TwiceAsNice  2019-02-18
Public Member Functions | List of all members
Basda::Simple2ServiceWorkerSkeletonPython Class Reference

#include <SimpleServiceWorkerSkeletonPython.h>

Inheritance diagram for Basda::Simple2ServiceWorkerSkeletonPython:
Inheritance graph
Collaboration diagram for Basda::Simple2ServiceWorkerSkeletonPython:
Collaboration graph

Public Member Functions

 Simple2ServiceWorkerSkeletonPython (const Nice::JointPtr &_config)
 
virtual ~Simple2ServiceWorkerSkeletonPython ()
 
virtual void stop ()
 does nothing. More...
 
virtual void abort ()
 does nothing. More...
 
virtual Nice::Point readVelocity (int _idx)
 
virtual void writeVelocity (const Nice::Point &_velocity)
 
virtual void failErrorDirect (int _ival)
 
virtual void failError1to1 (int _ival)
 
virtual void moveRelative (const Nice::Point &_pnt, int _idx)
 
virtual void moveAbsolute (const Nice::Point &_pnt)
 
virtual void moveToHome ()
 
virtual void moveToLimit (double _dbl)
 
virtual void moveToReference (int _ival)
 
virtual void setProfile (const Nice::NPoint &_position_sequence_x, const double &_time_resolution, const Nice::U32 &_samples_per_segment, const Nice::U32 &_max_error)
 
virtual void startProfile (const Nice::Date &_start_date_x)
 
virtual void useTransformation (int _ival)
 
virtual Nice::Rect createRect (const Nice::Point &_pnt, const Nice::Size &_size)
 
virtual void failFatalWork (double _dbl)
 
virtual void failErrorWork (double _dbl)
 
virtual void increment ()
 
virtual void file (const Nice::File &_ff)
 
virtual double getVal (const Nice::SeqU16 &_val)
 
virtual Nice::SeqU16 getActuatorPositions ()
 
virtual int wait10Secs ()
 
virtual int setVector (const Nice::SeqFloat &_val)
 
virtual int setMatrix (const Nice::SeqSeqFloat &_val)
 
virtual Basda::CameraMode getCameraMode ()
 
virtual void setCameraMode (Basda::CameraMode _val)
 
virtual double convertPosition (double _position, bool _absolute, std::string _unit_from, std::string _unit_to)
 
virtual Nice::SeqInt getBigData (int _size)
 
 Simple2ServiceWorkerSkeletonPython (const Nice::JointPtr &_config)
 
virtual ~Simple2ServiceWorkerSkeletonPython ()
 
virtual void stop ()
 does nothing. More...
 
virtual void abort ()
 does nothing. More...
 
virtual Nice::Point readVelocity (int _idx)
 
virtual void writeVelocity (const Nice::Point &_velocity)
 
virtual void failErrorDirect (int _ival)
 
virtual void failError1to1 (int _ival)
 
virtual void moveRelative (const Nice::Point &_pnt, int _idx)
 
virtual void moveAbsolute (const Nice::Point &_pnt)
 
virtual void moveToHome ()
 
virtual void moveToLimit (double _dbl)
 
virtual void moveToReference (int _ival)
 
virtual void setProfile (const Nice::NPoint &_position_sequence_x, const double &_time_resolution, const Nice::U32 &_samples_per_segment, const Nice::U32 &_max_error)
 
virtual void startProfile (const Nice::Date &_start_date_x)
 
virtual void useTransformation (int _ival)
 
virtual Nice::Rect createRect (const Nice::Point &_pnt, const Nice::Size &_size)
 
virtual void failFatalWork (double _dbl)
 
virtual void failErrorWork (double _dbl)
 
virtual void increment ()
 
virtual void file (const Nice::File &_ff)
 
virtual double getVal (const Nice::SeqU16 &_val)
 
virtual Nice::SeqU16 getActuatorPositions ()
 
virtual int wait10Secs ()
 
virtual int setVector (const Nice::SeqFloat &_val)
 
virtual int setMatrix (const Nice::SeqSeqFloat &_val)
 
virtual Basda::CameraMode getCameraMode ()
 
virtual void setCameraMode (Basda::CameraMode _val)
 
virtual double convertPosition (double _position, bool _absolute, std::string _unit_from, std::string _unit_to)
 
virtual Nice::SeqInt getBigData (int _size)
 
- Public Member Functions inherited from Basda::PythonServiceWorker< Simple2ServiceWorkerSkeleton >
 PythonServiceWorker (const Nice::JointPtr &_config)
 
 PythonServiceWorker (const Nice::JointPtr &_config)
 
virtual ~PythonServiceWorker ()
 
virtual ~PythonServiceWorker ()
 
virtual void waitForNewState ()
 
virtual void waitForNewState ()
 
virtual bool timedWaitForNewState (const Nice::Time &_timeout)
 
virtual bool timedWaitForNewState (const Nice::Time &_timeout)
 
virtual void preinit ()
 
virtual void preinit ()
 
virtual void init ()
 
virtual void init ()
 
virtual void deinit ()
 
virtual void deinit ()
 
virtual void activate ()
 
virtual void activate ()
 
virtual void deactivate ()
 
virtual void deactivate ()
 
virtual void terminate ()
 
virtual void terminate ()
 
virtual void errorOffline ()
 
virtual void errorOffline ()
 
virtual void errorStandby ()
 
virtual void errorStandby ()
 
virtual void errorOnline ()
 
virtual void errorOnline ()
 
virtual void errorWorking ()
 
virtual void errorWorking ()
 
virtual void idleOffline ()
 
virtual void idleOffline ()
 
virtual void idleStandby ()
 
virtual void idleStandby ()
 
virtual void idleOnline ()
 
virtual void idleOnline ()
 
- Public Member Functions inherited from Basda::Simple2ServiceWorkerSkeleton
 Simple2ServiceWorkerSkeleton (const Nice::JointPtr &_config)
 
virtual ~Simple2ServiceWorkerSkeleton ()
 
void setMyInt (const int &_val, const Nice::Date &_date=Nice::Date::now())
 
int getMyInt ()
 
void setMyBool (const bool &_val, const Nice::Date &_date=Nice::Date::now())
 
bool getMyBool ()
 
void setMyName (const std::string &_val, const Nice::Date &_date=Nice::Date::now())
 
std::string getMyName ()
 
void setMyName2 (const std::string &_val, const Nice::Date &_date=Nice::Date::now())
 
std::string getMyName2 ()
 
void setMyIncrement (const int &_val, const Nice::Date &_date=Nice::Date::now())
 
int getMyIncrement ()
 
void setWait10 (const int &_val, const Nice::Date &_date=Nice::Date::now())
 
int getWait10 ()
 
void setInterval (const Nice::Time &_val, const Nice::Date &_date=Nice::Date::now())
 
Nice::Time getInterval ()
 
- Public Member Functions inherited from Basda::ServiceWorkerSkeleton
const Nice::PropertyPtrcmd ()
 
void setCompletion (const Nice::Completion &_c)
 
void cmdStart (const std::string &_action="")
 
void cmdDone ()
 
void cmdWarning (const std::string &_l)
 
void cmdWarning (const Nice::LoggerObject &_o)
 
void cmdError (const std::string &_l)
 
void cmdError (const Nice::LoggerObject &_o)
 
void cmdError (const Nice::SeqLoggerObject &_oo)
 
void cmdPercent (Nice::Int _v)
 
void cmdAction (Nice::Int _v, const std::string &_s)
 
virtual void cmd (const Nice::Completion &_c)
 
template<typename DataType >
Nice::Completion exec (const Nice::Completion &_c, DataType &_localdata, const DataType &_indata=DataType())
 if currently online, push the state into WORKING More...
 
template<typename DataType >
void execCommand (DataType _cmd)
 
const Nice::PropertyPtrcmd ()
 
void setCompletion (const Nice::Completion &_c)
 
void cmdStart (const std::string &_action="")
 
void cmdDone ()
 
void cmdWarning (const std::string &_l)
 
void cmdWarning (const Nice::LoggerObject &_o)
 
void cmdError (const std::string &_l)
 
void cmdError (const Nice::LoggerObject &_o)
 
void cmdError (const Nice::SeqLoggerObject &_oo)
 
void cmdPercent (Nice::Int _v)
 
void cmdAction (Nice::Int _v, const std::string &_s)
 
virtual void cmd (const Nice::Completion &_c)
 
template<typename DataType >
Nice::Completion exec (const Nice::Completion &_c, DataType &_localdata, const DataType &_indata=DataType())
 
template<typename DataType >
void execCommand (DataType _cmd)
 
- Public Member Functions inherited from Basda::ServiceWorker
const Nice::JointPtrconfig ()
 
Nice::JointPtr cfg ()
 
Nice::JointPtr var ()
 
virtual const std::string & name ()
 
virtual WorkerThreadPtr worker ()
 
virtual Nice::Monitormonitor ()
 
virtual void lock ()
 
virtual void unlock ()
 
bool stateIsSettled ()
 
bool stateHasChanged ()
 
void changeState (Basda::ServiceState _state)
 change state to a new state If the state is the current state, or a negative state, do nothing. Otherwise change the "next" state in the state machine and notify all threads. More...
 
bool tryChangeState (Basda::ServiceState _state, const Nice::Time &_timeout=Nice::Time::seconds(0.0))
 change state to a new state More...
 
void waitForState (Basda::ServiceState _state)
 wait (indefinitely) until the worker has reached a spcifici state More...
 
bool timedWaitForState (Basda::ServiceState _state, const Nice::Time &_timeout)
 wait (indefinitely) until the worker has reached a specific state More...
 
bool changeStateOnlyFromTo (Basda::ServiceState _from, Basda::ServiceState _to)
 wait (indefinitely) until the worker has reached a spcifici state More...
 
Basda::ServiceState state ()
 
Basda::ServiceState stateNow ()
 
Basda::ServiceState stateNext ()
 
Basda::ServiceState stateLast ()
 
bool isTransit ()
 
bool isTerminated ()
 
const Nice::JointPtrconfig ()
 
Nice::JointPtr cfg ()
 
Nice::JointPtr var ()
 
virtual const std::string & name ()
 
virtual WorkerThreadPtr worker ()
 
virtual Nice::Monitormonitor ()
 
virtual void lock ()
 
virtual void unlock ()
 
bool stateIsSettled ()
 
bool stateHasChanged ()
 
void changeState (Basda::ServiceState _state)
 
bool tryChangeState (Basda::ServiceState _state, const Nice::Time &_timeout=Nice::Time::seconds(0.0))
 
void waitForState (Basda::ServiceState _state)
 
bool timedWaitForState (Basda::ServiceState _state, const Nice::Time &_timeout)
 
bool changeStateOnlyFromTo (Basda::ServiceState _from, Basda::ServiceState _to)
 
Basda::ServiceState state ()
 
Basda::ServiceState stateNow ()
 
Basda::ServiceState stateNext ()
 
Basda::ServiceState stateLast ()
 
bool isTransit ()
 
bool isTerminated ()
 

Additional Inherited Members

- Protected Types inherited from Basda::ServiceWorker
typedef void(ServiceWorker::* ServiceWorkerMemFn) ()
 
typedef Branch BranchTable[6][6]
 
typedef IceUtil::Handle< WorkerThreadWorkerThreadPtr
 
typedef void(ServiceWorker::* ServiceWorkerMemFn) ()
 
typedef Branch BranchTable[6][6]
 
typedef IceUtil::Handle< WorkerThreadWorkerThreadPtr
 
- Protected Member Functions inherited from Basda::PythonServiceWorker< Simple2ServiceWorkerSkeleton >
virtual Nice::CompletionState reload (Nice::CommandFun< PythonServiceWorker > *_cmd, bool &_abort)
 
virtual Nice::CompletionState reload (Nice::CommandFun< PythonServiceWorker > *_cmd, bool &_abort)
 
virtual void handleException ()
 
virtual void handleException ()
 
void execPython (const char *_py)
 
void execPython (const char *_py, const Type1 &)
 
void execPython (const char *_py, const Type1 &, const Type2 &)
 
void execPython (const char *_py, const Type1 &, const Type2 &, const Type3 &)
 
void execPython (const char *_py, const Type1 &, const Type2 &, const Type3 &, const Type4 &)
 
void execPython (const char *_py, const Type1 &, const Type2 &, const Type3 &, const Type4 &, const Type5 &)
 
void execPython (const char *_py)
 
void execPython (const char *_py, const Type1 &)
 
void execPython (const char *_py, const Type1 &, const Type2 &)
 
void execPython (const char *_py, const Type1 &, const Type2 &, const Type3 &)
 
void execPython (const char *_py, const Type1 &, const Type2 &, const Type3 &, const Type4 &)
 
void execPython (const char *_py, const Type1 &, const Type2 &, const Type3 &, const Type4 &, const Type5 &)
 
TypeRet execPythonWithRet (const char *_py)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &, const Type2 &)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &, const Type2 &, const Type3 &)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &, const Type2 &, const Type3 &, const Type4 &)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &, const Type2 &, const Type3 &, const Type4 &, const Type5 &)
 
TypeRet execPythonWithRet (const char *_py)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &, const Type2 &)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &, const Type2 &, const Type3 &)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &, const Type2 &, const Type3 &, const Type4 &)
 
TypeRet execPythonWithRet (const char *_py, const Type1 &, const Type2 &, const Type3 &, const Type4 &, const Type5 &)
 
- Protected Member Functions inherited from Basda::Simple2ServiceWorkerSkeleton
const char * readVelocityNode ()
 
void readVelocityInit (int _idx)
 
const char * writeVelocityNode ()
 
void writeVelocityInit (const Nice::Point &_velocity)
 
const char * failErrorDirectNode ()
 
void failErrorDirectInit (int _ival)
 
const char * failError1to1Node ()
 
void failError1to1Init (int _ival)
 
const char * moveRelativeNode ()
 
void moveRelativeInit (const Nice::Point &_pnt, int _idx)
 
const char * moveAbsoluteNode ()
 
void moveAbsoluteInit (const Nice::Point &_pnt)
 
const char * moveToHomeNode ()
 
const char * moveToLimitNode ()
 
void moveToLimitInit (double _dbl)
 
const char * moveToReferenceNode ()
 
void moveToReferenceInit (int _ival)
 
const char * setProfileNode ()
 
void setProfileInit (const Nice::NPoint &_position_sequence_x, const double &_time_resolution, const Nice::U32 &_samples_per_segment, const Nice::U32 &_max_error)
 
const char * startProfileNode ()
 
void startProfileInit (const Nice::Date &_start_date_x)
 
const char * useTransformationNode ()
 
void useTransformationInit (int _ival)
 
const char * createRectNode ()
 
void createRectInit (const Nice::Point &_pnt, const Nice::Size &_size)
 
const char * failFatalWorkNode ()
 
void failFatalWorkInit (double _dbl)
 
const char * failErrorWorkNode ()
 
void failErrorWorkInit (double _dbl)
 
const char * incrementNode ()
 
const char * fileNode ()
 
void fileInit (const Nice::File &_ff)
 
const char * getValNode ()
 
void getValInit (const Nice::SeqU16 &_val)
 
const char * getActuatorPositionsNode ()
 
const char * wait10SecsNode ()
 
const char * setVectorNode ()
 
void setVectorInit (const Nice::SeqFloat &_val)
 
const char * setMatrixNode ()
 
void setMatrixInit (const Nice::SeqSeqFloat &_val)
 
const char * getCameraModeNode ()
 
const char * setCameraModeNode ()
 
void setCameraModeInit (Basda::CameraMode _val)
 
const char * convertPositionNode ()
 
void convertPositionInit (double _position, bool _absolute, std::string _unit_from, std::string _unit_to)
 
const char * getBigDataNode ()
 
void getBigDataInit (int _size)
 
virtual void work ()
 
- Protected Member Functions inherited from Basda::ServiceWorkerSkeleton
 ServiceWorkerSkeleton (const Nice::JointPtr &_config)
 
 ServiceWorkerSkeleton (const Nice::JointPtr &_config)
 
- Protected Member Functions inherited from Basda::ServiceWorker
 ServiceWorker (const Nice::JointPtr &_jointPtr)
 ctor More...
 
virtual ~ServiceWorker ()
 dtor Does nothing (in this base class) More...
 
void triggerState (const Basda::ServiceStateMachine &_state)
 change state to a new state More...
 
void sendStateStatus (const std::string &_action, int _percent)
 
void setState (Basda::ServiceState _next)
 
virtual void packin ()
 schedule ONLINE as the next target state. More...
 
 ServiceWorker (const Nice::JointPtr &_jointPtr)
 
virtual ~ServiceWorker ()
 
void triggerState (const Basda::ServiceStateMachine &_state)
 
void sendStateStatus (const std::string &_action, int _percent)
 
void setState (Basda::ServiceState _next)
 
virtual void packin ()
 
- Protected Attributes inherited from Basda::PythonServiceWorker< Simple2ServiceWorkerSkeleton >
bp::object m_pyModule
 
bp::object m_pyClass
 
bp::object m_pyInstance
 
- Protected Attributes inherited from Basda::ServiceWorkerSkeleton
Nice::Completion m_completion
 
Nice::I64 m_id
 
Nice::PropertyPtr m_cmd
 
- Protected Attributes inherited from Basda::ServiceWorker
Nice::JointPtr m_config
 
Nice::PropertyPtr m_state
 
std::string m_name
 
- Static Protected Attributes inherited from Basda::ServiceWorker
static BranchTable s_stateTable
 A table which tells which state should go via which intermediate state to a target state. The 6 states are SHUTDOWN, OFFLINE, STANDBY, ONLINE, WORKING and ERROR. The principles are that. More...
 

Constructor & Destructor Documentation

◆ Simple2ServiceWorkerSkeletonPython() [1/2]

Basda::Simple2ServiceWorkerSkeletonPython::Simple2ServiceWorkerSkeletonPython ( const Nice::JointPtr _config)

◆ ~Simple2ServiceWorkerSkeletonPython() [1/2]

Basda::Simple2ServiceWorkerSkeletonPython::~Simple2ServiceWorkerSkeletonPython ( )
virtual

◆ Simple2ServiceWorkerSkeletonPython() [2/2]

Basda::Simple2ServiceWorkerSkeletonPython::Simple2ServiceWorkerSkeletonPython ( const Nice::JointPtr _config)

◆ ~Simple2ServiceWorkerSkeletonPython() [2/2]

virtual Basda::Simple2ServiceWorkerSkeletonPython::~Simple2ServiceWorkerSkeletonPython ( )
virtual

Member Function Documentation

◆ abort() [1/2]

void Basda::Simple2ServiceWorkerSkeletonPython::abort ( void  )
virtual

does nothing.


Reimplemented from Basda::ServiceWorkerSkeleton.

◆ abort() [2/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::abort ( void  )
virtual

does nothing.


Reimplemented from Basda::ServiceWorkerSkeleton.

◆ convertPosition() [1/2]

virtual double Basda::Simple2ServiceWorkerSkeletonPython::convertPosition ( double  _position,
bool  _absolute,
std::string  _unit_from,
std::string  _unit_to 
)
virtual

◆ convertPosition() [2/2]

double Basda::Simple2ServiceWorkerSkeletonPython::convertPosition ( double  _position,
bool  _absolute,
std::string  _unit_from,
std::string  _unit_to 
)
virtual

◆ createRect() [1/2]

virtual Nice::Rect Basda::Simple2ServiceWorkerSkeletonPython::createRect ( const Nice::Point _pnt,
const Nice::Size _size 
)
virtual

◆ createRect() [2/2]

Nice::Rect Basda::Simple2ServiceWorkerSkeletonPython::createRect ( const Nice::Point _pnt,
const Nice::Size _size 
)
virtual

◆ failError1to1() [1/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::failError1to1 ( int  _ival)
virtual

◆ failError1to1() [2/2]

void Basda::Simple2ServiceWorkerSkeletonPython::failError1to1 ( int  _ival)
virtual

◆ failErrorDirect() [1/2]

void Basda::Simple2ServiceWorkerSkeletonPython::failErrorDirect ( int  _ival)
virtual

◆ failErrorDirect() [2/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::failErrorDirect ( int  _ival)
virtual

◆ failErrorWork() [1/2]

void Basda::Simple2ServiceWorkerSkeletonPython::failErrorWork ( double  _dbl)
virtual

◆ failErrorWork() [2/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::failErrorWork ( double  _dbl)
virtual

◆ failFatalWork() [1/2]

void Basda::Simple2ServiceWorkerSkeletonPython::failFatalWork ( double  _dbl)
virtual

◆ failFatalWork() [2/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::failFatalWork ( double  _dbl)
virtual

◆ file() [1/2]

void Basda::Simple2ServiceWorkerSkeletonPython::file ( const Nice::File _ff)
virtual

◆ file() [2/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::file ( const Nice::File _ff)
virtual

◆ getActuatorPositions() [1/2]

Nice::SeqU16 Basda::Simple2ServiceWorkerSkeletonPython::getActuatorPositions ( )
virtual

◆ getActuatorPositions() [2/2]

virtual Nice::SeqU16 Basda::Simple2ServiceWorkerSkeletonPython::getActuatorPositions ( )
virtual

◆ getBigData() [1/2]

Nice::SeqInt Basda::Simple2ServiceWorkerSkeletonPython::getBigData ( int  _size)
virtual

◆ getBigData() [2/2]

virtual Nice::SeqInt Basda::Simple2ServiceWorkerSkeletonPython::getBigData ( int  _size)
virtual

◆ getCameraMode() [1/2]

virtual Basda::CameraMode Basda::Simple2ServiceWorkerSkeletonPython::getCameraMode ( )
virtual

◆ getCameraMode() [2/2]

Basda::CameraMode Basda::Simple2ServiceWorkerSkeletonPython::getCameraMode ( )
virtual

◆ getVal() [1/2]

double Basda::Simple2ServiceWorkerSkeletonPython::getVal ( const Nice::SeqU16 _val)
virtual

◆ getVal() [2/2]

virtual double Basda::Simple2ServiceWorkerSkeletonPython::getVal ( const Nice::SeqU16 _val)
virtual

◆ increment() [1/2]

void Basda::Simple2ServiceWorkerSkeletonPython::increment ( )
virtual

◆ increment() [2/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::increment ( )
virtual

◆ moveAbsolute() [1/2]

void Basda::Simple2ServiceWorkerSkeletonPython::moveAbsolute ( const Nice::Point _pnt)
virtual

◆ moveAbsolute() [2/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::moveAbsolute ( const Nice::Point _pnt)
virtual

◆ moveRelative() [1/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::moveRelative ( const Nice::Point _pnt,
int  _idx 
)
virtual

◆ moveRelative() [2/2]

void Basda::Simple2ServiceWorkerSkeletonPython::moveRelative ( const Nice::Point _pnt,
int  _idx 
)
virtual

◆ moveToHome() [1/2]

void Basda::Simple2ServiceWorkerSkeletonPython::moveToHome ( )
virtual

◆ moveToHome() [2/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::moveToHome ( )
virtual

◆ moveToLimit() [1/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::moveToLimit ( double  _dbl)
virtual

◆ moveToLimit() [2/2]

void Basda::Simple2ServiceWorkerSkeletonPython::moveToLimit ( double  _dbl)
virtual

◆ moveToReference() [1/2]

void Basda::Simple2ServiceWorkerSkeletonPython::moveToReference ( int  _ival)
virtual

◆ moveToReference() [2/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::moveToReference ( int  _ival)
virtual

◆ readVelocity() [1/2]

Nice::Point Basda::Simple2ServiceWorkerSkeletonPython::readVelocity ( int  _idx)
virtual

◆ readVelocity() [2/2]

virtual Nice::Point Basda::Simple2ServiceWorkerSkeletonPython::readVelocity ( int  _idx)
virtual

◆ setCameraMode() [1/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::setCameraMode ( Basda::CameraMode  _val)
virtual

◆ setCameraMode() [2/2]

void Basda::Simple2ServiceWorkerSkeletonPython::setCameraMode ( Basda::CameraMode  _val)
virtual

◆ setMatrix() [1/2]

int Basda::Simple2ServiceWorkerSkeletonPython::setMatrix ( const Nice::SeqSeqFloat _val)
virtual

◆ setMatrix() [2/2]

virtual int Basda::Simple2ServiceWorkerSkeletonPython::setMatrix ( const Nice::SeqSeqFloat _val)
virtual

◆ setProfile() [1/2]

void Basda::Simple2ServiceWorkerSkeletonPython::setProfile ( const Nice::NPoint _position_sequence_x,
const double &  _time_resolution,
const Nice::U32 _samples_per_segment,
const Nice::U32 _max_error 
)
virtual

◆ setProfile() [2/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::setProfile ( const Nice::NPoint _position_sequence_x,
const double &  _time_resolution,
const Nice::U32 _samples_per_segment,
const Nice::U32 _max_error 
)
virtual

◆ setVector() [1/2]

virtual int Basda::Simple2ServiceWorkerSkeletonPython::setVector ( const Nice::SeqFloat _val)
virtual

◆ setVector() [2/2]

int Basda::Simple2ServiceWorkerSkeletonPython::setVector ( const Nice::SeqFloat _val)
virtual

◆ startProfile() [1/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::startProfile ( const Nice::Date _start_date_x)
virtual

◆ startProfile() [2/2]

void Basda::Simple2ServiceWorkerSkeletonPython::startProfile ( const Nice::Date _start_date_x)
virtual

◆ stop() [1/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::stop ( )
virtual

does nothing.


Reimplemented from Basda::ServiceWorkerSkeleton.

◆ stop() [2/2]

void Basda::Simple2ServiceWorkerSkeletonPython::stop ( )
virtual

does nothing.


Reimplemented from Basda::ServiceWorkerSkeleton.

◆ useTransformation() [1/2]

void Basda::Simple2ServiceWorkerSkeletonPython::useTransformation ( int  _ival)
virtual

◆ useTransformation() [2/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::useTransformation ( int  _ival)
virtual

◆ wait10Secs() [1/2]

int Basda::Simple2ServiceWorkerSkeletonPython::wait10Secs ( )
virtual

◆ wait10Secs() [2/2]

virtual int Basda::Simple2ServiceWorkerSkeletonPython::wait10Secs ( )
virtual

◆ writeVelocity() [1/2]

void Basda::Simple2ServiceWorkerSkeletonPython::writeVelocity ( const Nice::Point _velocity)
virtual

◆ writeVelocity() [2/2]

virtual void Basda::Simple2ServiceWorkerSkeletonPython::writeVelocity ( const Nice::Point _velocity)
virtual

The documentation for this class was generated from the following files: