TwiceAsNice  2019-02-18
Public Slots | Signals | Public Member Functions | Protected Slots | Properties | Private Member Functions | Private Attributes | List of all members
BasdaMoccaXYServiceWidget Class Reference

This class is the implementation of the GUI MoccaXYServiceWidgetUI. More...

#include <BasdaMoccaXYServiceWidget.h>

Inheritance diagram for BasdaMoccaXYServiceWidget:
Inheritance graph
Collaboration diagram for BasdaMoccaXYServiceWidget:
Collaboration graph

Public Slots

void slotNice_setLimit (Nice::Point _b)
 
void slotNice_setNamedPositionName (int _index)
 
void slotNice_setNamedPositionName (std::vector< std::string > _n)
 
void slotNice_setNamedPositionAbs (Nice::SeqPoint _p)
 
void slotNice_setNamedPositionRel (Nice::SeqPoint _p)
 
void slotNice_setLimit (Nice::Point _b)
 
void slotNice_setNamedPositionName (int _index)
 
void slotNice_setNamedPositionName (std::vector< std::string > _n)
 
void slotNice_setNamedPositionAbs (Nice::SeqPoint _p)
 
void slotNice_setNamedPositionRel (Nice::SeqPoint _p)
 

Signals

void signal_setNamedPosition (int _p)
 
void signal_setNamedPosition (int _p)
 

Public Member Functions

 BasdaMoccaXYServiceWidget (QWidget *parent=0, bool _connect=false)
 Constructor. More...
 
virtual void initAttributes ()
 Initiate the attributes. More...
 
virtual void initSlots ()
 This method can be used to connect different properties with method, which will be executed every time when a property changed. More...
 
 BasdaMoccaXYServiceWidget (QWidget *parent=0, bool _connect=false)
 Constructor. More...
 
virtual void initAttributes ()
 Initiate the attributes. More...
 
virtual void initSlots ()
 This method can be used to connect different properties with method, which will be executed every time when a property changed. More...
 
- Public Member Functions inherited from Nice::BridgeItem
void detach (QWidget *_widget)
 
bool getSynchStatus () const
 Get the sync status. More...
 
const QString & getNodeName ()
 
virtual void setState (CompletionState _state)
 Set the state of the widget (either Nice::OK or Nice::Unsynched ). More...
 
virtual void updateGUI (const ::Nice::Any &)
 Update the widgets data field from the connected Property. More...
 
virtual void setLabels (std::vector< std::string > _vec)
 Set the Labels This function has to be implemented in the derived widget class. More...
 
void setLabel (const QString &_text="")
 Set the text label of this widget. More...
 
QString getLabel ()
 
template<typename E >
std::vector< E * > getBridgeItems ()
 Get all widgets which are connected to the same Property like this one. More...
 
virtual void setShowLabels (bool _show)
 Enables to Labels. More...
 
Nice::JointgetNode () const
 Get the connected Joint node. More...
 
Nice::PropertygetProperty () const
 Get the connected Property. More...
 
virtual void getSessionData (Nice::JointPtr &)
 Fills the passed Joint with the internal session data. More...
 
virtual void setSessionData (Nice::JointPtr)
 Set the internal session data from thge passed Joint. More...
 
virtual void connect (const ::Nice::PropertyPtr _p)
 Connects the widget to a Joint or Property. More...
 
void applyReadOnlyActor ()
 
virtual void connect (const ::Nice::JointPtr _j)
 Connects the widget to a Joint or Property. More...
 
void applyBridge ()
 
QString getPropertyNode () const
 Get the path to the connected Joint. More...
 
virtual bool isReadOnly ()
 Checks if an attribute RO (read only) is set to true. More...
 
virtual void setPropertyNode (QString _nodeName)
 Set the relative path to the displayed Property from the connected Joint. More...
 
void setSynchStatus (bool _on)
 Set the current sync state. More...
 
void setUserConfirmationStatus (bool _on)
 
virtual void setLock (const bool &_locked)
 
void disconnect ()
 Disconnects the widget from the connected Joint or Property. More...
 
void detach (QWidget *_widget)
 
bool getSynchStatus () const
 Get the sync status. More...
 
const QString & getNodeName ()
 
virtual void setState (CompletionState _state)
 Set the state of the widget (either Nice::OK or Nice::Unsynched ). More...
 
virtual void updateGUI (const ::Nice::Any &)
 Update the widgets data field from the connected Property. More...
 
virtual void setLabels (std::vector< std::string > _vec)
 Set the Labels This function has to be implemented in the derived widget class. More...
 
void setLabel (const QString &_text="")
 Set the text label of this widget. More...
 
