TwiceAsNice  2019-02-18
Public Slots | Public Member Functions | Public Attributes | Properties | List of all members
BasdaServiceStateMachine Class Reference

#include <ServiceStateMachine.h>

Inheritance diagram for BasdaServiceStateMachine:
Inheritance graph
Collaboration diagram for BasdaServiceStateMachine:
Collaboration graph

Public Slots

virtual void set ()
 
virtual void selected (int)
 
virtual void set ()
 
virtual void selected (int)
 

Public Member Functions

 BasdaServiceStateMachine (QWidget *parent=0, bool _connect=false)
 
virtual void updateGUI (const Nice::Any &_val)
 
virtual void initSlots ()
 
void slot_setNoProp (bool _hide)
 
virtual void slot_setLabels (std::vector< std::string > _vec)
 
 BasdaServiceStateMachine (QWidget *parent=0, bool _connect=false)
 
virtual void updateGUI (const Nice::Any &_val)
 
virtual void initSlots ()
 
void slot_setNoProp (bool _hide)
 
virtual void slot_setLabels (std::vector< std::string > _vec)
 
- Public Member Functions inherited from Nice::BridgeItem
void detach (QWidget *_widget)
 
bool getSynchStatus () const
 Get the sync status. More...
 
const QString & getNodeName ()
 
virtual void setState (CompletionState _state)
 Set the state of the widget (either Nice::OK or Nice::Unsynched ). More...
 
virtual void updateGUI (const ::Nice::Any &)
 Update the widgets data field from the connected Property. More...
 
virtual void setLabels (std::vector< std::string > _vec)
 Set the Labels This function has to be implemented in the derived widget class. More...
 
void setLabel (const QString &_text="")
 Set the text label of this widget. More...
 
QString getLabel ()
 
template<typename E >
std::vector< E * > getBridgeItems ()
 Get all widgets which are connected to the same Property like this one. More...
 
virtual void setShowLabels (bool _show)
 Enables to Labels. More...
 
Nice::JointgetNode () const
 Get the connected Joint node. More...
 
Nice::PropertygetProperty () const
 Get the connected Property. More...
 
virtual void getSessionData (Nice::JointPtr &)
 Fills the passed Joint with the internal session data. More...
 
virtual void setSessionData (Nice::JointPtr)
 Set the internal session data from thge passed Joint. More...
 
virtual void connect (const ::Nice::PropertyPtr _p)
 Connects the widget to a Joint or Property. More...
 
void applyReadOnlyActor ()
 
virtual void connect (const ::Nice::JointPtr _j)
 Connects the widget to a Joint or Property. More...
 
void applyBridge ()
 
QString getPropertyNode () const
 Get the path to the connected Joint. More...
 
virtual bool isReadOnly ()
 Checks if an attribute RO (read only) is set to true. More...
 
virtual void setPropertyNode (QString _nodeName)
 Set the relative path to the displayed Property from the connected Joint. More...
 
void setSynchStatus (bool _on)
 Set the current sync state. More...
 
void setUserConfirmationStatus (bool _on)
 
virtual void setLock (const bool &_locked)
 
void disconnect ()
 Disconnects the widget from the connected Joint or Property. More...
 
void detach (QWidget *_widget)
 
bool getSynchStatus () const
 Get the sync status. More...
 
const QString & getNodeName ()
 
virtual void setState (CompletionState _state)
 Set the state of the widget (either Nice::OK or Nice::Unsynched ). More...
 
virtual void updateGUI (const ::Nice::Any &)
 Update the widgets data field from the connected Property. More...
 
virtual void setLabels (std::vector< std::string > _vec)
 Set the Labels This function has to be implemented in the derived widget class. More...
 
void setLabel (const QString &_text="")
 Set the text label of this widget. More...
 
QString getLabel ()
 
template<typename E >
std::vector< E * > getBridgeItems ()
 Get all widgets which are connected to the same Property like this one. More...
 
virtual void setShowLabels (bool _show)
 Enables to Labels. More...
 
Nice::JointgetNode () const
 Get the connected Joint node. More...
 
Nice::PropertygetProperty () const
 Get the connected Property. More...
 
virtual void getSessionData (Nice::JointPtr &)
 Fills the passed Joint with the internal session data. More...
 
virtual void setSessionData (Nice::JointPtr)
 Set the internal session data from thge passed Joint. More...
 
virtual void connect (const ::Nice::PropertyPtr _p)
 Connects the widget to a Joint or Property. More...
 
void applyReadOnlyActor ()
 
virtual void connect (const ::Nice::JointPtr _j)
 Connects the widget to a Joint or Property. More...
 
void applyBridge ()
 
QString getPropertyNode () const
 Get the path to the connected Joint. More...
 
virtual bool isReadOnly ()
 Checks if an attribute RO (read only) is set to true. More...
 
virtual void setPropertyNode (QString _nodeName)
 Set the relative path to the displayed Property from the connected Joint. More...
 
void setSynchStatus (bool _on)
 Set the current sync state. More...
 
void setUserConfirmationStatus (bool _on)
 
virtual void setLock (const bool &_locked)
 
void disconnect ()
 Disconnects the widget from the connected Joint or Property. More...
 
void detach (QWidget *_widget)
 
bool getSynchStatus () const
 Get the sync status. More...
 
const QString & getNodeName ()
 
virtual void setState (CompletionState _state)
 Set the state of the widget (either Nice::OK or Nice::Unsynched ). More...
 
virtual void updateGUI (const ::Nice::Any &)
 Update the widgets data field from the connected Property. More...
 
virtual void setLabels (std::vector< std::string > _vec)
 Set the Labels This function has to be implemented in the derived widget class. More...
 
void setLabel (const QString &_text="")
 Set the text label of this widget. More...
 
QString getLabel ()
 
template<typename E >
std::vector< E * > getBridgeItems ()
 Get all widgets which are connected to the same Property like this one. More...
 
virtual void setShowLabels (bool _show)
 Enables to Labels. More...
 
Nice::JointgetNode () const
 Get the connected Joint node. More...
 
Nice::PropertygetProperty () const
 Get the connected Property. More...
 
virtual void getSessionData (Nice::JointPtr &)
 Fills the passed Joint with the internal session data. More...
 
virtual void setSessionData (Nice::JointPtr)
 Set the internal session data from thge passed Joint. More...
 
virtual void connect (const ::Nice::PropertyPtr _p)
 Connects the widget to a Joint or Property. More...
 
void applyReadOnlyActor ()
 
virtual void connect (const ::Nice::JointPtr _j)
 Connects the widget to a Joint or Property. More...
 
void applyBridge ()
 
QString getPropertyNode () const
 Get the path to the connected Joint. More...
 
virtual bool isReadOnly ()
 Checks if an attribute RO (read only) is set to true. More...
 
virtual void setPropertyNode (QString _nodeName)
 Set the relative path to the displayed Property from the connected Joint. More...
 
void setSynchStatus (bool _on)
 Set the current sync state. More...
 
void setUserConfirmationStatus (bool _on)
 
virtual void setLock (const bool &_locked)
 
void disconnect ()
 Disconnects the widget from the connected Joint or Property. More...
 

Public Attributes

Ui::BasdaServiceStateMachineUIm_serviceStateMachineView
 
QMovie * m_movie
 
Basda::ServiceStateMachine m_lastState
 
- Public Attributes inherited from Nice::BridgeItem
QGroupBox * m_container
 
bool m_locked
 

Properties

QString PropertyNode
 
bool AutoSynch
 

Additional Inherited Members

- Static Public Attributes inherited from Nice::BridgeItem
static std::map< CompletionState, QString > * s_palette = 0
 
- Protected Member Functions inherited from Nice::BridgeItem
template<typename E >
void set (const E &_value)
 Set the value from the derived widget to the Property. More...
 
void init (QWidget *_widget)
 Initialize the widget. More...
 
 BridgeItem ()
 Constructor. More...
 
virtual ~BridgeItem ()
 Destructor. More...
 
void setWidgetName ()
 
virtual void initAttributes ()
 virtual function is called after connecting to a property. More...
 
CompletionState getState ()
 Get the current state of the widget. More...
 
void resetGUI ()
 Update the widgets data field from the connected Property. More...
 
virtual int requestUserConfirmation ()
 
virtual void trySetFocus ()
 
void setBuffered (bool _buf)
 
virtual void set ()
 Slot is called when the date of the widget is changed. More...
 
virtual void updateProperty ()
 Set the gui value to the Property. More...
 
template<typename E >
void set (const E &_value)
 Set the value from the derived widget to the Property. More...
 
void init (QWidget *_widget)
 Initialize the widget. More...
 
 BridgeItem ()
 Constructor. More...
 
virtual ~BridgeItem ()
 Destructor. More...
 
void setWidgetName ()
 
virtual void initAttributes ()
 virtual function is called after connecting to a property. More...
 
CompletionState getState ()
 Get the current state of the widget. More...
 
void resetGUI ()
 Update the widgets data field from the connected Property. More...
 
virtual int requestUserConfirmation ()
 
virtual void trySetFocus ()
 
void setBuffered (bool _buf)
 
virtual void set ()
 Slot is called when the date of the widget is changed. More...
 
virtual void updateProperty ()
 Set the gui value to the Property. More...
 
template<typename E >
void set (const E &_value)
 Set the value from the derived widget to the Property. More...
 
void init (QWidget *_widget)
 Initialize the widget. More...
 
 BridgeItem ()
 Constructor. More...
 
virtual ~BridgeItem ()
 Destructor. More...
 
void setWidgetName ()
 
virtual void initAttributes ()
 virtual function is called after connecting to a property. More...
 
CompletionState getState ()
 Get the current state of the widget. More...
 
void resetGUI ()
 Update the widgets data field from the connected Property. More...
 
virtual int requestUserConfirmation ()
 
virtual void trySetFocus ()
 
void setBuffered (bool _buf)
 
virtual void set ()
 Slot is called when the date of the widget is changed. More...
 
virtual void updateProperty ()
 Set the gui value to the Property. More...
 
- Protected Attributes inherited from Nice::BridgeItem
bool m_inited
 
CompletionState m_state
 
bool m_autoSynch
 
bool m_isUserConfirmationNeeded
 
Nice::Jointm_root
 
Nice::Propertym_prop
 
WaveBreakerPtr m_breaker
 
bool m_showLabels
 
Nice::I64 m_id
 
QString m_nodeName
 
std::vector< Nice::PropertyPtrm_connectedProps
 

Constructor & Destructor Documentation

◆ BasdaServiceStateMachine() [1/2]

BasdaServiceStateMachine::BasdaServiceStateMachine ( QWidget *  parent = 0,
bool  _connect = false 
)
Parameters

◆ BasdaServiceStateMachine() [2/2]

BasdaServiceStateMachine::BasdaServiceStateMachine ( QWidget *  parent = 0,
bool  _connect = false 
)
Parameters

Member Function Documentation

◆ initSlots() [1/2]

void BasdaServiceStateMachine::initSlots ( )
virtual
Parameters

Reimplemented from Nice::BridgeItem.

◆ initSlots() [2/2]

virtual void BasdaServiceStateMachine::initSlots ( )
virtual
Parameters

Reimplemented from Nice::BridgeItem.

◆ selected [1/2]

void BasdaServiceStateMachine::selected ( int  )
virtualslot

◆ selected [2/2]

virtual void BasdaServiceStateMachine::selected ( int  )
virtualslot

◆ set [1/2]

void BasdaServiceStateMachine::set ( )
virtualslot
Parameters

◆ set [2/2]

virtual void BasdaServiceStateMachine::set ( )
virtualslot
Parameters

◆ slot_setLabels() [1/2]

virtual void BasdaServiceStateMachine::slot_setLabels ( std::vector< std::string >  _vec)
virtual
Note
overridden

◆ slot_setLabels() [2/2]

void BasdaServiceStateMachine::slot_setLabels ( std::vector< std::string >  _vec)
virtual
Note
overridden

◆ slot_setNoProp() [1/2]

void BasdaServiceStateMachine::slot_setNoProp ( bool  _hide)
Parameters

◆ slot_setNoProp() [2/2]

void BasdaServiceStateMachine::slot_setNoProp ( bool  _hide)
Parameters

◆ updateGUI() [1/2]

virtual void BasdaServiceStateMachine::updateGUI ( const Nice::Any _val)
virtual
Parameters

◆ updateGUI() [2/2]

void BasdaServiceStateMachine::updateGUI ( const Nice::Any _val)
virtual
Parameters

Member Data Documentation

◆ m_lastState

Basda::ServiceStateMachine BasdaServiceStateMachine::m_lastState

◆ m_movie

QMovie * BasdaServiceStateMachine::m_movie

◆ m_serviceStateMachineView

Ui::BasdaServiceStateMachineUI * BasdaServiceStateMachine::m_serviceStateMachineView

Property Documentation

◆ AutoSynch

bool BasdaServiceStateMachine::AutoSynch
readwrite

◆ PropertyNode

QString BasdaServiceStateMachine::PropertyNode
readwrite

The documentation for this class was generated from the following files: