#include <soapStub.h>
◆ DoneSignal [1/2]
unsigned long MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::DoneSignal |
◆ DoneSignal [2/2]
◆ FireFirst [1/2]
double MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::FireFirst |
◆ FireFirst [2/2]
xsd__double MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::FireFirst |
◆ FireSecond [1/2]
double MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::FireSecond |
◆ FireSecond [2/2]
xsd__double MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::FireSecond |
◆ GoSignal [1/2]
unsigned long MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::GoSignal |
◆ GoSignal [2/2]
◆ HighDrive [1/2]
int MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::HighDrive |
◆ HighDrive [2/2]
xsd__BOOL MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::HighDrive |
◆ OutputModulo [1/2]
unsigned long MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::OutputModulo |
◆ OutputModulo [2/2]
◆ OutputOffset [1/2]
unsigned long MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::OutputOffset |
◆ OutputOffset [2/2]
◆ Positive [1/2]
int MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::Positive |
◆ Positive [2/2]
xsd__BOOL MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::Positive |
◆ Reserve [1/2]
int MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::Reserve |
◆ Reserve [2/2]
xsd__BOOL MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::Reserve |
◆ SetBack [1/2]
double MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::SetBack |
◆ SetBack [2/2]
xsd__double MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::SetBack |
◆ Terminate [1/2]
int MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::Terminate |
◆ Terminate [2/2]
xsd__BOOL MSXBOX__DG__DG_BME_ControlParameter_DelayChannelData::Terminate |
The documentation for this struct was generated from the following files:
- TwiceAsNice/basda-tempo/src/Device/BME/include/msxbox.h
- TwiceAsNice/basda-tempo/src/Device/BME/include/soapStub.h