QString getLabel ()
 
template<typename E >
std::vector< E * > getBridgeItems ()
 Get all widgets which are connected to the same Property like this one. More...
 
virtual void setShowLabels (bool _show)
 Enables to Labels. More...
 
Nice::JointgetNode () const
 Get the connected Joint node. More...
 
Nice::PropertygetProperty () const
 Get the connected Property. More...
 
virtual void getSessionData (Nice::JointPtr &)
 Fills the passed Joint with the internal session data. More...
 
virtual void setSessionData (Nice::JointPtr)
 Set the internal session data from thge passed Joint. More...
 
virtual void connect (const ::Nice::PropertyPtr _p)
 Connects the widget to a Joint or Property. More...
 
void applyReadOnlyActor ()
 
virtual void connect (const ::Nice::JointPtr _j)
 Connects the widget to a Joint or Property. More...
 
void applyBridge ()
 
QString getPropertyNode () const
 Get the path to the connected Joint. More...
 
virtual bool isReadOnly ()
 Checks if an attribute RO (read only) is set to true. More...
 
virtual void setPropertyNode (QString _nodeName)
 Set the relative path to the displayed Property from the connected Joint. More...
 
void setSynchStatus (bool _on)
 Set the current sync state. More...
 
void setUserConfirmationStatus (bool _on)
 
virtual void setLock (const bool &_locked)
 
void disconnect ()
 Disconnects the widget from the connected Joint or Property. More...
 
void detach (QWidget *_widget)
 
bool getSynchStatus () const
 Get the sync status. More...
 
const QString & getNodeName ()
 
virtual void setState (CompletionState _state)
 Set the state of the widget (either Nice::OK or Nice::Unsynched ). More...
 
virtual void updateGUI (const ::Nice::Any &)
 Update the widgets data field from the connected Property. More...
 
virtual void setLabels (std::vector< std::string > _vec)
 Set the Labels This function has to be implemented in the derived widget class. More...
 
void setLabel (const QString &_text="")
 Set the text label of this widget. More...
 
QString getLabel ()
 
template<typename E >
std::vector< E * > getBridgeItems ()
 Get all widgets which are connected to the same Property like this one. More...
 
virtual void setShowLabels (bool _show)
 Enables to Labels. More...
 
Nice::JointgetNode () const
 Get the connected Joint node. More...
 
Nice::PropertygetProperty () const
 Get the connected Property. More...
 
virtual void getSessionData (Nice::JointPtr &)
 Fills the passed Joint with the internal session data. More...
 
virtual void setSessionData (Nice::JointPtr)
 Set the internal session data from thge passed Joint. More...
 
virtual void connect (const ::Nice::PropertyPtr _p)
 Connects the widget to a Joint or Property. More...
 
void applyReadOnlyActor ()
 
virtual void connect (const ::Nice::JointPtr _j)
 Connects the widget to a Joint or Property. More...
 
void applyBridge ()
 
QString getPropertyNode () const
 Get the path to the connected Joint. More...
 
virtual bool isReadOnly ()
 Checks if an attribute RO (read only) is set to true. More...
 
virtual void setPropertyNode (QString _nodeName)
 Set the relative path to the displayed Property from the connected Joint. More...
 
void setSynchStatus (bool _on)
 Set the current sync state. More...
 
void setUserConfirmationStatus (bool _on)
 
virtual void setLock (const bool &_locked)
 
void disconnect ()
 Disconnects the widget from the connected Joint or Property. More...
 

Protected Slots

void setNamedPosition (int)
 
virtual void slotQt_valueRelXChanged (double)
 This method will be called whenever the relative position X will change in the GUI. More...
 
virtual void slotQt_valueRelYChanged (double)
 This method will be called whenever the relative position Y will change in the GUI. More...
 
virtual void slotQt_valueAbsXChanged (double)
 This method will be called whenever the absolute position X will change in the GUI. More...
 
virtual void slotQt_valueAbsYChanged (double)
 This method will be called whenever the absolute position Y will change in the GUI. More...
 
virtual void slotQt_valueNamedPositionChanged (int)
 This method will be called whenever the named position will change in the GUI. More...
 
virtual void slotQt_valueUnitChanged (QString)
 This method will be called whenever the unit will change in the GUI. More...
 
virtual void slotQt_stop ()
 This is the implementation of the stop button. More...
 
virtual void slotQt_abort ()
 This is the implementation of the abort button. More...
 
virtual void slotQt_movN ()
 This is the implementation of the move north button. More...
 
virtual void slotQt_movNW ()
 This is the implementation of the move north west button. More...
 
virtual void slotQt_movNE ()
 This is the implementation of the move north east button. More...
 
virtual void slotQt_movSW ()
 This is the implementation of the move south west button. More...
 
virtual void slotQt_movW ()
 This is the implementation of the move west button. More...
 
virtual void slotQt_movE ()
 This is the implementation of the move east button. More...
 
virtual void slotQt_movC ()
 This is the implementation of the move center button. More...
 
virtual void slotQt_movS ()
 This is the implementation of the move south button. More...
 
virtual void slotQt_movSE ()
 This is the implementation of the move south east button. More...
 
void setNamedPosition (int)
 
virtual void slotQt_valueRelXChanged (double)
 This method will be called whenever the relative position X will change in the GUI. More...
 
virtual void slotQt_valueRelYChanged (double)
 This method will be called whenever the relative position Y will change in the GUI. More...
 
virtual void slotQt_valueAbsXChanged (double)
 This method will be called whenever the absolute position X will change in the GUI. More...
 
virtual void slotQt_valueAbsYChanged (double)
 This method will be called whenever the absolute position Y will change in the GUI. More...
 
virtual void slotQt_valueNamedPositionChanged (int)
 This method will be called whenever the named position will change in the GUI. More...
 
virtual void slotQt_valueUnitChanged (QString)
 This method will be called whenever the unit will change in the GUI. More...
 
virtual void slotQt_stop ()
 This is the implementation of the stop button. More...
 
virtual void slotQt_abort ()
 This is the implementation of the abort button. More...
 
virtual void slotQt_movN ()
 This is the implementation of the move north button. More...
 
virtual void slotQt_movNW ()
 This is the implementation of the move north west button. More...
 
virtual void slotQt_movNE ()
 This is the implementation of the move north east button. More...
 
virtual void slotQt_movSW ()
 This is the implementation of the move south west button. More...
 
virtual void slotQt_movW ()
 This is the implementation of the move west button. More...
 
virtual void slotQt_movE ()
 This is the implementation of the move east button. More...
 
virtual void slotQt_movC ()
 This is the implementation of the move center button. More...
 
virtual void slotQt_movS ()
 This is the implementation of the move south button. More...
 
virtual void slotQt_movSE ()
 This is the implementation of the move south east button. More...
 

Properties

QString PropertyNode
 Connect the Qt Designer Property propertyNode with the methods getPropertyNode and setPropertyNode. More...
 
bool AutoSynch
 Connect the Qt Designer Property AutoSynch with the methods getSynchStatus and setSynchStatus. More...
 

Private Member Functions

void addPositionItemLabel (std::string _name)
 
void updateDoubleSpinBoxAbs ()
 
void updateDoubleSpinBoxRel ()
 
void addPositionItemLabel (std::string _name)
 
void updateDoubleSpinBoxAbs ()
 
void updateDoubleSpinBoxRel ()
 

Private Attributes

Ui::BasdaMoccaXYServiceWidgetUIm_xyView
 
Basda::MoccaXYServiceWorkerInterfacePtr m_cmd
 member for the command interface More...
 
int m_namedPos
 member for the current used named position. More...
 
Nice::Point m_limit
 member to store the current limit status More...
 
std::string m_unit
 
std::map< std::string, int > m_unitPrec
 
std::vector< QString > m_icon
 
std::vector< std::string > m_namedPosName
 member to store the named position name More...
 
Nice::SeqPoint m_namedPosRel
 member to store the named relative position More...
 
Nice::SeqPoint m_namedPosAbs
 member to store the named absolute position More...
 
std::string m_namedPositionNotDefined
 

Additional Inherited Members

- Public Attributes inherited from Nice::BridgeItem
QGroupBox * m_container
 
bool m_locked
 
- Static Public Attributes inherited from Nice::BridgeItem
static std::map< CompletionState, QString > * s_palette = 0
 
- Protected Member Functions inherited from Nice::BridgeItem
template<typename E >
void set (const E &_value)
 Set the value from the derived widget to the Property. More...
 
void init (QWidget *_widget)
 Initialize the widget. More...
 
 BridgeItem ()
 Constructor. More...
 
virtual ~BridgeItem ()
 Destructor. More...
 
void setWidgetName ()
 
CompletionState getState ()
 Get the current state of the widget. More...
 
void resetGUI ()
 Update the widgets data field from the connected Property. More...
 
virtual int requestUserConfirmation ()
 
virtual void trySetFocus ()
 
void setBuffered (bool _buf)
 
virtual void set ()
 Slot is called when the date of the widget is changed. More...
 
virtual void updateProperty ()
 Set the gui value to the Property. More...
 
template<typename E >
void set (const E &_value)
 Set the value from the derived widget to the Property. More...
 
void init (QWidget *_widget)
 Initialize the widget. More...
 
 BridgeItem ()
 Constructor. More...
 
virtual ~BridgeItem ()
 Destructor. More...
 
void setWidgetName ()
 
CompletionState getState ()
 Get the current state of the widget. More...
 
void resetGUI ()
 Update the widgets data field from the connected Property. More...
 
virtual int requestUserConfirmation ()
 
virtual void trySetFocus ()
 
void setBuffered (bool _buf)
 
virtual void set ()
 Slot is called when the date of the widget is changed. More...
 
virtual void updateProperty ()
 Set the gui value to the Property. More...
 
template<typename E >
void set (const E &_value)
 Set the value from the derived widget to the Property. More...
 
void init (QWidget *_widget)
 Initialize the widget. More...
 
 BridgeItem ()
 Constructor. More...
 
virtual ~BridgeItem ()
 Destructor. More...
 
void setWidgetName ()
 
CompletionState getState ()
 Get the current state of the widget. More...
 
void resetGUI ()
 Update the widgets data field from the connected Property. More...
 
virtual int requestUserConfirmation ()
 
virtual void trySetFocus ()
 
void setBuffered (bool _buf)
 
virtual void set ()
 Slot is called when the date of the widget is changed. More...
 
virtual void updateProperty ()
 Set the gui value to the Property. More...
 
- Protected Attributes inherited from Nice::BridgeItem
bool m_inited
 
CompletionState m_state
 
bool m_autoSynch
 
bool m_isUserConfirmationNeeded
 
Nice::Jointm_root
 
Nice::Propertym_prop
 
WaveBreakerPtr m_breaker
 
bool m_showLabels
 
Nice::I64 m_id
 
QString m_nodeName
 
std::vector< Nice::PropertyPtrm_connectedProps
 

Detailed Description

This class is the implementation of the GUI MoccaXYServiceWidgetUI.

Constructor & Destructor Documentation

◆ BasdaMoccaXYServiceWidget() [1/2]

BasdaMoccaXYServiceWidget::BasdaMoccaXYServiceWidget ( QWidget *  parent = 0,
bool  _connect = false 
)

Constructor.

Parameters
parentthe parent widget
_connect??

◆ BasdaMoccaXYServiceWidget() [2/2]

BasdaMoccaXYServiceWidget::BasdaMoccaXYServiceWidget ( QWidget *  parent = 0,
bool  _connect = false 
)

Constructor.

Parameters
parentthe parent widget
_connect??

Member Function Documentation

◆ addPositionItemLabel() [1/2]

void BasdaMoccaXYServiceWidget::addPositionItemLabel ( std::string  _name)
private

◆ addPositionItemLabel() [2/2]

void BasdaMoccaXYServiceWidget::addPositionItemLabel ( std::string  _name)
private

◆ initAttributes() [1/2]

void BasdaMoccaXYServiceWidget::initAttributes ( )
virtual

Initiate the attributes.

The command attributes like the named position and the different units are added.

One drop down button will be filled with the labels of the named position. A second drop down button will be filled with the labels of the units.

Reimplemented from Nice::BridgeItem.

◆ initAttributes() [2/2]

virtual void BasdaMoccaXYServiceWidget::initAttributes ( )
virtual

Initiate the attributes.

The command attributes like the named position and the different units are added.

One drop down button will be filled with the labels of the named position. A second drop down button will be filled with the labels of the units.

Reimplemented from Nice::BridgeItem.

◆ initSlots() [1/2]

virtual void BasdaMoccaXYServiceWidget::initSlots ( )
virtual

This method can be used to connect different properties with method, which will be executed every time when a property changed.

Reimplemented from Nice::BridgeItem.

◆ initSlots() [2/2]

void BasdaMoccaXYServiceWidget::initSlots ( )
virtual

This method can be used to connect different properties with method, which will be executed every time when a property changed.

Reimplemented from Nice::BridgeItem.

◆ setNamedPosition [1/2]

void BasdaMoccaXYServiceWidget::setNamedPosition ( int  )
protectedslot
Parameters
_pthe profile number (number of the named position)

◆ setNamedPosition [2/2]

void BasdaMoccaXYServiceWidget::setNamedPosition ( int  _p)
protectedslot
Parameters
_pthe profile number (number of the named position)

◆ signal_setNamedPosition [1/2]

void BasdaMoccaXYServiceWidget::signal_setNamedPosition ( int  _p)
signal
Parameters
_pthe profile number (number of the named position)

◆ signal_setNamedPosition [2/2]

void BasdaMoccaXYServiceWidget::signal_setNamedPosition ( int  _p)
signal
Parameters
_pthe profile number (number of the named position)

◆ slotNice_setLimit [1/2]

void BasdaMoccaXYServiceWidget::slotNice_setLimit ( Nice::Point  _b)
slot

◆ slotNice_setLimit [2/2]

void BasdaMoccaXYServiceWidget::slotNice_setLimit ( Nice::Point  _b)
slot

◆ slotNice_setNamedPositionAbs [1/2]

void BasdaMoccaXYServiceWidget::slotNice_setNamedPositionAbs ( Nice::SeqPoint  _p)
slot

◆ slotNice_setNamedPositionAbs [2/2]

void BasdaMoccaXYServiceWidget::slotNice_setNamedPositionAbs ( Nice::SeqPoint  _p)
slot

◆ slotNice_setNamedPositionName [1/4]

void BasdaMoccaXYServiceWidget::slotNice_setNamedPositionName ( int  _index)
slot

◆ slotNice_setNamedPositionName [2/4]

void BasdaMoccaXYServiceWidget::slotNice_setNamedPositionName ( int  _index)
slot

◆ slotNice_setNamedPositionName [3/4]

void BasdaMoccaXYServiceWidget::slotNice_setNamedPositionName ( std::vector< std::string >  _n)
slot

◆ slotNice_setNamedPositionName [4/4]

void BasdaMoccaXYServiceWidget::slotNice_setNamedPositionName ( std::vector< std::string >  _n)
slot

◆ slotNice_setNamedPositionRel [1/2]

void BasdaMoccaXYServiceWidget::slotNice_setNamedPositionRel ( Nice::SeqPoint  _p)
slot

◆ slotNice_setNamedPositionRel [2/2]

void BasdaMoccaXYServiceWidget::slotNice_setNamedPositionRel ( Nice::SeqPoint  _p)
slot

◆ slotQt_abort [1/2]

void BasdaMoccaXYServiceWidget::slotQt_abort ( )
protectedvirtualslot

This is the implementation of the abort button.

◆ slotQt_abort [2/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_abort ( )
protectedvirtualslot

This is the implementation of the abort button.

◆ slotQt_movC [1/2]

void BasdaMoccaXYServiceWidget::slotQt_movC ( )
protectedvirtualslot

This is the implementation of the move center button.

◆ slotQt_movC [2/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_movC ( )
protectedvirtualslot

This is the implementation of the move center button.

◆ slotQt_movE [1/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_movE ( )
protectedvirtualslot

This is the implementation of the move east button.

◆ slotQt_movE [2/2]

void BasdaMoccaXYServiceWidget::slotQt_movE ( )
protectedvirtualslot

This is the implementation of the move east button.

◆ slotQt_movN [1/2]

void BasdaMoccaXYServiceWidget::slotQt_movN ( )
protectedvirtualslot

This is the implementation of the move north button.

◆ slotQt_movN [2/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_movN ( )
protectedvirtualslot

This is the implementation of the move north button.

◆ slotQt_movNE [1/2]

void BasdaMoccaXYServiceWidget::slotQt_movNE ( )
protectedvirtualslot

This is the implementation of the move north east button.

◆ slotQt_movNE [2/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_movNE ( )
protectedvirtualslot

This is the implementation of the move north east button.

◆ slotQt_movNW [1/2]

void BasdaMoccaXYServiceWidget::slotQt_movNW ( )
protectedvirtualslot

This is the implementation of the move north west button.

◆ slotQt_movNW [2/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_movNW ( )
protectedvirtualslot

This is the implementation of the move north west button.

◆ slotQt_movS [1/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_movS ( )
protectedvirtualslot

This is the implementation of the move south button.

◆ slotQt_movS [2/2]

void BasdaMoccaXYServiceWidget::slotQt_movS ( )
protectedvirtualslot

This is the implementation of the move south button.

◆ slotQt_movSE [1/2]

void BasdaMoccaXYServiceWidget::slotQt_movSE ( )
protectedvirtualslot

This is the implementation of the move south east button.

◆ slotQt_movSE [2/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_movSE ( )
protectedvirtualslot

This is the implementation of the move south east button.

◆ slotQt_movSW [1/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_movSW ( )
protectedvirtualslot

This is the implementation of the move south west button.

◆ slotQt_movSW [2/2]

void BasdaMoccaXYServiceWidget::slotQt_movSW ( )
protectedvirtualslot

This is the implementation of the move south west button.

◆ slotQt_movW [1/2]

void BasdaMoccaXYServiceWidget::slotQt_movW ( )
protectedvirtualslot

This is the implementation of the move west button.

◆ slotQt_movW [2/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_movW ( )
protectedvirtualslot

This is the implementation of the move west button.

◆ slotQt_stop [1/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_stop ( )
protectedvirtualslot

This is the implementation of the stop button.

◆ slotQt_stop [2/2]

void BasdaMoccaXYServiceWidget::slotQt_stop ( )
protectedvirtualslot

This is the implementation of the stop button.

◆ slotQt_valueAbsXChanged [1/2]

void BasdaMoccaXYServiceWidget::slotQt_valueAbsXChanged ( double  )
protectedvirtualslot

This method will be called whenever the absolute position X will change in the GUI.

◆ slotQt_valueAbsXChanged [2/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_valueAbsXChanged ( double  )
protectedvirtualslot

This method will be called whenever the absolute position X will change in the GUI.

◆ slotQt_valueAbsYChanged [1/2]

void BasdaMoccaXYServiceWidget::slotQt_valueAbsYChanged ( double  )
protectedvirtualslot

This method will be called whenever the absolute position Y will change in the GUI.

◆ slotQt_valueAbsYChanged [2/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_valueAbsYChanged ( double  )
protectedvirtualslot

This method will be called whenever the absolute position Y will change in the GUI.

◆ slotQt_valueNamedPositionChanged [1/2]

void BasdaMoccaXYServiceWidget::slotQt_valueNamedPositionChanged ( int  _index)
protectedvirtualslot

This method will be called whenever the named position will change in the GUI.

◆ slotQt_valueNamedPositionChanged [2/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_valueNamedPositionChanged ( int  )
protectedvirtualslot

This method will be called whenever the named position will change in the GUI.

◆ slotQt_valueRelXChanged [1/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_valueRelXChanged ( double  )
protectedvirtualslot

This method will be called whenever the relative position X will change in the GUI.

◆ slotQt_valueRelXChanged [2/2]

void BasdaMoccaXYServiceWidget::slotQt_valueRelXChanged ( double  )
protectedvirtualslot

This method will be called whenever the relative position X will change in the GUI.

◆ slotQt_valueRelYChanged [1/2]

void BasdaMoccaXYServiceWidget::slotQt_valueRelYChanged ( double  )
protectedvirtualslot

This method will be called whenever the relative position Y will change in the GUI.

◆ slotQt_valueRelYChanged [2/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_valueRelYChanged ( double  )
protectedvirtualslot

This method will be called whenever the relative position Y will change in the GUI.

◆ slotQt_valueUnitChanged [1/2]

void BasdaMoccaXYServiceWidget::slotQt_valueUnitChanged ( QString  _v)
protectedvirtualslot

This method will be called whenever the unit will change in the GUI.

◆ slotQt_valueUnitChanged [2/2]

virtual void BasdaMoccaXYServiceWidget::slotQt_valueUnitChanged ( QString  )
protectedvirtualslot

This method will be called whenever the unit will change in the GUI.

◆ updateDoubleSpinBoxAbs() [1/2]

void BasdaMoccaXYServiceWidget::updateDoubleSpinBoxAbs ( )
private

◆ updateDoubleSpinBoxAbs() [2/2]

void BasdaMoccaXYServiceWidget::updateDoubleSpinBoxAbs ( )
private

◆ updateDoubleSpinBoxRel() [1/2]

void BasdaMoccaXYServiceWidget::updateDoubleSpinBoxRel ( )
private

◆ updateDoubleSpinBoxRel() [2/2]

void BasdaMoccaXYServiceWidget::updateDoubleSpinBoxRel ( )
private

Member Data Documentation

◆ m_cmd

Basda::MoccaXYServiceWorkerInterfacePtr BasdaMoccaXYServiceWidget::m_cmd
private

member for the command interface

◆ m_icon

std::vector< QString > BasdaMoccaXYServiceWidget::m_icon
private

◆ m_limit

Nice::Point BasdaMoccaXYServiceWidget::m_limit
private

member to store the current limit status

◆ m_namedPos

int BasdaMoccaXYServiceWidget::m_namedPos
private

member for the current used named position.

◆ m_namedPosAbs

Nice::SeqPoint BasdaMoccaXYServiceWidget::m_namedPosAbs
private

member to store the named absolute position

◆ m_namedPositionNotDefined

std::string BasdaMoccaXYServiceWidget::m_namedPositionNotDefined
private

◆ m_namedPosName

std::vector< std::string > BasdaMoccaXYServiceWidget::m_namedPosName
private

member to store the named position name

◆ m_namedPosRel

Nice::SeqPoint BasdaMoccaXYServiceWidget::m_namedPosRel
private

member to store the named relative position

◆ m_unit

std::string BasdaMoccaXYServiceWidget::m_unit
private

◆ m_unitPrec

std::map< std::string, int > BasdaMoccaXYServiceWidget::m_unitPrec
private

◆ m_xyView

Ui::BasdaMoccaXYServiceWidgetUI * BasdaMoccaXYServiceWidget::m_xyView
private

Property Documentation

◆ AutoSynch

bool BasdaMoccaXYServiceWidget::AutoSynch
readwrite

Connect the Qt Designer Property AutoSynch with the methods getSynchStatus and setSynchStatus.

◆ PropertyNode

QString BasdaMoccaXYServiceWidget::PropertyNode
readwrite

Connect the Qt Designer Property propertyNode with the methods getPropertyNode and setPropertyNode.


The documentation for this class was generated from the following files: