleMapBox, StringDoubleMapBox, FloatSpinBox, FloatSpinBox, FloatSpinBox, U16VectorBox, U16VectorBox, U16VectorBox, ShortVectorBox, ShortVectorBox, ShortVectorBox, U32SpinBox, U32SpinBox, U32SpinBox, IntIntMapBox, IntIntMapBox, IntIntMapBox, U16SpinBox, U16SpinBox, U16SpinBox, DoubleVectorBox, DoubleVectorBox, DoubleVectorBox, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, LongSpinBox, LongSpinBox, LongSpinBox, IntFloatMapBox, IntFloatMapBox, IntFloatMapBox, PointLabelBox, PointLabelBox, PointLabelBox, FloatVectorBox, FloatVectorBox, FloatVectorBox, ShortSpinBox, ShortSpinBox, ShortSpinBox, CompletionView, CompletionView, CompletionView, IntDoubleMapBox, IntDoubleMapBox, IntDoubleMapBox, PointBox, ByteVectorBox, PointBox, ByteVectorBox, PointBox, ByteVectorBox, MatrixView, MatrixView, MatrixView, SizeBox, SizeBox, SizeBox, IntSpinBox, IntSpinBox, IntSpinBox, BasdaMoccaXYServiceWidget, BasdaMoccaXYServiceWidget, BasdaMoccaXServiceWidget, BasdaMoccaXServiceWidget, BasdaMoccaTrajServiceWidget, BasdaMoccaTrajServiceWidget, BasdaMoccaXYServiceWidgetClassic2, BasdaMoccaXYServiceWidgetClassic2, BasdaMoccaTriPodServiceWidget, BasdaMoccaXYServiceWidgetClassic, BasdaMoccaTriPodServiceWidget, BasdaMoccaXYServiceWidgetClassic, BasdaMoccaTTServiceWidgetClassic, BasdaMoccaTTServiceWidgetClassic, WMatrixBox, WMatrixBox, WMatrixBox, BasdaMoccaTrajServiceWidgetClassic, BasdaMoccaXServiceWidgetClassic2, BasdaMoccaTrajServiceWidgetClassic, BasdaMoccaXServiceWidgetClassic2, BasdaMoccaTrajServiceWidgetMini, BasdaMoccaWheelServiceWidget, BasdaMoccaTrajServiceWidgetMini, BasdaMoccaWheelServiceWidget, BasdaMoccaXServiceWidgetClassic, BasdaMoccaXServiceWidgetMini, BasdaMoccaXServiceWidgetClassic, BasdaMoccaXServiceWidgetMini, BasdaMoccaXYServiceWidgetMini, BasdaMoccaXYServiceWidgetMini, LaosDrotServiceWidget, LaosDrotServiceWidget, RectBox, SlopeViewOld, RectBox, SlopeViewOld, RectBox, SlopeViewOld, RadioButton, RadioButton, RadioButton, BasdaMoccaLCServiceWidget, BasdaMoccaLCServiceWidget, LineBox, LineBox, LineBox, BasdaServiceStateMachine, BasdaServiceStateMachine, Thermo, Thermo, Thermo, DrotServicePanel, ComboBox, ComboBox, ComboBox, ItemLabel, ItemLabel, ItemLabel, LtcsIifServiceWidget, Dial, ScaledSpinBox, Dial, ScaledSpinBox, Dial, ScaledSpinBox, LcdNumber, LcdNumber, LcdNumber, PushButton, PushButton, PushButton, CheckBox, FileComboBox, CheckBox, FileComboBox, CheckBox, FileComboBox, LineEdit, LineEdit, LineEdit, LaosStarEnlargerServiceWidget, LaosStarEnlargerServiceWidget, DoubleDial, DoubleDial, DoubleDial, ProgressBar, TimeEdit, ProgressBar, TimeEdit, ProgressBar, TimeEdit, DateEdit, DateEdit, DateEdit, Slider, Slider, Slider, ThermoBar, ThermoBar, ThermoBar, GraphicsCircleItem, GraphicsCircleItem, GraphicsCircleItem, FloatLcdNumber, FloatLcdNumber, FloatLcdNumber, OscilloscopeDisplay, OscilloscopeDisplay, OscilloscopeDisplay, Led2, Led2, Led2, PlotCurve, PlotCurve, PlotCurve, Led, Led, Led, GraphicsMaskItem, LookoutLed, GraphicsMaskItem, LookoutLed, GraphicsMaskItem, LookoutLed, QtWidgetCreator, and QtWidgetCreator.

◆ initSlots() [3/3]

void Nice::BridgeItem::initSlots ( )
protectedvirtual

Reimplemented in StringPointLabel2MapBox, StringPointLabel2MapBox, StringPointLabel2MapBox, StringPointLabelMapBox, StringPointLabelMapBox, StringPointLabelMapBox, PointVectorBox, PointVectorBox, PointVectorBox, StringPointMapBox, StringPointMapBox, StringPointMapBox, IntVectorBox, IntVectorBox, IntVectorBox, TimeSpinBox, TimeSpinBox, TimeSpinBox, StringIntMapBox, StringIntMapBox, StringIntMapBox, I32LineEditVectorBox, I32LineEditVectorBox, I32LineEditVectorBox, StringVectorBox, StringVectorBox, StringVectorBox, StringFloatMapBox, StringFloatMapBox, StringFloatMapBox, DoubleSpinBox, DoubleSpinBox, DoubleSpinBox, LongVectorBox, LongVectorBox, LongVectorBox, StringDoubleMapBox, StringDoubleMapBox, StringDoubleMapBox, FloatSpinBox, FloatSpinBox, FloatSpinBox, U16VectorBox, U16VectorBox, U16VectorBox, ShortVectorBox, ShortVectorBox, ShortVectorBox, U32SpinBox, U32SpinBox, U32SpinBox, IntIntMapBox, IntIntMapBox, IntIntMapBox, U16SpinBox, U16SpinBox, U16SpinBox, DoubleVectorBox, DoubleVectorBox, DoubleVectorBox, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, LongSpinBox, LongSpinBox, LongSpinBox, IntFloatMapBox, IntFloatMapBox, IntFloatMapBox, PointLabelBox, PointLabelBox, PointLabelBox, FloatVectorBox, FloatVectorBox, FloatVectorBox, ShortSpinBox, ShortSpinBox, ShortSpinBox, CompletionView, CompletionView, CompletionView, IntDoubleMapBox, IntDoubleMapBox, IntDoubleMapBox, PointBox, ByteVectorBox, PointBox, ByteVectorBox, PointBox, ByteVectorBox, MatrixView, MatrixView, MatrixView, SizeBox, SizeBox, SizeBox, IntSpinBox, IntSpinBox, IntSpinBox, BasdaMoccaXYServiceWidget, BasdaMoccaXYServiceWidget, BasdaMoccaXServiceWidget, BasdaMoccaXServiceWidget, BasdaMoccaTrajServiceWidget, BasdaMoccaTrajServiceWidget, BasdaMoccaXYServiceWidgetClassic2, BasdaMoccaXYServiceWidgetClassic2, BasdaMoccaTriPodServiceWidget, BasdaMoccaXYServiceWidgetClassic, BasdaMoccaTriPodServiceWidget, BasdaMoccaXYServiceWidgetClassic, BasdaMoccaTTServiceWidgetClassic, BasdaMoccaTTServiceWidgetClassic, WMatrixBox, WMatrixBox, WMatrixBox, BasdaMoccaTrajServiceWidgetClassic, BasdaMoccaXServiceWidgetClassic2, BasdaMoccaTrajServiceWidgetClassic, BasdaMoccaXServiceWidgetClassic2, BasdaMoccaTrajServiceWidgetMini, BasdaMoccaWheelServiceWidget, BasdaMoccaTrajServiceWidgetMini, BasdaMoccaWheelServiceWidget, BasdaMoccaXServiceWidgetClassic, BasdaMoccaXServiceWidgetMini, BasdaMoccaXServiceWidgetClassic, BasdaMoccaXServiceWidgetMini, BasdaMoccaXYServiceWidgetMini, BasdaMoccaXYServiceWidgetMini, LaosDrotServiceWidget, LaosDrotServiceWidget, RectBox, SlopeViewOld, RectBox, SlopeViewOld, RectBox, SlopeViewOld, RadioButton, RadioButton, RadioButton, BasdaMoccaLCServiceWidget, BasdaMoccaLCServiceWidget, LineBox, LineBox, LineBox, BasdaServiceStateMachine, BasdaServiceStateMachine, Thermo, Thermo, Thermo, DrotServicePanel, ComboBox, ComboBox, ComboBox, ItemLabel, ItemLabel, ItemLabel, LtcsIifServiceWidget, Dial, ScaledSpinBox, Dial, ScaledSpinBox, Dial, ScaledSpinBox, LcdNumber, LcdNumber, LcdNumber, PushButton, PushButton, PushButton, CheckBox, FileComboBox, CheckBox, FileComboBox, CheckBox, FileComboBox, LineEdit, LineEdit, LineEdit, LaosStarEnlargerServiceWidget, LaosStarEnlargerServiceWidget, DoubleDial, DoubleDial, DoubleDial, ProgressBar, TimeEdit, ProgressBar, TimeEdit, ProgressBar, TimeEdit, DateEdit, DateEdit, DateEdit, Slider, Slider, Slider, ThermoBar, ThermoBar, ThermoBar, GraphicsCircleItem, GraphicsCircleItem, GraphicsCircleItem, FloatLcdNumber, FloatLcdNumber, FloatLcdNumber, OscilloscopeDisplay, OscilloscopeDisplay, OscilloscopeDisplay, Led2, Led2, Led2, PlotCurve, PlotCurve, PlotCurve, Led, Led, Led, GraphicsMaskItem, LookoutLed, GraphicsMaskItem, LookoutLed, GraphicsMaskItem, LookoutLed, QtWidgetCreator, and QtWidgetCreator.

◆ isReadOnly() [1/3]

virtual bool Nice::BridgeItem::isReadOnly ( )
virtual

Checks if an attribute RO (read only) is set to true.

Returns
True is an attribute RO is set to true at the Property.

Reimplemented in LogViewImpl, LogViewImpl, LogViewImpl, MultiTextView, MultiTextView, MultiTextView, MiniLogView, MiniLogView, and MiniLogView.

◆ isReadOnly() [2/3]

virtual bool Nice::BridgeItem::isReadOnly ( )
virtual

Checks if an attribute RO (read only) is set to true.

Returns
True is an attribute RO is set to true at the Property.

Reimplemented in LogViewImpl, LogViewImpl, LogViewImpl, MultiTextView, MultiTextView, MultiTextView, MiniLogView, MiniLogView, and MiniLogView.

◆ isReadOnly() [3/3]

bool Nice::BridgeItem::isReadOnly ( )
virtual

Checks if an attribute RO (read only) is set to true.

Returns
True is an attribute RO is set to true at the Property.

Reimplemented in LogViewImpl, LogViewImpl, LogViewImpl, MultiTextView, MultiTextView, MultiTextView, MiniLogView, MiniLogView, and MiniLogView.

◆ requestUserConfirmation() [1/3]

virtual int Nice::BridgeItem::requestUserConfirmation ( )
protectedvirtual

Reimplemented in OverloadedLineEdit.

◆ requestUserConfirmation() [2/3]

virtual int Nice::BridgeItem::requestUserConfirmation ( )
protectedvirtual

Reimplemented in OverloadedLineEdit.

◆ requestUserConfirmation() [3/3]

int Nice::BridgeItem::requestUserConfirmation ( )
protectedvirtual

Reimplemented in OverloadedLineEdit.

◆ resetGUI() [1/3]

void Nice::BridgeItem::resetGUI ( )
protected

Update the widgets data field from the connected Property.

This function has to be implemented in the derived widget class. Resets the unsynched data widget to the current Property value. Changes made inside the gui are lost.

◆ resetGUI() [2/3]

void Nice::BridgeItem::resetGUI ( )
protected

Update the widgets data field from the connected Property.

This function has to be implemented in the derived widget class. Resets the unsynched data widget to the current Property value. Changes made inside the gui are lost.

◆ resetGUI() [3/3]

void Nice::BridgeItem::resetGUI ( )
protected

Update the widgets data field from the connected Property.

This function has to be implemented in the derived widget class. Resets the unsynched data widget to the current Property value. Changes made inside the gui are lost.

◆ set() [1/6]

template<typename E >
void Nice::BridgeItem::set ( const E &  _value)
inlineprotected

Set the value from the derived widget to the Property.

Parameters
_valueValue to set.

◆ set() [2/6]

template<typename E >
void Nice::BridgeItem::set ( const E &  _value)
inlineprotected

Set the value from the derived widget to the Property.

Parameters
_valueValue to set.

◆ set() [3/6]

template<typename E >
void Nice::BridgeItem::set ( const E &  _value)
inlineprotected

Set the value from the derived widget to the Property.

Parameters
_valueValue to set.

◆ set() [4/6]

virtual void Nice::BridgeItem::set ( )
inlineprotectedvirtual

Slot is called when the date of the widget is changed.

The function has to be implemented in the derived widget.

Reimplemented in DoubleMatrixBox, DoubleMatrixBox, DoubleMatrixBox, IntMatrixBox, IntMatrixBox, IntMatrixBox, LongMatrixBox, LongMatrixBox, LongMatrixBox, ShortMatrixBox, ShortMatrixBox, ShortMatrixBox, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMapBox< T1, E1, T2, E2 >, AbstractVectorBox< T, E >, AbstractMapBox< T1, E1, T2, E2 >, AbstractVectorBox< T, E >, AbstractMapBox< T1, E1, T2, E2 >, AbstractVectorBox< T, E >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< ItemLabel >, AbstractPointBox< ItemLabel >, and AbstractPointBox< ItemLabel >.

◆ set() [5/6]

virtual void Nice::BridgeItem::set ( )
inlineprotectedvirtual

Slot is called when the date of the widget is changed.

The function has to be implemented in the derived widget.

Reimplemented in DoubleMatrixBox, DoubleMatrixBox, DoubleMatrixBox, IntMatrixBox, IntMatrixBox, IntMatrixBox, LongMatrixBox, LongMatrixBox, LongMatrixBox, ShortMatrixBox, ShortMatrixBox, ShortMatrixBox, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMapBox< T1, E1, T2, E2 >, AbstractVectorBox< T, E >, AbstractMapBox< T1, E1, T2, E2 >, AbstractVectorBox< T, E >, AbstractMapBox< T1, E1, T2, E2 >, AbstractVectorBox< T, E >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< ItemLabel >, AbstractPointBox< ItemLabel >, and AbstractPointBox< ItemLabel >.

◆ set() [6/6]

virtual void Nice::BridgeItem::set ( )
inlineprotectedvirtual

Slot is called when the date of the widget is changed.

The function has to be implemented in the derived widget.

Reimplemented in DoubleMatrixBox, DoubleMatrixBox, DoubleMatrixBox, IntMatrixBox, IntMatrixBox, IntMatrixBox, LongMatrixBox, LongMatrixBox, LongMatrixBox, ShortMatrixBox, ShortMatrixBox, ShortMatrixBox, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMapBox< T1, E1, T2, E2 >, AbstractVectorBox< T, E >, AbstractMapBox< T1, E1, T2, E2 >, AbstractVectorBox< T, E >, AbstractMapBox< T1, E1, T2, E2 >, AbstractVectorBox< T, E >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< ItemLabel >, AbstractPointBox< ItemLabel >, and AbstractPointBox< ItemLabel >.

◆ setBuffered() [1/3]

void Nice::BridgeItem::setBuffered ( bool  _buf)
protected

◆ setBuffered() [2/3]

void Nice::BridgeItem::setBuffered ( bool  _buf)
protected

◆ setBuffered() [3/3]

void Nice::BridgeItem::setBuffered ( bool  _buf)
protected

◆ setLabel() [1/3]

void Nice::BridgeItem::setLabel ( const QString &  _text = "")

Set the text label of this widget.

Parameters
_textText to display as label.

◆ setLabel() [2/3]

void Nice::BridgeItem::setLabel ( const QString &  _text = "")

Set the text label of this widget.

Parameters
_textText to display as label.

◆ setLabel() [3/3]

void Nice::BridgeItem::setLabel ( const QString &  _text = "")

Set the text label of this widget.

Parameters
_textText to display as label.

◆ setLabels() [1/3]

virtual void Nice::BridgeItem::setLabels ( std::vector< std::string >  _vec)
virtual

Set the Labels This function has to be implemented in the derived widget class.

Reimplemented in AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, and AbstractVectorBox< U16SpinBox, Nice::U16 >.

◆ setLabels() [2/3]

void Nice::BridgeItem::setLabels ( std::vector< std::string >  _vec)
virtual

Set the Labels This function has to be implemented in the derived widget class.

Reimplemented in AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, and AbstractVectorBox< U16SpinBox, Nice::U16 >.

◆ setLabels() [3/3]

virtual void Nice::BridgeItem::setLabels ( std::vector< std::string >  _vec)
virtual

Set the Labels This function has to be implemented in the derived widget class.

Reimplemented in AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, and AbstractVectorBox< U16SpinBox, Nice::U16 >.

◆ setLock() [1/3]

void Nice::BridgeItem::setLock ( const bool _locked)
virtual

◆ setLock() [2/3]

virtual void Nice::BridgeItem::setLock ( const bool _locked)
virtual

◆ setLock() [3/3]

virtual void Nice::BridgeItem::setLock ( const bool _locked)
virtual

◆ setPropertyNode() [1/3]

virtual void Nice::BridgeItem::setPropertyNode ( QString  _nodeName)
virtual

Set the relative path to the displayed Property from the connected Joint.

Parameters
_nodeNamerelative path.

◆ setPropertyNode() [2/3]

virtual void Nice::BridgeItem::setPropertyNode ( QString  _nodeName)
virtual

Set the relative path to the displayed Property from the connected Joint.

Parameters
_nodeNamerelative path.

◆ setPropertyNode() [3/3]

void Nice::BridgeItem::setPropertyNode ( QString  _nodeName)
virtual

Set the relative path to the displayed Property from the connected Joint.

Parameters
_nodeNamerelative path.

◆ setSessionData() [1/3]

virtual void Nice::BridgeItem::setSessionData ( Nice::JointPtr  )
inlinevirtual

Set the internal session data from thge passed Joint.

The function can be implemented in the derived widgets.

Parameters
_dataData node to read the session data from.

Reimplemented in TreeWidgetItem, TreeWidget, LogViewImpl, LogViewImpl, LogViewImpl, and ActionEditorImpl.

◆ setSessionData() [2/3]

virtual void Nice::BridgeItem::setSessionData ( Nice::JointPtr  )
inlinevirtual

Set the internal session data from thge passed Joint.

The function can be implemented in the derived widgets.

Parameters
_dataData node to read the session data from.

Reimplemented in TreeWidgetItem, TreeWidget, LogViewImpl, LogViewImpl, LogViewImpl, and ActionEditorImpl.

◆ setSessionData() [3/3]

virtual void Nice::BridgeItem::setSessionData ( Nice::JointPtr  )
inlinevirtual

Set the internal session data from thge passed Joint.

The function can be implemented in the derived widgets.

Parameters
_dataData node to read the session data from.

Reimplemented in TreeWidgetItem, TreeWidget, LogViewImpl, LogViewImpl, LogViewImpl, and ActionEditorImpl.

◆ setShowLabels() [1/3]

virtual void Nice::BridgeItem::setShowLabels ( bool  _show)
virtual

Enables to Labels.

By default no Labels are displayed.

Parameters
_showIf TRUE Property labels will be displayed.

Reimplemented in AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, SizeBox, SizeBox, SizeBox, RectBox, RectBox, RectBox, LineBox, LineBox, LineBox, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< ItemLabel >, AbstractPointBox< ItemLabel >, and AbstractPointBox< ItemLabel >.

◆ setShowLabels() [2/3]

void Nice::BridgeItem::setShowLabels ( bool  _show)
virtual

Enables to Labels.

By default no Labels are displayed.

Parameters
_showIf TRUE Property labels will be displayed.

Reimplemented in AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, SizeBox, SizeBox, SizeBox, RectBox, RectBox, RectBox, LineBox, LineBox, LineBox, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< ItemLabel >, AbstractPointBox< ItemLabel >, and AbstractPointBox< ItemLabel >.

◆ setShowLabels() [3/3]

virtual void Nice::BridgeItem::setShowLabels ( bool  _show)
virtual

Enables to Labels.

By default no Labels are displayed.

Parameters
_showIf TRUE Property labels will be displayed.

Reimplemented in AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, SizeBox, SizeBox, SizeBox, RectBox, RectBox, RectBox, LineBox, LineBox, LineBox, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< ItemLabel >, AbstractPointBox< ItemLabel >, and AbstractPointBox< ItemLabel >.

◆ setState() [1/3]

virtual void Nice::BridgeItem::setState ( CompletionState  _state)
virtual

Set the state of the widget (either Nice::OK or Nice::Unsynched ).

Parameters
_stateState of the widget.

Reimplemented in TreeWidgetItem, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, TableWidgetItem, SizeBox, SizeBox, SizeBox, WMatrixBox, WMatrixBox, WMatrixBox, AbstractMapBox< T1, E1, T2, E2 >, AbstractMapBox< T1, E1, T2, E2 >, AbstractMapBox< T1, E1, T2, E2 >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< ItemLabel >, AbstractPointBox< ItemLabel >, AbstractPointBox< ItemLabel >, RectBox, RectBox, RectBox, LineBox, LineBox, LineBox, SetButton, SetButton, and SetButton.

◆ setState() [2/3]

void Nice::BridgeItem::setState ( Nice::CompletionState  _state)
virtual

Set the state of the widget (either Nice::OK or Nice::Unsynched ).

Parameters
_stateState of the widget.

Reimplemented in TreeWidgetItem, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, TableWidgetItem, SizeBox, SizeBox, SizeBox, WMatrixBox, WMatrixBox, WMatrixBox, AbstractMapBox< T1, E1, T2, E2 >, AbstractMapBox< T1, E1, T2, E2 >, AbstractMapBox< T1, E1, T2, E2 >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< ItemLabel >, AbstractPointBox< ItemLabel >, AbstractPointBox< ItemLabel >, RectBox, RectBox, RectBox, LineBox, LineBox, LineBox, SetButton, SetButton, and SetButton.

◆ setState() [3/3]

virtual void Nice::BridgeItem::setState ( CompletionState  _state)
virtual

Set the state of the widget (either Nice::OK or Nice::Unsynched ).

Parameters
_stateState of the widget.

Reimplemented in TreeWidgetItem, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< T, E >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< ByteSpinBox, Ice::Byte >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< DoubleSpinBox, Nice::Double >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< IntSpinBox, Nice::I32 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< ShortSpinBox, Nice::I16 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, AbstractMatrixBox< LongSpinBox, Nice::I64 >, TableWidgetItem, SizeBox, SizeBox, SizeBox, WMatrixBox, WMatrixBox, WMatrixBox, AbstractMapBox< T1, E1, T2, E2 >, AbstractMapBox< T1, E1, T2, E2 >, AbstractMapBox< T1, E1, T2, E2 >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointBox, Nice::Point >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, Nice::I32, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, std::string, ItemLabel, Nice::Point >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, Nice::I32, IntSpinBox, Nice::I32 >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, FloatSpinBox, Nice::Float >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, Nice::I32, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, LineEdit, std::string >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, std::string, IntSpinBox, Nice::Int >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, Nice::I32, DoubleSpinBox, Nice::Double >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractMapBox< ItemLabel, std::string, PointLabelBox, Nice::Point >, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< T, E >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< ByteSpinBox, Ice::Byte >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< DoubleSpinBox, Nice::Double >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< LineEdit, std::string >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< FloatSpinBox, Nice::Float >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< IntSpinBox, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< LineEdit, Nice::I32 >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< ShortSpinBox, short >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< LongSpinBox, Nice::I64 >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< PointBox, Nice::Point >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractVectorBox< U16SpinBox, Nice::U16 >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< WIDGET >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< DoubleSpinBox >, AbstractPointBox< ItemLabel >, AbstractPointBox< ItemLabel >, AbstractPointBox< ItemLabel >, RectBox, RectBox, RectBox, LineBox, LineBox, LineBox, SetButton, SetButton, and SetButton.

◆ setSynchStatus() [1/3]

void Nice::BridgeItem::setSynchStatus ( bool  _on)

Set the current sync state.

A state change will change the color palette of this widget.

Parameters
_onSynched or not.

◆ setSynchStatus() [2/3]

void Nice::BridgeItem::setSynchStatus ( bool  _on)

Set the current sync state.

A state change will change the color palette of this widget.

Parameters
_onSynched or not.

◆ setSynchStatus() [3/3]

void Nice::BridgeItem::setSynchStatus ( bool  _on)

Set the current sync state.

A state change will change the color palette of this widget.

Parameters
_onSynched or not.

◆ setUserConfirmationStatus() [1/3]

void Nice::BridgeItem::setUserConfirmationStatus ( bool  _on)

◆ setUserConfirmationStatus() [2/3]

void Nice::BridgeItem::setUserConfirmationStatus ( bool  _on)

◆ setUserConfirmationStatus() [3/3]

void Nice::BridgeItem::setUserConfirmationStatus ( bool  _on)

◆ setWidgetName() [1/3]

void Nice::BridgeItem::setWidgetName ( )
protected

◆ setWidgetName() [2/3]

void Nice::BridgeItem::setWidgetName ( )
protected

◆ setWidgetName() [3/3]

void Nice::BridgeItem::setWidgetName ( )
protected

◆ trySetFocus() [1/3]

virtual void Nice::BridgeItem::trySetFocus ( )
inlineprotectedvirtual

Reimplemented in TreeWidgetItem.

◆ trySetFocus() [2/3]

virtual void Nice::BridgeItem::trySetFocus ( )
inlineprotectedvirtual

Reimplemented in TreeWidgetItem.

◆ trySetFocus() [3/3]

virtual void Nice::BridgeItem::trySetFocus ( )
inlineprotectedvirtual

Reimplemented in TreeWidgetItem.

◆ updateGUI() [1/3]

virtual void Nice::BridgeItem::updateGUI ( const ::Nice::Any )
virtual

Update the widgets data field from the connected Property.

This function has to be implemented in the derived widget class.

◆ updateGUI() [2/3]

virtual void Nice::BridgeItem::updateGUI ( const ::Nice::Any )
virtual

Update the widgets data field from the connected Property.

This function has to be implemented in the derived widget class.

◆ updateGUI() [3/3]

virtual void Nice::BridgeItem::updateGUI ( const ::Nice::Any )
virtual

Update the widgets data field from the connected Property.

This function has to be implemented in the derived widget class.

◆ updateProperty() [1/3]

virtual void Nice::BridgeItem::updateProperty ( )
protectedvirtual

Set the gui value to the Property.

◆ updateProperty() [2/3]

virtual void Nice::BridgeItem::updateProperty ( )
protectedvirtual

Set the gui value to the Property.

◆ updateProperty() [3/3]

void Nice::BridgeItem::updateProperty ( )
protectedvirtual

Set the gui value to the Property.

Friends And Related Function Documentation

◆ Nice::PropertyBridgeQt

Member Data Documentation

◆ m_autoSynch

bool Nice::BridgeItem::m_autoSynch
protected

Flag for automatic update of the connected Property

◆ m_breaker

WaveBreakerPtr Nice::BridgeItem::m_breaker
protected

Diables data flooding. Prevents to many gui updates.

◆ m_bridge

PropertyBridgeQt * Nice::BridgeItem::m_bridge
private

◆ m_bridges

std::vector< Nice::PropertyBridge * > Nice::BridgeItem::m_bridges
private

◆ m_connectedProps

std::vector< Nice::PropertyPtr > Nice::BridgeItem::m_connectedProps
protected

◆ m_container

QGroupBox * Nice::BridgeItem::m_container

◆ m_id

Nice::I64 Nice::BridgeItem::m_id
protected

Bridge id.

◆ m_inited

bool Nice::BridgeItem::m_inited
protected

◆ m_isUserConfirmationNeeded

bool Nice::BridgeItem::m_isUserConfirmationNeeded
protected

Flag for requesting user confirmation to apply a property change

◆ m_label

QLabel * Nice::BridgeItem::m_label
private

Label of the Widget. The Label is placed inside of m_layout.

◆ m_layout

QHBoxLayout * Nice::BridgeItem::m_layout
private

Layout of the Widget

◆ m_locked

bool Nice::BridgeItem::m_locked

◆ m_mutex

Mutex Nice::BridgeItem::m_mutex
private

Mutex

◆ m_nodeName

QString Nice::BridgeItem::m_nodeName
protected

◆ m_prop

Nice::Property * Nice::BridgeItem::m_prop
protected

Property which is connected to this widget.

◆ m_root

Nice::Joint * Nice::BridgeItem::m_root
protected

Joint node which is connected to this widget.

◆ m_showLabels

bool Nice::BridgeItem::m_showLabels
protected

◆ m_slots

BridgeItemSlots * Nice::BridgeItem::m_slots
private

◆ m_state

CompletionState Nice::BridgeItem::m_state
protected

State of the Widget (either Nice::OK or Niche::Unsynched)

◆ s_palette

static std::map< CompletionState, QString > * Nice::BridgeItem::s_palette = 0
static

Color palette for different states for each widget.


The documentation for this class was generated from the following files: