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| ByteMatrixBox (QWidget *parent=0, bool _connect=false) |
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void | setXSize (size_t _xsize) |
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void | setYSize (size_t _ysize) |
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virtual void | setSize (size_t _xsize, size_t _ysize) |
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| ByteMatrixBox (QWidget *parent=0, bool _connect=false) |
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void | setXSize (size_t _xsize) |
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void | setYSize (size_t _ysize) |
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virtual void | setSize (size_t _xsize, size_t _ysize) |
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| ByteMatrixBox (QWidget *parent=0, bool _connect=false) |
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void | setXSize (size_t _xsize) |
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void | setYSize (size_t _ysize) |
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virtual void | setSize (size_t _xsize, size_t _ysize) |
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void | getLocal (std::vector< std::vector< Ice::Byte > > &temp) |
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void | getLocal (std::vector< std::vector< Ice::Byte > > &temp) |
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void | getLocal (std::vector< std::vector< Ice::Byte > > &temp) |
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void | addSpinBox (size_t _x, size_t _y) |
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void | addSpinBox (size_t _x, size_t _y) |
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void | addSpinBox (size_t _x, size_t _y) |
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void | removeColumn () |
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void | removeColumn () |
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void | removeColumn () |
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void | removeLine () |
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void | removeLine () |
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void | removeLine () |
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| AbstractMatrixBox (QWidget *parent=0, bool _connect=false) |
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| AbstractMatrixBox (QWidget *parent=0, bool _connect=false) |
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| AbstractMatrixBox (QWidget *parent=0, bool _connect=false) |
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virtual | ~AbstractMatrixBox () |
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virtual | ~AbstractMatrixBox () |
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virtual | ~AbstractMatrixBox () |
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size_t | getXSize () const |
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size_t | getXSize () const |
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size_t | getXSize () const |
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size_t | getYSize () const |
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size_t | getYSize () const |
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size_t | getYSize () const |
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virtual void | updateGUI (const Nice::Any &_val) |
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virtual void | updateGUI (const Nice::Any &_val) |
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virtual void | updateGUI (const Nice::Any &_val) |
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virtual void | initSlots () |
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virtual void | initSlots () |
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virtual void | initSlots () |
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void | slot_setMin (Ice::Byte v) |
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void | slot_setMin (Ice::Byte v) |
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void | slot_setMin (Ice::Byte v) |
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void | slot_setMax (Ice::Byte v) |
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void | slot_setMax (Ice::Byte v) |
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void | slot_setMax (Ice::Byte v) |
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void | slot_setStep (Ice::Byte v) |
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void | slot_setStep (Ice::Byte v) |
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void | slot_setStep (Ice::Byte v) |
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virtual void | slot_setLabels (std::vector< std::string > _vec) |
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virtual void | slot_setLabels (std::vector< std::string > _vec) |
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virtual void | slot_setLabels (std::vector< std::string > _vec) |
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virtual void | slot_setPrec (Nice::I32) |
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virtual void | slot_setPrec (Nice::I32) |
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virtual void | slot_setPrec (Nice::I32) |
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virtual void | setShowLabels (bool _show) |
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virtual void | setShowLabels (bool _show) |
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virtual void | setShowLabels (bool _show) |
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void | setState (Nice::CompletionState _state) |
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void | setState (Nice::CompletionState _state) |
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void | setState (Nice::CompletionState _state) |
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void | set () |
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void | set () |
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void | set () |
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void | detach (QWidget *_widget) |
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bool | getSynchStatus () const |
| Get the sync status. More...
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const QString & | getNodeName () |
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virtual void | updateGUI (const ::Nice::Any &) |
| Update the widgets data field from the connected Property. More...
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virtual void | setLabels (std::vector< std::string > _vec) |
| Set the Labels This function has to be implemented in the derived widget class. More...
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void | setLabel (const QString &_text="") |
| Set the text label of this widget. More...
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QString | getLabel () |
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template<typename E > |
std::vector< E * > | getBridgeItems () |
| Get all widgets which are connected to the same Property like this one. More...
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Nice::Joint * | getNode () const |
| Get the connected Joint node. More...
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Nice::Property * | getProperty () const |
| Get the connected Property. More...
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virtual void | getSessionData (Nice::JointPtr &) |
| Fills the passed Joint with the internal session data. More...
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virtual void | setSessionData (Nice::JointPtr) |
| Set the internal session data from thge passed Joint. More...
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virtual void | connect (const ::Nice::PropertyPtr _p) |
| Connects the widget to a Joint or Property. More...
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void | applyReadOnlyActor () |
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virtual void | connect (const ::Nice::JointPtr _j) |
| Connects the widget to a Joint or Property. More...
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void | applyBridge () |
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QString | getPropertyNode () const |
| Get the path to the connected Joint. More...
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virtual bool | isReadOnly () |
| Checks if an attribute RO (read only) is set to true. More...
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virtual void | setPropertyNode (QString _nodeName) |
| Set the relative path to the displayed Property from the connected Joint. More...
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void | setSynchStatus (bool _on) |
| Set the current sync state. More...
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void | setUserConfirmationStatus (bool _on) |
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virtual void | setLock (const bool &_locked) |
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void | disconnect () |
| Disconnects the widget from the connected Joint or Property. More...
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void | detach (QWidget *_widget) |
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bool | getSynchStatus () const |
| Get the sync status. More...
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const QString & | getNodeName () |
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virtual void | updateGUI (const ::Nice::Any &) |
| Update the widgets data field from the connected Property. More...
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virtual void | setLabels (std::vector< std::string > _vec) |
| Set the Labels This function has to be implemented in the derived widget class. More...
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void | setLabel (const QString &_text="") |
| Set the text label of this widget. More...
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QString | getLabel () |
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template<typename E > |
std::vector< E * > | getBridgeItems () |
| Get all widgets which are connected to the same Property like this one. More...
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Nice::Joint * | getNode () const |
| Get the connected Joint node. More...
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Nice::Property * | getProperty () const |
| Get the connected Property. More...
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virtual void | getSessionData (Nice::JointPtr &) |
| Fills the passed Joint with the internal session data. More...
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virtual void | setSessionData (Nice::JointPtr) |
| Set the internal session data from thge passed Joint. More...
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virtual void | connect (const ::Nice::PropertyPtr _p) |
| Connects the widget to a Joint or Property. More...
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void | applyReadOnlyActor () |
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virtual void | connect (const ::Nice::JointPtr _j) |
| Connects the widget to a Joint or Property. More...
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void | applyBridge () |
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QString | getPropertyNode () const |
| Get the path to the connected Joint. More...
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virtual bool | isReadOnly () |
| Checks if an attribute RO (read only) is set to true. More...
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virtual void | setPropertyNode (QString _nodeName) |
| Set the relative path to the displayed Property from the connected Joint. More...
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void | setSynchStatus (bool _on) |
| Set the current sync state. More...
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void | setUserConfirmationStatus (bool _on) |
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virtual void | setLock (const bool &_locked) |
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void | disconnect () |
| Disconnects the widget from the connected Joint or Property. More...
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void | detach (QWidget *_widget) |
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bool | getSynchStatus () const |
| Get the sync status. More...
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const QString & | getNodeName () |
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virtual void | updateGUI (const ::Nice::Any &) |
| Update the widgets data field from the connected Property. More...
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virtual void | setLabels (std::vector< std::string > _vec) |
| Set the Labels This function has to be implemented in the derived widget class. More...
|
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void | setLabel (const QString &_text="") |
| Set the text label of this widget. More...
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QString | getLabel () |
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template<typename E > |
std::vector< E * > | getBridgeItems () |
| Get all widgets which are connected to the same Property like this one. More...
|
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Nice::Joint * | getNode () const |
| Get the connected Joint node. More...
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Nice::Property * | getProperty () const |
| Get the connected Property. More...
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virtual void | getSessionData (Nice::JointPtr &) |
| Fills the passed Joint with the internal session data. More...
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virtual void | setSessionData (Nice::JointPtr) |
| Set the internal session data from thge passed Joint. More...
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virtual void | connect (const ::Nice::PropertyPtr _p) |
| Connects the widget to a Joint or Property. More...
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void | applyReadOnlyActor () |
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virtual void | connect (const ::Nice::JointPtr _j) |
| Connects the widget to a Joint or Property. More...
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void | applyBridge () |
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QString | getPropertyNode () const |
| Get the path to the connected Joint. More...
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virtual bool | isReadOnly () |
| Checks if an attribute RO (read only) is set to true. More...
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virtual void | setPropertyNode (QString _nodeName) |
| Set the relative path to the displayed Property from the connected Joint. More...
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void | setSynchStatus (bool _on) |
| Set the current sync state. More...
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void | setUserConfirmationStatus (bool _on) |
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virtual void | setLock (const bool &_locked) |
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void | disconnect () |
| Disconnects the widget from the connected Joint or Property. More...
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