TwiceAsNice  2019-02-18
Public Member Functions | List of all members
Basda::VinoCameraCtrlServiceWorkerSkeletonPython Class Reference

#include <CameraCtrlServiceWorkerSkeletonPython.h>

Inheritance diagram for Basda::VinoCameraCtrlServiceWorkerSkeletonPython:
Inheritance graph
Collaboration diagram for Basda::VinoCameraCtrlServiceWorkerSkeletonPython:
Collaboration graph

Public Member Functions

 VinoCameraCtrlServiceWorkerSkeletonPython (const Nice::JointPtr &_config)
 
virtual ~VinoCameraCtrlServiceWorkerSkeletonPython ()
 
virtual void stop ()
 does nothing. More...
 
virtual void abort ()
 does nothing. More...
 
virtual void setProgram (Nice::Int _program)
 
virtual void setFramerate (double _framerate)
 
virtual void setBinning (Nice::U16 _bin)
 
virtual void setExposureTime (const Nice::Time &_expotime)
 
virtual void setExposureMode (Basda::ExpoModeType _expomode)
 
virtual void setGainMode (Nice::Int _gain)
 
virtual void setBias (Nice::Int _bias)
 
virtual void setBiasAll (Nice::SeqInt _bias)
 
virtual void setBiasIdx (Nice::Int _idx, Nice::Int _bias)
 
virtual Nice::Int biasIdx (Nice::Int _idx)
 
virtual Nice::SeqInt biasAll ()
 
virtual void setDarkIdx (Nice::Int _prg, Nice::Int _gain, const Basda::ImageBase &_dark)
 
virtual Basda::ImageBase darkIdx (Nice::Int _prg, Nice::Int _gain)
 
virtual void setWCS (const Nice::WMatrix &_wcs)
 
virtual void setWindow (const Nice::Rect &_win, int _bin)
 
virtual bool isReachable ()
 
virtual Basda::ImageBase readSingle ()
 
virtual void readEndless ()
 
virtual void readMulti (Nice::Int _numimages)
 
virtual Basda::ImageBase getImage (bool _start, Nice::Int _numimages)
 
virtual int getCurrentImageIdx ()
 
virtual Basda::ImageBase getImageByIdx (Nice::Int _idx)
 
- Public Member Functions inherited from Basda::PythonServiceWorker< VinoCameraCtrlServiceWorkerSkeleton >
 PythonServiceWorker (const Nice::JointPtr &_config)
 
 PythonServiceWorker (const Nice::JointPtr &_config)
 
virtual ~PythonServiceWorker ()
 
virtual ~PythonServiceWorker ()
 
virtual void waitForNewState ()
 
virtual void waitForNewState ()
 
virtual bool timedWaitForNewState (const Nice::Time &_timeout)
 
virtual bool timedWaitForNewState (const Nice::Time &_timeout)
 
virtual void preinit ()
 
virtual void preinit ()
 
virtual void init ()
 
virtual void init ()
 
virtual void deinit ()
 
virtual void deinit ()
 
virtual void activate ()
 
virtual void activate ()
 
virtual void deactivate ()
 
virtual void deactivate ()
 
virtual void terminate ()
 
virtual void terminate ()
 
virtual void errorOffline ()
 
virtual void errorOffline ()
 
virtual void errorStandby ()
 
virtual void errorStandby ()
 
virtual void errorOnline ()
 
virtual void errorOnline ()
 
virtual void errorWorking ()
 
virtual void errorWorking ()
 
virtual void idleOffline ()
 
virtual void idleOffline ()
 
virtual void idleStandby ()
 
virtual void idleStandby ()
 
virtual void idleOnline ()
 
virtual void idleOnline ()
 
- Public Member Functions inherited from Basda::VinoCameraCtrlServiceWorkerSkeleton
 VinoCameraCtrlServiceWorkerSkeleton (const Nice::JointPtr &_config)
 
virtual ~VinoCameraCtrlServiceWorkerSkeleton ()
 
 VinoCameraCtrlServiceWorkerSkeleton (const Nice::JointPtr &_config)
 
virtual ~VinoCameraCtrlServiceWorkerSkeleton ()
 
- Public Member Functions inherited from Basda::ServiceWorkerSkeleton
const Nice::PropertyPtrcmd ()
 
void setCompletion (const Nice::Completion &_c)
 
void cmdStart (const std::string &_action="")
 
void cmdDone ()
 
void cmdWarning (const std::string &_l)
 
void cmdWarning (const Nice::LoggerObject &_o)
 
void cmdError (const std::string &_l)
 
void cmdError (const Nice::LoggerObject &_o)
 
void cmdError (const Nice::SeqLoggerObject &_oo)
 
void cmdPercent (Nice::Int _v)
 
void cmdAction (Nice::Int _v, const std::string &_s)
 
virtual void cmd (const Nice::Completion &_c)
 
template<typename DataType >
Nice::Completion exec (const Nice::Completion &_c, DataType &_localdata, const DataType &_indata=DataType())
 if currently online, push the state into WORKING More...
 
template<typename DataType >
void execCommand (DataType _cmd)
 
const Nice::PropertyPtrcmd ()
 
void setCompletion (const Nice::Completion &_c)
 
void cmdStart (const std::string &_action="")
 
void cmdDone ()
 
void cmdWarning (const std::string &_l)
 
void cmdWarning (const Nice::LoggerObject &_o)
 
void cmdError (const std::string &_l)
 
void cmdError (const Nice::LoggerObject &_o)
 
void cmdError (const Nice::SeqLoggerObject &_oo)
 
void cmdPercent (Nice::Int _v)
 
void cmdAction (Nice::Int _v, const std::string &_s)
 
virtual void cmd (const Nice::Completion &_c)
 
template<typename DataType >
Nice::Completion exec (const Nice::Completion &_c, DataType &_localdata, const DataType &_indata=DataType())
 
template<typename DataType >
void execCommand (DataType _cmd)
 
- Public Member Functions inherited from Basda::ServiceWorker
const Nice::JointPtrconfig ()
 
Nice::JointPtr cfg ()
 
Nice::JointPtr var ()
 
virtual const std::string & name ()
 
virtual WorkerThreadPtr worker ()
 
virtual Nice::Monitormonitor ()
 
virtual void lock ()
 
virtual void unlock ()
 
bool stateIsSettled ()
 
bool stateHasChanged ()
 
void changeState (Basda::ServiceState _state)
 change state to a new state If the state is the current state, or a negative state, do nothing. Otherwise change the "next" state in the state machine and notify all threads. More...
 
bool tryChangeState (Basda::ServiceState _state, const Nice::Time &_timeout=Nice::Time::seconds(0.0))
 change state to a new state More...
 
void waitForState (Basda::ServiceState _state)
 wait (indefinitely) until the worker has reached a spcifici state More...
 
bool timedWaitForState (Basda::ServiceState _state, const Nice::Time &_timeout)
 wait (indefinitely) until the worker has reached a specific state More...
 
bool changeStateOnlyFromTo (Basda::ServiceState _from, Basda::ServiceState _to)
 wait (indefinitely) until the worker has reached a spcifici state More...
 
Basda::ServiceState state ()
 
Basda::ServiceState stateNow ()
 
Basda::ServiceState stateNext ()
 
Basda::ServiceState stateLast ()
 
bool isTransit ()
 
bool isTerminated ()
 
const Nice::JointPtrconfig ()
 
Nice::JointPtr cfg ()
 
Nice::JointPtr var ()
 
virtual const std::string & name ()
 
virtual WorkerThreadPtr worker ()
 
virtual Nice::Monitormonitor ()
 
virtual void lock ()
 
virtual void unlock ()
 
bool stateIsSettled ()
 
bool stateHasChanged ()
 
void changeState (Basda::ServiceState _state)
 
bool tryChangeState (Basda::ServiceState _state, const Nice::Time &_timeout=Nice::Time::seconds(0.0))
 
void waitForState (Basda::ServiceState _state)
 
bool timedWaitForState (Basda::ServiceState _state, const Nice::Time &_timeout)
 
bool changeStateOnlyFromTo (Basda::ServiceState _from, Basda::ServiceState _to)
 
Basda::ServiceState state ()
 
Basda::ServiceState stateNow ()
 
Basda::ServiceState stateNext ()
 
Basda::ServiceState stateLast ()
 
bool isTransit ()
 
bool isTerminated ()
 

Additional Inherited Members

- Protected Types inherited from Basda::ServiceWorker
typedef void(ServiceWorker::* ServiceWorkerMemFn) ()
 
typedef Branch BranchTable[6][6]
 
typedef IceUtil::Handle< WorkerThreadWorkerThreadPtr
 
typedef void(ServiceWorker::* ServiceWorkerMemFn) ()
 
typedef Branch BranchTable[6][6]
 
typedef IceUtil::Handle< WorkerThreadWorkerThreadPtr
 
- Protected Member Functions inherited from Basda::PythonServiceWorker< VinoCameraCtrlServiceWorkerSkeleton >
virtual Nice::CompletionState reload (Nice::CommandFun< PythonServiceWorker > *_cmd, bool &_abort)
 
virtual Nice::CompletionState reload (Nice::CommandFun< PythonServiceWorker > *_cmd, bool &_abort)
 
virtual void handleException ()
 
virtual void handleException ()
 
void execPython (const char *_py)
 
void execPython (const char *_py, const Type1 &)
 
void execPython (const char *_py, const Type1 &, const Type2 &)
 
void execPython (const char *_py, const Type1 &, const Type2 &, const Type3 &)
 
void execPython (const char *_py, const Type1 &, const Type2 &, const Type3 &, const Type4 &)
 
void execPython (const char *_py, const Type1 &, const Type2 &, const Type3 &, const Type4 &, const Type5 &)
 
void execPython (const char *_py)
 
void execPython (const char *_py, const Type1 &)
 
void execPython (const char *_py, const Type1 &, const Type2 &)
 
void execPython (const char *_py, const Type1 &, const Type2 &, const Type3 &)
 
void execPython (const char *_py, const Type1 &, const Type2 &, const Type3 &, const Type4 &)
 
void execPython (const char *_py, const Type1 &, const Type2 &, const Type3 &, const Type4 &, const Type5 &)
 
TypeRet execPythonWithRet (const char *_py)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &, const Type2 &)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &, const Type2 &, const Type3 &)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &, const Type2 &, const Type3 &, const Type4 &)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &, const Type2 &, const Type3 &, const Type4 &, const Type5 &)
 
TypeRet execPythonWithRet (const char *_py)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &, const Type2 &)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &, const Type2 &, const Type3 &)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &, const Type2 &, const Type3 &, const Type4 &)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &, const Type2 &, const Type3 &, const Type4 &, const Type5 &)
 
- Protected Member Functions inherited from Basda::VinoCameraCtrlServiceWorkerSkeleton
const char * setProgramNode ()
 
void setProgramInit (Nice::Int _program)
 
const char * setFramerateNode ()
 
void setFramerateInit (double _framerate)
 
const char * setBinningNode ()
 
void setBinningInit (Nice::U16 _bin)
 
const char * setExposureTimeNode ()
 
void setExposureTimeInit (const Nice::Time &_expotime)
 
const char * setExposureModeNode ()
 
void setExposureModeInit (Basda::ExpoModeType _expomode)
 
const char * setGainModeNode ()
 
void setGainModeInit (Nice::Int _gain)
 
const char * setBiasNode ()
 
void setBiasInit (Nice::Int _bias)
 
const char * setBiasAllNode ()
 
void setBiasAllInit (Nice::SeqInt _bias)
 
const char * setBiasIdxNode ()
 
void setBiasIdxInit (Nice::Int _idx, Nice::Int _bias)
 
const char * biasIdxNode ()
 
void biasIdxInit (Nice::Int _idx)
 
const char * biasAllNode ()
 
const char * setDarkIdxNode ()
 
void setDarkIdxInit (Nice::Int _prg, Nice::Int _gain, const Basda::ImageBase &_dark)
 
const char * darkIdxNode ()
 
void darkIdxInit (Nice::Int _prg, Nice::Int _gain)
 
const char * setWCSNode ()
 
void setWCSInit (const Nice::WMatrix &_wcs)
 
const char * setWindowNode ()
 
void setWindowInit (const Nice::Rect &_win, int _bin)
 
const char * isReachableNode ()
 
const char * readSingleNode ()
 
const char * readEndlessNode ()
 
const char * readMultiNode ()
 
void readMultiInit (Nice::Int _numimages)
 
const char * getImageNode ()
 
void getImageInit (bool _start, Nice::Int _numimages)
 
const char * getCurrentImageIdxNode ()
 
const char * getImageByIdxNode ()
 
void getImageByIdxInit (Nice::Int _idx)
 
virtual void work ()
 
const char * setProgramNode ()
 
void setProgramInit (Nice::Int _program)
 
const char * setFramerateNode ()
 
void setFramerateInit (double _framerate)
 
const char * setBinningNode ()
 
void setBinningInit (Nice::U16 _bin)
 
const char * setExposureTimeNode ()
 
void setExposureTimeInit (const Nice::Time &_expotime)
 
const char * setExposureModeNode ()
 
void setExposureModeInit (Basda::ExpoModeType _expomode)
 
const char * setGainModeNode ()
 
void setGainModeInit (Nice::Int _gain)
 
const char * setBiasNode ()
 
void setBiasInit (Nice::Int _bias)
 
const char * setBiasAllNode ()
 
void setBiasAllInit (Nice::SeqInt _bias)
 
const char * setBiasIdxNode ()
 
void setBiasIdxInit (Nice::Int _idx, Nice::Int _bias)
 
const char * biasIdxNode ()
 
void biasIdxInit (Nice::Int _idx)
 
const char * biasAllNode ()
 
const char * setDarkIdxNode ()
 
void setDarkIdxInit (Nice::Int _prg, Nice::Int _gain, const Basda::ImageBase &_dark)
 
const char * darkIdxNode ()
 
void darkIdxInit (Nice::Int _prg, Nice::Int _gain)
 
const char * setWCSNode ()
 
void setWCSInit (const Nice::WMatrix &_wcs)
 
const char * setWindowNode ()
 
void setWindowInit (const Nice::Rect &_win, int _bin)
 
const char * isReachableNode ()
 
const char * readSingleNode ()
 
const char * readEndlessNode ()
 
const char * readMultiNode ()
 
void readMultiInit (Nice::Int _numimages)
 
const char * getImageNode ()
 
void getImageInit (bool _start, Nice::Int _numimages)
 
const char * getCurrentImageIdxNode ()
 
const char * getImageByIdxNode ()
 
void getImageByIdxInit (Nice::Int _idx)
 
virtual void work ()
 
- Protected Member Functions inherited from Basda::ServiceWorkerSkeleton
 ServiceWorkerSkeleton (const Nice::JointPtr &_config)
 
 ServiceWorkerSkeleton (const Nice::JointPtr &_config)
 
- Protected Member Functions inherited from Basda::ServiceWorker
 ServiceWorker (const Nice::JointPtr &_jointPtr)
 ctor More...
 
virtual ~ServiceWorker ()
 dtor Does nothing (in this base class) More...
 
void triggerState (const Basda::ServiceStateMachine &_state)
 change state to a new state More...
 
void sendStateStatus (const std::string &_action, int _percent)
 
void setState (Basda::ServiceState _next)
 
virtual void packin ()
 schedule ONLINE as the next target state. More...
 
 ServiceWorker (const Nice::JointPtr &_jointPtr)
 
virtual ~ServiceWorker ()
 
void triggerState (const Basda::ServiceStateMachine &_state)
 
void sendStateStatus (const std::string &_action, int _percent)
 
void setState (Basda::ServiceState _next)
 
virtual void packin ()
 
- Protected Attributes inherited from Basda::PythonServiceWorker< VinoCameraCtrlServiceWorkerSkeleton >
bp::object m_pyModule
 
bp::object m_pyClass
 
bp::object m_pyInstance
 
- Protected Attributes inherited from Basda::ServiceWorkerSkeleton
Nice::Completion m_completion
 
Nice::I64 m_id
 
Nice::PropertyPtr m_cmd
 
- Protected Attributes inherited from Basda::ServiceWorker
Nice::JointPtr m_config
 
Nice::PropertyPtr m_state
 
std::string m_name
 
- Static Protected Attributes inherited from Basda::ServiceWorker
static BranchTable s_stateTable
 A table which tells which state should go via which intermediate state to a target state. The 6 states are SHUTDOWN, OFFLINE, STANDBY, ONLINE, WORKING and ERROR. The principles are that. More...
 

Constructor & Destructor Documentation

◆ VinoCameraCtrlServiceWorkerSkeletonPython()

Basda::VinoCameraCtrlServiceWorkerSkeletonPython::VinoCameraCtrlServiceWorkerSkeletonPython ( const Nice::JointPtr _config)

◆ ~VinoCameraCtrlServiceWorkerSkeletonPython()

Basda::VinoCameraCtrlServiceWorkerSkeletonPython::~VinoCameraCtrlServiceWorkerSkeletonPython ( )
virtual

Member Function Documentation

◆ abort()

void Basda::VinoCameraCtrlServiceWorkerSkeletonPython::abort ( void  )
virtual

does nothing.


Reimplemented from Basda::ServiceWorkerSkeleton.

◆ biasAll()

Nice::SeqInt Basda::VinoCameraCtrlServiceWorkerSkeletonPython::biasAll ( )
virtual

◆ biasIdx()

Nice::Int Basda::VinoCameraCtrlServiceWorkerSkeletonPython::biasIdx ( Nice::Int  _idx)
virtual

◆ darkIdx()

Basda::ImageBase Basda::VinoCameraCtrlServiceWorkerSkeletonPython::darkIdx ( Nice::Int  _prg,
Nice::Int  _gain 
)
virtual

◆ getCurrentImageIdx()

int Basda::VinoCameraCtrlServiceWorkerSkeletonPython::getCurrentImageIdx ( )
virtual

◆ getImage()

Basda::ImageBase Basda::VinoCameraCtrlServiceWorkerSkeletonPython::getImage ( bool  _start,
Nice::Int  _numimages 
)
virtual

◆ getImageByIdx()

Basda::ImageBase Basda::VinoCameraCtrlServiceWorkerSkeletonPython::getImageByIdx ( Nice::Int  _idx)
virtual

◆ isReachable()

bool Basda::VinoCameraCtrlServiceWorkerSkeletonPython::isReachable ( )
virtual

◆ readEndless()

void Basda::VinoCameraCtrlServiceWorkerSkeletonPython::readEndless ( )
virtual

◆ readMulti()

void Basda::VinoCameraCtrlServiceWorkerSkeletonPython::readMulti ( Nice::Int  _numimages)
virtual

◆ readSingle()

Basda::ImageBase Basda::VinoCameraCtrlServiceWorkerSkeletonPython::readSingle ( )
virtual

◆ setBias()

void Basda::VinoCameraCtrlServiceWorkerSkeletonPython::setBias ( Nice::Int  _bias)
virtual

◆ setBiasAll()

void Basda::VinoCameraCtrlServiceWorkerSkeletonPython::setBiasAll ( Nice::SeqInt  _bias)
virtual

◆ setBiasIdx()

void Basda::VinoCameraCtrlServiceWorkerSkeletonPython::setBiasIdx ( Nice::Int  _idx,
Nice::Int  _bias 
)
virtual

◆ setBinning()

void Basda::VinoCameraCtrlServiceWorkerSkeletonPython::setBinning ( Nice::U16  _bin)
virtual

◆ setDarkIdx()

void Basda::VinoCameraCtrlServiceWorkerSkeletonPython::setDarkIdx ( Nice::Int  _prg,
Nice::Int  _gain,
const Basda::ImageBase _dark 
)
virtual

◆ setExposureMode()

void Basda::VinoCameraCtrlServiceWorkerSkeletonPython::setExposureMode ( Basda::ExpoModeType  _expomode)
virtual

◆ setExposureTime()

void Basda::VinoCameraCtrlServiceWorkerSkeletonPython::setExposureTime ( const Nice::Time _expotime)
virtual

◆ setFramerate()

void Basda::VinoCameraCtrlServiceWorkerSkeletonPython::setFramerate ( double  _framerate)
virtual

◆ setGainMode()

void Basda::VinoCameraCtrlServiceWorkerSkeletonPython::setGainMode ( Nice::Int  _gain)
virtual

◆ setProgram()

void Basda::VinoCameraCtrlServiceWorkerSkeletonPython::setProgram ( Nice::Int  _program)
virtual

◆ setWCS()

void Basda::VinoCameraCtrlServiceWorkerSkeletonPython::setWCS ( const Nice::WMatrix _wcs)
virtual

◆ setWindow()

void Basda::VinoCameraCtrlServiceWorkerSkeletonPython::setWindow ( const Nice::Rect _win,
int  _bin 
)
virtual

◆ stop()

void Basda::VinoCameraCtrlServiceWorkerSkeletonPython::stop ( )
virtual

does nothing.


Reimplemented from Basda::ServiceWorkerSkeleton.


The documentation for this class was generated from the following files: