TwiceAsNice  2019-02-18
Public Slots | Public Member Functions | Properties | Private Slots | List of all members
FloatSpinBox Class Reference

#include <SpinBox.h>

Inheritance diagram for FloatSpinBox:
Inheritance graph
Collaboration diagram for FloatSpinBox:
Collaboration graph

Public Slots

void setDecimals (Nice::Int _dec)
 
void setMinimum (Nice::Float _min)
 
void setMaximum (Nice::Float _ax)
 
void setSingleStep (Nice::Float _step)
 
void setDecimals (Nice::Int _dec)
 
void setMinimum (Nice::Float _min)
 
void setMaximum (Nice::Float _ax)
 
void setSingleStep (Nice::Float _step)
 
void setDecimals (Nice::Int _dec)
 
void setMinimum (Nice::Float _min)
 
void setMaximum (Nice::Float _ax)
 
void setSingleStep (Nice::Float _step)
 

Public Member Functions

 FloatSpinBox (QWidget *parent=0, bool _connect=false)
 
virtual void initSlots ()
 
 FloatSpinBox (QWidget *parent=0, bool _connect=false)
 
virtual void initSlots ()
 
 FloatSpinBox (QWidget *parent=0, bool _connect=false)
 
virtual void initSlots ()
 
- Public Member Functions inherited from AbstractSpinBox< QDoubleSpinBox, Nice::Float >
 AbstractSpinBox (QWidget *_parent, bool _connect=false)
 
 AbstractSpinBox (QWidget *_parent, bool _connect=false)
 
 AbstractSpinBox (QWidget *_parent, bool _connect=false)
 
virtual void updateGUI (const Nice::Any &_val)
 
virtual void updateGUI (const Nice::Any &_val)
 
virtual void updateGUI (const Nice::Any &_val)
 
- Public Member Functions inherited from Nice::BridgeItem
void detach (QWidget *_widget)
 
bool getSynchStatus () const
 Get the sync status. More...
 
const QString & getNodeName ()
 
virtual void setState (CompletionState _state)
 Set the state of the widget (either Nice::OK or Nice::Unsynched ). More...
 
virtual void updateGUI (const ::Nice::Any &)
 Update the widgets data field from the connected Property. More...
 
virtual void setLabels (std::vector< std::string > _vec)
 Set the Labels This function has to be implemented in the derived widget class. More...
 
void setLabel (const QString &_text="")
 Set the text label of this widget. More...
 
QString getLabel ()
 
template<typename E >
std::vector< E * > getBridgeItems ()
 Get all widgets which are connected to the same Property like this one. More...
 
virtual void setShowLabels (bool _show)
 Enables to Labels. More...
 
Nice::JointgetNode () const
 Get the connected Joint node. More...
 
Nice::PropertygetProperty () const
 Get the connected Property. More...
 
virtual void getSessionData (Nice::JointPtr &)
 Fills the passed Joint with the internal session data. More...
 
virtual void setSessionData (Nice::JointPtr)
 Set the internal session data from thge passed Joint. More...
 
virtual void connect (const ::Nice::PropertyPtr _p)
 Connects the widget to a Joint or Property. More...
 
void applyReadOnlyActor ()
 
virtual void connect (const ::Nice::JointPtr _j)
 Connects the widget to a Joint or Property. More...
 
void applyBridge ()
 
QString getPropertyNode () const
 Get the path to the connected Joint. More...
 
virtual bool isReadOnly ()
 Checks if an attribute RO (read only) is set to true. More...
 
virtual void setPropertyNode (QString _nodeName)
 Set the relative path to the displayed Property from the connected Joint. More...
 
void setSynchStatus (bool _on)
 Set the current sync state. More...
 
void setUserConfirmationStatus (bool _on)
 
virtual void setLock (const bool &_locked)
 
void disconnect ()
 Disconnects the widget from the connected Joint or Property. More...
 
void detach (QWidget *_widget)
 
bool getSynchStatus () const
 Get the sync status. More...
 
const QString & getNodeName ()
 
virtual void setState (CompletionState _state)
 Set the state of the widget (either Nice::OK or Nice::Unsynched ). More...
 
virtual void updateGUI (const ::Nice::Any &)
 Update the widgets data field from the connected Property. More...
 
virtual void setLabels (std::vector< std::string > _vec)
 Set the Labels This function has to be implemented in the derived widget class. More...
 
void setLabel (const QString &_text="")
 Set the text label of this widget. More...
 
QString getLabel ()
 
template<typename E >
std::vector< E * > getBridgeItems ()
 Get all widgets which are connected to the same Property like this one. More...
 
virtual void setShowLabels (bool _show)
 Enables to Labels. More...
 
Nice::JointgetNode () const
 Get the connected Joint node. More...
 
Nice::PropertygetProperty () const
 Get the connected Property. More...
 
virtual void getSessionData (Nice::JointPtr &)
 Fills the passed Joint with the internal session data. More...
 
virtual void setSessionData (Nice::JointPtr)
 Set the internal session data from thge passed Joint. More...
 
virtual void connect (const ::Nice::PropertyPtr _p)
 Connects the widget to a Joint or Property. More...
 
void applyReadOnlyActor ()
 
virtual void connect (const ::Nice::JointPtr _j)
 Connects the widget to a Joint or Property. More...
 
void applyBridge ()
 
QString getPropertyNode () const
 Get the path to the connected Joint. More...
 
virtual bool isReadOnly ()
 Checks if an attribute RO (read only) is set to true. More...
 
virtual void setPropertyNode (QString _nodeName)
 Set the relative path to the displayed Property from the connected Joint. More...
 
void setSynchStatus (bool _on)
 Set the current sync state. More...
 
void setUserConfirmationStatus (bool _on)
 
virtual void setLock (const bool &_locked)
 
void disconnect ()
 Disconnects the widget from the connected Joint or Property. More...
 
void detach (QWidget *_widget)
 
bool getSynchStatus () const
 Get the sync status. More...
 
const QString & getNodeName ()
 
virtual void setState (CompletionState _state)
 Set the state of the widget (either Nice::OK or Nice::Unsynched ). More...
 
virtual void updateGUI (const ::Nice::Any &)
 Update the widgets data field from the connected Property. More...
 
virtual void setLabels (std::vector< std::string > _vec)
 Set the Labels This function has to be implemented in the derived widget class. More...
 
void setLabel (const QString &_text="")
 Set the text label of this widget. More...
 
QString getLabel ()
 
template<typename E >
std::vector< E * > getBridgeItems ()
 Get all widgets which are connected to the same Property like this one. More...
 
virtual void setShowLabels (bool _show)
 Enables to Labels. More...
 
Nice::JointgetNode () const
 Get the connected Joint node. More...
 
Nice::PropertygetProperty () const
 Get the connected Property. More...
 
virtual void getSessionData (Nice::JointPtr &)
 Fills the passed Joint with the internal session data. More...
 
virtual void setSessionData (Nice::JointPtr)
 Set the internal session data from thge passed Joint. More...
 
virtual void connect (const ::Nice::PropertyPtr _p)
 Connects the widget to a Joint or Property. More...
 
void applyReadOnlyActor ()
 
virtual void connect (const ::Nice::JointPtr _j)
 Connects the widget to a Joint or Property. More...
 
void applyBridge ()
 
QString getPropertyNode () const
 Get the path to the connected Joint. More...
 
virtual bool isReadOnly ()
 Checks if an attribute RO (read only) is set to true. More...
 
virtual void setPropertyNode (QString _nodeName)
 Set the relative path to the displayed Property from the connected Joint. More...
 
void setSynchStatus (bool _on)
 Set the current sync state. More...
 
void setUserConfirmationStatus (bool _on)
 
virtual void setLock (const bool &_locked)
 
void disconnect ()
 Disconnects the widget from the connected Joint or Property. More...
 

Properties

QString PropertyNode
 
bool AutoSynch
 

Private Slots

void set ()
 
void pressedReturn ()
 
void set ()
 
void pressedReturn ()
 
void set ()
 
void pressedReturn ()
 

Additional Inherited Members

- Public Attributes inherited from Nice::BridgeItem
QGroupBox * m_container
 
bool m_locked
 
- Static Public Attributes inherited from Nice::BridgeItem
static std::map< CompletionState, QString > * s_palette = 0
 
- Protected Member Functions inherited from AbstractSpinBox< QDoubleSpinBox, Nice::Float >
virtual void updateState (const Nice::Any &_val)
 
virtual void updateState (const Nice::Any &_val)
 
virtual void updateState (const Nice::Any &_val)
 
Nice::Float value () const
 
Nice::Float value () const
 
Nice::Float value () const
 
- Protected Member Functions inherited from Nice::BridgeItem
template<typename E >
void set (const E &_value)
 Set the value from the derived widget to the Property. More...
 
void init (QWidget *_widget)
 Initialize the widget. More...
 
 BridgeItem ()
 Constructor. More...
 
virtual ~BridgeItem ()
 Destructor. More...
 
void setWidgetName ()
 
virtual void initAttributes ()
 virtual function is called after connecting to a property. More...
 
CompletionState getState ()
 Get the current state of the widget. More...
 
void resetGUI ()
 Update the widgets data field from the connected Property. More...
 
virtual int requestUserConfirmation ()
 
virtual void trySetFocus ()
 
void setBuffered (bool _buf)
 
virtual void set ()
 Slot is called when the date of the widget is changed. More...
 
virtual void updateProperty ()
 Set the gui value to the Property. More...
 
template<typename E >
void set (const E &_value)
 Set the value from the derived widget to the Property. More...
 
void init (QWidget *_widget)
 Initialize the widget. More...
 
 BridgeItem ()
 Constructor. More...
 
virtual ~BridgeItem ()
 Destructor. More...
 
void setWidgetName ()
 
virtual void initAttributes ()
 virtual function is called after connecting to a property. More...
 
CompletionState getState ()
 Get the current state of the widget. More...
 
void resetGUI ()
 Update the widgets data field from the connected Property. More...
 
virtual int requestUserConfirmation ()
 
virtual void trySetFocus ()
 
void setBuffered (bool _buf)
 
virtual void set ()
 Slot is called when the date of the widget is changed. More...
 
virtual void updateProperty ()
 Set the gui value to the Property. More...
 
template<typename E >
void set (const E &_value)
 Set the value from the derived widget to the Property. More...
 
void init (QWidget *_widget)
 Initialize the widget. More...
 
 BridgeItem ()
 Constructor. More...
 
virtual ~BridgeItem ()
 Destructor. More...
 
void setWidgetName ()
 
virtual void initAttributes ()
 virtual function is called after connecting to a property. More...
 
CompletionState getState ()
 Get the current state of the widget. More...
 
void resetGUI ()
 Update the widgets data field from the connected Property. More...
 
virtual int requestUserConfirmation ()
 
virtual void trySetFocus ()
 
void setBuffered (bool _buf)
 
virtual void set ()
 Slot is called when the date of the widget is changed. More...
 
virtual void updateProperty ()
 Set the gui value to the Property. More...
 
- Protected Attributes inherited from AbstractSpinBox< QDoubleSpinBox, Nice::Float >
QString m_specialText
 
- Protected Attributes inherited from Nice::BridgeItem
bool m_inited
 
CompletionState m_state
 
bool m_autoSynch
 
bool m_isUserConfirmationNeeded
 
Nice::Jointm_root
 
Nice::Propertym_prop
 
WaveBreakerPtr m_breaker
 
bool m_showLabels
 
Nice::I64 m_id
 
QString m_nodeName
 
std::vector< Nice::PropertyPtrm_connectedProps
 

Constructor & Destructor Documentation

◆ FloatSpinBox() [1/3]

FloatSpinBox::FloatSpinBox ( QWidget *  parent = 0,
bool  _connect = false 
)

◆ FloatSpinBox() [2/3]

FloatSpinBox::FloatSpinBox ( QWidget *  parent = 0,
bool  _connect = false 
)

◆ FloatSpinBox() [3/3]

FloatSpinBox::FloatSpinBox ( QWidget *  parent = 0,
bool  _connect = false 
)

Member Function Documentation

◆ initSlots() [1/3]

void FloatSpinBox::initSlots ( )
virtual

Reimplemented from Nice::BridgeItem.

◆ initSlots() [2/3]

virtual void FloatSpinBox::initSlots ( )
virtual

Reimplemented from Nice::BridgeItem.

◆ initSlots() [3/3]

virtual void FloatSpinBox::initSlots ( )
virtual

Reimplemented from Nice::BridgeItem.

◆ pressedReturn [1/3]

void FloatSpinBox::pressedReturn ( )
inlineprivateslot

◆ pressedReturn [2/3]

void FloatSpinBox::pressedReturn ( )
inlineprivateslot

◆ pressedReturn [3/3]

void FloatSpinBox::pressedReturn ( )
inlineprivateslot

◆ set [1/3]

void FloatSpinBox::set ( )
privateslot

◆ set [2/3]

void FloatSpinBox::set ( )
privateslot

◆ set [3/3]

void FloatSpinBox::set ( )
privateslot

◆ setDecimals [1/3]

void FloatSpinBox::setDecimals ( Nice::Int  _dec)
slot

◆ setDecimals [2/3]

void FloatSpinBox::setDecimals ( Nice::Int  _dec)
slot

◆ setDecimals [3/3]

void FloatSpinBox::setDecimals ( Nice::Int  _dec)
slot

◆ setMaximum [1/3]

void FloatSpinBox::setMaximum ( Nice::Float  _ax)
slot

◆ setMaximum [2/3]

void FloatSpinBox::setMaximum ( Nice::Float  _ax)
slot

◆ setMaximum [3/3]

void FloatSpinBox::setMaximum ( Nice::Float  _ax)
slot

◆ setMinimum [1/3]

void FloatSpinBox::setMinimum ( Nice::Float  _min)
slot

◆ setMinimum [2/3]

void FloatSpinBox::setMinimum ( Nice::Float  _min)
slot

◆ setMinimum [3/3]

void FloatSpinBox::setMinimum ( Nice::Float  _min)
slot

◆ setSingleStep [1/3]

void FloatSpinBox::setSingleStep ( Nice::Float  _step)
slot

◆ setSingleStep [2/3]

void FloatSpinBox::setSingleStep ( Nice::Float  _step)
slot

◆ setSingleStep [3/3]

void FloatSpinBox::setSingleStep ( Nice::Float  _step)
slot

Property Documentation

◆ AutoSynch

bool FloatSpinBox::AutoSynch
readwrite

◆ PropertyNode

QString FloatSpinBox::PropertyNode
readwrite

The documentation for this class was generated from the following files: