TwiceAsNice  2019-02-18
Functions
soapClient.c File Reference
#include "include/soapH.h"
Include dependency graph for soapClient.c:
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Functions

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__Reserve_DG_Data (struct soap *soap, const char *soap_endpoint, const char *soap_action, unsigned long NumberOfDelayGenerators, struct MSXBOX__DG__Return *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__Release_DG_Data (struct soap *soap, const char *soap_endpoint, const char *soap_action, void *_, struct MSXBOX__DG__Return *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__DetectPciDelayGenerators (struct soap *soap, const char *soap_endpoint, const char *soap_action, unsigned long NumberOfDelayGenerators, struct MSXBOX__DG__DetectPciDelayGenerators_Response *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__GetPciDelayGenerator (struct soap *soap, const char *soap_endpoint, const char *soap_action, unsigned long DG_Number, struct MSXBOX__DG__GetPciDelayGeneratorResponse *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__Initialize_DG_BME (struct soap *soap, const char *soap_endpoint, const char *soap_action, unsigned long base, unsigned long Product, unsigned long DG_Number, struct MSXBOX__DG__Return *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__Deactivate_DG_BME (struct soap *soap, const char *soap_endpoint, const char *soap_action, unsigned long DG_Number, struct MSXBOX__DG__Return *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__Activate_DG_BME (struct soap *soap, const char *soap_endpoint, const char *soap_action, unsigned long DG_Number, struct MSXBOX__DG__Return *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__SetDelayGenerator (struct soap *soap, const char *soap_endpoint, const char *soap_action, struct MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData *A, struct MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData *B, struct MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData *T0, struct MSXBOX__DG__DG_BME_ControlParameter_DelayTriggerData *DT, struct MSXBOX__DG__DG_BME_ControlParameter *CP, unsigned long DG_Number, struct MSXBOX__DG__Return *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__ResetEventCounter (struct soap *soap, const char *soap_endpoint, const char *soap_action, unsigned long DG_Number, struct MSXBOX__DG__Return *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__ReadTriggerCounter (struct soap *soap, const char *soap_endpoint, const char *soap_action, unsigned long DG_Number, struct MSXBOX__DG__LongReturn *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__ResetOutputModuloCounters (struct soap *soap, const char *soap_endpoint, const char *soap_action, unsigned long DG_Number, struct MSXBOX__DG__Return *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__ResetAllOutputModuloCounters (struct soap *soap, const char *soap_endpoint, const char *soap_action, struct MSXBOX__DG__Return *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__EnableInterrupts (struct soap *soap, const char *soap_endpoint, const char *soap_action, unsigned long value, unsigned long DG_Number, struct MSXBOX__DG__Return *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__Read_DG_Status (struct soap *soap, const char *soap_endpoint, const char *soap_action, unsigned long DG_Number, struct MSXBOX__DG__LongReturn *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__ReadCounterControlRegister (struct soap *soap, const char *soap_endpoint, const char *soap_action, unsigned long DG_Number, struct MSXBOX__DG__LongReturn *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__ReadInterruptStatus (struct soap *soap, const char *soap_endpoint, const char *soap_action, unsigned long DG_Number, struct MSXBOX__DG__LongReturn *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__AcknowledgeInterrupts (struct soap *soap, const char *soap_endpoint, const char *soap_action, unsigned long value, unsigned long DG_Number, struct MSXBOX__DG__Return *Response)
 
SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__LoadOutputState (struct soap *soap, const char *soap_endpoint, const char *soap_action, unsigned long DG_Number, struct MSXBOX__DG__Return *Response)
 

Function Documentation

◆ soap_call_MSXBOX__DG__AcknowledgeInterrupts()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__AcknowledgeInterrupts ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
unsigned long  value,
unsigned long  DG_Number,
struct MSXBOX__DG__Return Response 
)

◆ soap_call_MSXBOX__DG__Activate_DG_BME()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__Activate_DG_BME ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
unsigned long  DG_Number,
struct MSXBOX__DG__Return Response 
)

◆ soap_call_MSXBOX__DG__Deactivate_DG_BME()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__Deactivate_DG_BME ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
unsigned long  DG_Number,
struct MSXBOX__DG__Return Response 
)

◆ soap_call_MSXBOX__DG__DetectPciDelayGenerators()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__DetectPciDelayGenerators ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
unsigned long  NumberOfDelayGenerators,
struct MSXBOX__DG__DetectPciDelayGenerators_Response Response 
)

◆ soap_call_MSXBOX__DG__EnableInterrupts()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__EnableInterrupts ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
unsigned long  value,
unsigned long  DG_Number,
struct MSXBOX__DG__Return Response 
)

◆ soap_call_MSXBOX__DG__GetPciDelayGenerator()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__GetPciDelayGenerator ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
unsigned long  DG_Number,
struct MSXBOX__DG__GetPciDelayGeneratorResponse Response 
)

◆ soap_call_MSXBOX__DG__Initialize_DG_BME()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__Initialize_DG_BME ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
unsigned long  base,
unsigned long  Product,
unsigned long  DG_Number,
struct MSXBOX__DG__Return Response 
)

◆ soap_call_MSXBOX__DG__LoadOutputState()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__LoadOutputState ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
unsigned long  DG_Number,
struct MSXBOX__DG__Return Response 
)

◆ soap_call_MSXBOX__DG__Read_DG_Status()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__Read_DG_Status ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
unsigned long  DG_Number,
struct MSXBOX__DG__LongReturn Response 
)

◆ soap_call_MSXBOX__DG__ReadCounterControlRegister()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__ReadCounterControlRegister ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
unsigned long  DG_Number,
struct MSXBOX__DG__LongReturn Response 
)

◆ soap_call_MSXBOX__DG__ReadInterruptStatus()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__ReadInterruptStatus ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
unsigned long  DG_Number,
struct MSXBOX__DG__LongReturn Response 
)

◆ soap_call_MSXBOX__DG__ReadTriggerCounter()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__ReadTriggerCounter ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
unsigned long  DG_Number,
struct MSXBOX__DG__LongReturn Response 
)

◆ soap_call_MSXBOX__DG__Release_DG_Data()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__Release_DG_Data ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
void *  _,
struct MSXBOX__DG__Return Response 
)

◆ soap_call_MSXBOX__DG__Reserve_DG_Data()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__Reserve_DG_Data ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
unsigned long  NumberOfDelayGenerators,
struct MSXBOX__DG__Return Response 
)

◆ soap_call_MSXBOX__DG__ResetAllOutputModuloCounters()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__ResetAllOutputModuloCounters ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
struct MSXBOX__DG__Return Response 
)

◆ soap_call_MSXBOX__DG__ResetEventCounter()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__ResetEventCounter ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
unsigned long  DG_Number,
struct MSXBOX__DG__Return Response 
)

◆ soap_call_MSXBOX__DG__ResetOutputModuloCounters()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__ResetOutputModuloCounters ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
unsigned long  DG_Number,
struct MSXBOX__DG__Return Response 
)

◆ soap_call_MSXBOX__DG__SetDelayGenerator()

SOAP_FMAC5 int SOAP_FMAC6 soap_call_MSXBOX__DG__SetDelayGenerator ( struct soap soap,
const char *  soap_endpoint,
const char *  soap_action,
struct MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData A,
struct MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData B,
struct MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData T0,
struct MSXBOX__DG__DG_BME_ControlParameter_DelayTriggerData DT,
struct MSXBOX__DG__DG_BME_ControlParameter CP,
unsigned long  DG_Number,
struct MSXBOX__DG__Return Response 
)