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| MoccaTriPodServiceWorker (const Nice::JointPtr &_config, const MoccaNDevicePtr &_device) |
| Constructor. More...
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virtual | ~MoccaTriPodServiceWorker () |
| Destructor. More...
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virtual void | transformationFactorChanged (const Nice::Any &_a) |
| This method will be called automatically whenever the transformation property has changed. More...
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virtual Nice::NPoint | coordinateTransformation (Nice::NPoint _value, std::string _unit) |
| This method converts the given value from _unit into steps. More...
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virtual Nice::NPoint | coordinateTransformationInverse (Nice::NPoint _value, std::string _unit) |
| This method converts the given value from steps into _unit. More...
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virtual Nice::NPoint | coordinateTranslateInverse (Nice::NPoint _value, std::string _unit) |
| This method converts the given value from _unit into steps. More...
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| MoccaTriPodServiceWorker (const Nice::JointPtr &_config, const MoccaNDevicePtr &_device) |
| Constructor. More...
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virtual | ~MoccaTriPodServiceWorker () |
| Destructor. More...
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virtual void | transformationFactorChanged (const Nice::Any &_a) |
| This method will be called automatically whenever the transformation property has changed. More...
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virtual Nice::NPoint | coordinateTransformation (Nice::NPoint _value, std::string _unit) |
| This method converts the given value from _unit into steps. More...
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virtual Nice::NPoint | coordinateTransformationInverse (Nice::NPoint _value, std::string _unit) |
| This method converts the given value from steps into _unit. More...
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virtual Nice::NPoint | coordinateTranslateInverse (Nice::NPoint _value, std::string _unit) |
| This method converts the given value from _unit into steps. More...
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| MoccaNServiceWorkerCore (const Nice::JointPtr &_config, const MoccaNDevicePtr &_device) |
| Constructor. More...
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| MoccaNServiceWorkerCore (const Nice::JointPtr &_config, const MoccaNDevicePtr &_device) |
| Constructor. More...
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| MoccaNServiceWorkerCore (const Nice::JointPtr &_config, const MoccaNDevicePtr &_device) |
| Constructor. More...
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virtual | ~MoccaNServiceWorkerCore () |
| Destructor. More...
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virtual | ~MoccaNServiceWorkerCore () |
| Destructor. More...
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virtual | ~MoccaNServiceWorkerCore () |
| Destructor. More...
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virtual void | init () |
| This method initiate and open the device. More...
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virtual void | init () |
| This method initiate and open the device. More...
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virtual void | init () |
| This method initiate and open the device. More...
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virtual void | deinit () |
| This method deinit and close the device. More...
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virtual void | deinit () |
| This method deinit and close the device. More...
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virtual void | deinit () |
| This method deinit and close the device. More...
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virtual void | activate () |
| This method activate the device. More...
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virtual void | activate () |
| This method activate the device. More...
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virtual void | activate () |
| This method activate the device. More...
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virtual void | deactivate () |
| This method deactivate the device. More...
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virtual void | deactivate () |
| This method deactivate the device. More...
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virtual void | deactivate () |
| This method deactivate the device. More...
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virtual void | terminate () |
| This method shut down the device. More...
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virtual void | terminate () |
| This method shut down the device. More...
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virtual void | terminate () |
| This method shut down the device. More...
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virtual void | errorOffline () |
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virtual void | errorOffline () |
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virtual void | errorOffline () |
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virtual void | errorStandby () |
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virtual void | errorStandby () |
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virtual void | errorStandby () |
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virtual void | errorOnline () |
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virtual void | errorOnline () |
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virtual void | errorOnline () |
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virtual void | errorWorking () |
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virtual void | errorWorking () |
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virtual void | errorWorking () |
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virtual void | idleOffline () |
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virtual void | idleOffline () |
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virtual void | idleOffline () |
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virtual void | idleOnline () |
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virtual void | idleOnline () |
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virtual void | idleOnline () |
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virtual void | send (std::string _cardNo, std::string _commandID, std::string _moduleNo, std::string _selectID, std::string _parameter, std::string _numberOfLines) |
| This method send the command string to the electronic. More...
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virtual void | send (std::string _cardNo, std::string _commandID, std::string _moduleNo, std::string _selectID, std::string _parameter, std::string _numberOfLines) |
| This method send the command string to the electronic. More...
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virtual void | send (std::string _cardNo, std::string _commandID, std::string _moduleNo, std::string _selectID, std::string _parameter, std::string _numberOfLines) |
| This method send the command string to the electronic. More...
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virtual std::string | receive () |
| This method was requested by Lorenzo Busoni (lbuso.nosp@m.ni@a.nosp@m.rcetr.nosp@m.i.as.nosp@m.tro.i.nosp@m.t 02.03.2012) More...
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virtual std::string | receive () |
| This method was requested by Lorenzo Busoni (lbuso.nosp@m.ni@a.nosp@m.rcetr.nosp@m.i.as.nosp@m.tro.i.nosp@m.t 02.03.2012) More...
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virtual std::string | receive () |
| This method was requested by Lorenzo Busoni (lbuso.nosp@m.ni@a.nosp@m.rcetr.nosp@m.i.as.nosp@m.tro.i.nosp@m.t 02.03.2012) More...
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virtual std::string | receiveDataRaw (std::string _cardNo, std::string _commandID, std::string _moduleNo, std::string _numberOfLines) |
| This method was requested by Lorenzo Busoni (lbuso.nosp@m.ni@a.nosp@m.rcetr.nosp@m.i.as.nosp@m.tro.i.nosp@m.t 02.03.2012) More...
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virtual std::string | receiveDataRaw (std::string _cardNo, std::string _commandID, std::string _moduleNo, std::string _numberOfLines) |
| This method was requested by Lorenzo Busoni (lbuso.nosp@m.ni@a.nosp@m.rcetr.nosp@m.i.as.nosp@m.tro.i.nosp@m.t 02.03.2012) More...
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virtual std::string | receiveDataRaw (std::string _cardNo, std::string _commandID, std::string _moduleNo, std::string _numberOfLines) |
| This method was requested by Lorenzo Busoni (lbuso.nosp@m.ni@a.nosp@m.rcetr.nosp@m.i.as.nosp@m.tro.i.nosp@m.t 02.03.2012) More...
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virtual bool | isReachable () |
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virtual bool | isReachable () |
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virtual bool | isReachable () |
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virtual void | dumpStatusInformation () |
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virtual void | dumpStatusInformation () |
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virtual void | dumpStatusInformation () |
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virtual void | stop () |
| This method stop all moving motors smoothly. More...
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virtual void | stop () |
| This method stop all moving motors smoothly. More...
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virtual void | stop () |
| This method stop all moving motors smoothly. More...
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virtual void | abort () |
| This method abort all moving motors immediately. More...
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virtual void | abort () |
| This method abort all moving motors immediately. More...
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virtual void | abort () |
| This method abort all moving motors immediately. More...
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virtual void | moveAbsolute (IfSvcType _pos, std::string _unit) |
| All motors of a device move to the absolute position. More...
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virtual void | moveAbsolute (IfSvcType _pos, std::string _unit) |
| All motors of a device move to the absolute position. More...
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virtual void | moveAbsolute (IfSvcType _pos, std::string _unit) |
| All motors of a device move to the absolute position. More...
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virtual void | moveRelative (IfSvcType _pos, std::string _unit) |
| All motors of a device move to the relative position. More...
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virtual void | moveRelative (IfSvcType _pos, std::string _unit) |
| All motors of a device move to the relative position. More...
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virtual void | moveRelative (IfSvcType _pos, std::string _unit) |
| All motors of a device move to the relative position. More...
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virtual void | moveToHome () |
| All motors of the device are looking for the reference positions and reset the step counter to zero. More...
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virtual void | moveToHome () |
| All motors of the device are looking for the reference positions and reset the step counter to zero. More...
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virtual void | moveToHome () |
| All motors of the device are looking for the reference positions and reset the step counter to zero. More...
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virtual void | moveToHomeSingle (int _motor) |
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virtual void | moveToHomeSingle (int _motor) |
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virtual void | moveToHomeSingle (int _motor) |
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virtual void | moveToLimit (IfSvcType _limit) |
| move all motors to the positive limit switches (_limits[i]>0) or negative (_limits[i]<0) limit switches. More...
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virtual void | moveToLimit (IfSvcType _limit) |
| move all motors to the positive limit switches (_limits[i]>0) or negative (_limits[i]<0) limit switches. More...
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virtual void | moveToLimit (IfSvcType _limit) |
| move all motors to the positive limit switches (_limits[i]>0) or negative (_limits[i]<0) limit switches. More...
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virtual void | moveToNamedPosition (int _namedPosition) |
| This method allows to move the motor to a named position. More...
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virtual void | moveToNamedPosition (int _namedPosition) |
| This method allows to move the motor to a named position. More...
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virtual void | moveToNamedPosition (int _namedPosition) |
| This method allows to move the motor to a named position. More...
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virtual bool | isAtHome () |
| This method updates the property VAR.ATHOME which indicates whether the motor is at the home position. More...
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virtual bool | isAtHome () |
| This method updates the property VAR.ATHOME which indicates whether the motor is at the home position. More...
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virtual bool | isAtHome () |
| This method updates the property VAR.ATHOME which indicates whether the motor is at the home position. More...
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virtual bool | isAtLimit () |
| This method updates the property VAR.LIMIT which indicates whether the motor is at the limit position. More...
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virtual bool | isAtLimit () |
| This method updates the property VAR.LIMIT which indicates whether the motor is at the limit position. More...
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virtual bool | isAtLimit () |
| This method updates the property VAR.LIMIT which indicates whether the motor is at the limit position. More...
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virtual bool | isMoving () |
| This method updates the property VAR.MOVING which indicates whether the motor is moving. More...
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virtual bool | isMoving () |
| This method updates the property VAR.MOVING which indicates whether the motor is moving. More...
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virtual bool | isMoving () |
| This method updates the property VAR.MOVING which indicates whether the motor is moving. More...
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virtual Nice::NPoint | getPosition () |
| Returns the current positions of all motors. More...
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virtual Nice::NPoint | getPosition (std::string _unit) |
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virtual Nice::NPoint | getPosition () |
| Returns the current positions of all motors. More...
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virtual Nice::NPoint | getPosition (std::string _unit) |
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virtual Nice::NPoint | getPosition () |
| Returns the current positions of all motors. More...
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virtual Nice::NPoint | getPosition (std::string _unit) |
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virtual Nice::NPoint | getDeviceEncoderPosition (std::string _unit) |
| Returns the current device internal position encoder of all motors. More...
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virtual Nice::NPoint | getDeviceEncoderPosition (std::string _unit) |
| Returns the current device internal position encoder of all motors. More...
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virtual Nice::NPoint | getDeviceEncoderPosition (std::string _unit) |
| Returns the current device internal position encoder of all motors. More...
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virtual Nice::NPoint | getAbsoluteEncoderPosition () |
| Returns the current absolute encoder positions of all motors. More...
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virtual Nice::NPoint | getAbsoluteEncoderPosition () |
| Returns the current absolute encoder positions of all motors. More...
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virtual Nice::NPoint | getAbsoluteEncoderPosition () |
| Returns the current absolute encoder positions of all motors. More...
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virtual Nice::NPoint | getIncrementalEncoderPosition () |
| Returns the current incremental encoder positions of all motors. More...
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virtual Nice::NPoint | getIncrementalEncoderPosition () |
| Returns the current incremental encoder positions of all motors. More...
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virtual Nice::NPoint | getIncrementalEncoderPosition () |
| Returns the current incremental encoder positions of all motors. More...
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virtual void | setPosition (IfSvcType _position, std::string _unit) |
| Change the absolute position of all motors. More...
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virtual void | setPosition (IfSvcType _position, std::string _unit) |
| Change the absolute position of all motors. More...
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virtual void | setPosition (IfSvcType _position, std::string _unit) |
| Change the absolute position of all motors. More...
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virtual Nice::NPoint | getNamedPosition (int _reference) |
| This method returns the value of the named position. More...
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virtual Nice::NPoint | getNamedPosition (int _reference) |
| This method returns the value of the named position. More...
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virtual Nice::NPoint | getNamedPosition (int _reference) |
| This method returns the value of the named position. More...
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virtual std::string | checkForNamedPosition () |
| This method checks whether the current position is a named position. More...
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virtual std::string | checkForNamedPosition () |
| This method checks whether the current position is a named position. More...
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virtual std::string | checkForNamedPosition () |
| This method checks whether the current position is a named position. More...
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virtual Nice::NPoint | getVelocity () |
| This method read the velocity of the device. More...
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virtual Nice::NPoint | getVelocity () |
| This method read the velocity of the device. More...
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virtual Nice::NPoint | getVelocity () |
| This method read the velocity of the device. More...
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virtual void | setVelocity (IfDevType _velocity) |
| This method set the velocity in the device. More...
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virtual void | setVelocity (IfDevType _velocity) |
| This method set the velocity in the device. More...
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virtual void | setVelocity (IfDevType _velocity) |
| This method set the velocity in the device. More...
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virtual Nice::NPoint | getCurrentTime () |
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virtual Nice::NPoint | getCurrentTime () |
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virtual Nice::NPoint | getCurrentTime () |
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virtual Nice::SeqBitSet | getPositionSwitchStatus () |
| : This method returns the current position switch status. More...
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virtual Nice::SeqBitSet | getPositionSwitchStatus () |
| : This method returns the current position switch status. More...
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virtual Nice::SeqBitSet | getPositionSwitchStatus () |
| : This method returns the current position switch status. More...
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virtual void | startProfile (const Nice::Date &, const Nice::NPoint &, Nice::Time, Nice::U32, Nice::U32) |
| This method prepare the motor controller with a new external profile. More...
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virtual void | startProfile (const Nice::Date &, const Nice::NPoint &, Nice::Time, Nice::U32, Nice::U32) |
| This method prepare the motor controller with a new external profile. More...
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virtual void | startProfile (const Nice::Date &, const Nice::NPoint &, Nice::Time, Nice::U32, Nice::U32) |
| This method prepare the motor controller with a new external profile. More...
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virtual void | changeProfile (const Nice::Date &, const Nice::NPoint &) |
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virtual void | changeProfile (const Nice::Date &, const Nice::NPoint &) |
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virtual void | changeProfile (const Nice::Date &, const Nice::NPoint &) |
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| MoccaTriPodServiceWorkerSkeleton (const Nice::JointPtr &_config) |
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virtual | ~MoccaTriPodServiceWorkerSkeleton () |
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virtual void | setPosition (const Nice::NPoint &_position, std::string _unit)=0 |
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virtual void | setVelocity (const Nice::NPoint &_velocity)=0 |
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virtual void | moveRelative (const Nice::NPoint &_position, std::string _unit)=0 |
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virtual void | moveAbsolute (const Nice::NPoint &_position, std::string _unit)=0 |
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virtual void | moveToLimit (const Nice::NPoint &_limit)=0 |
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| MoccaTriPodServiceWorkerSkeleton (const Nice::JointPtr &_config) |
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virtual | ~MoccaTriPodServiceWorkerSkeleton () |
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virtual void | setPosition (const Nice::NPoint &_position, std::string _unit)=0 |
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virtual void | setVelocity (const Nice::NPoint &_velocity)=0 |
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virtual void | moveRelative (const Nice::NPoint &_position, std::string _unit)=0 |
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virtual void | moveAbsolute (const Nice::NPoint &_position, std::string _unit)=0 |
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virtual void | moveToLimit (const Nice::NPoint &_limit)=0 |
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const Nice::PropertyPtr & | cmd () |
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void | setCompletion (const Nice::Completion &_c) |
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void | cmdStart (const std::string &_action="") |
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void | cmdDone () |
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void | cmdWarning (const std::string &_l) |
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void | cmdWarning (const Nice::LoggerObject &_o) |
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void | cmdError (const std::string &_l) |
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void | cmdError (const Nice::LoggerObject &_o) |
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void | cmdError (const Nice::SeqLoggerObject &_oo) |
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void | cmdPercent (Nice::Int _v) |
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void | cmdAction (Nice::Int _v, const std::string &_s) |
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virtual void | cmd (const Nice::Completion &_c) |
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template<typename DataType > |
Nice::Completion | exec (const Nice::Completion &_c, DataType &_localdata, const DataType &_indata=DataType()) |
| if currently online, push the state into WORKING More...
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template<typename DataType > |
void | execCommand (DataType _cmd) |
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const Nice::PropertyPtr & | cmd () |
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void | setCompletion (const Nice::Completion &_c) |
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void | cmdStart (const std::string &_action="") |
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void | cmdDone () |
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void | cmdWarning (const std::string &_l) |
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void | cmdWarning (const Nice::LoggerObject &_o) |
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void | cmdError (const std::string &_l) |
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void | cmdError (const Nice::LoggerObject &_o) |
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void | cmdError (const Nice::SeqLoggerObject &_oo) |
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void | cmdPercent (Nice::Int _v) |
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void | cmdAction (Nice::Int _v, const std::string &_s) |
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virtual void | cmd (const Nice::Completion &_c) |
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template<typename DataType > |
Nice::Completion | exec (const Nice::Completion &_c, DataType &_localdata, const DataType &_indata=DataType()) |
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template<typename DataType > |
void | execCommand (DataType _cmd) |
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const Nice::JointPtr & | config () |
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Nice::JointPtr | cfg () |
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Nice::JointPtr | var () |
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virtual const std::string & | name () |
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virtual WorkerThreadPtr | worker () |
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virtual Nice::Monitor & | monitor () |
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virtual void | lock () |
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virtual void | unlock () |
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bool | stateIsSettled () |
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bool | stateHasChanged () |
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void | changeState (Basda::ServiceState _state) |
| change state to a new state If the state is the current state, or a negative state, do nothing. Otherwise change the "next" state in the state machine and notify all threads. More...
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bool | tryChangeState (Basda::ServiceState _state, const Nice::Time &_timeout=Nice::Time::seconds(0.0)) |
| change state to a new state More...
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void | waitForState (Basda::ServiceState _state) |
| wait (indefinitely) until the worker has reached a spcifici state More...
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bool | timedWaitForState (Basda::ServiceState _state, const Nice::Time &_timeout) |
| wait (indefinitely) until the worker has reached a specific state More...
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bool | changeStateOnlyFromTo (Basda::ServiceState _from, Basda::ServiceState _to) |
| wait (indefinitely) until the worker has reached a spcifici state More...
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Basda::ServiceState | state () |
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Basda::ServiceState | stateNow () |
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Basda::ServiceState | stateNext () |
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Basda::ServiceState | stateLast () |
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bool | isTransit () |
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bool | isTerminated () |
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const Nice::JointPtr & | config () |
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Nice::JointPtr | cfg () |
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Nice::JointPtr | var () |
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virtual const std::string & | name () |
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virtual WorkerThreadPtr | worker () |
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virtual Nice::Monitor & | monitor () |
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virtual void | lock () |
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virtual void | unlock () |
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bool | stateIsSettled () |
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bool | stateHasChanged () |
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void | changeState (Basda::ServiceState _state) |
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bool | tryChangeState (Basda::ServiceState _state, const Nice::Time &_timeout=Nice::Time::seconds(0.0)) |
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void | waitForState (Basda::ServiceState _state) |
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bool | timedWaitForState (Basda::ServiceState _state, const Nice::Time &_timeout) |
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bool | changeStateOnlyFromTo (Basda::ServiceState _from, Basda::ServiceState _to) |
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Basda::ServiceState | state () |
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Basda::ServiceState | stateNow () |
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Basda::ServiceState | stateNext () |
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Basda::ServiceState | stateLast () |
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bool | isTransit () |
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bool | isTerminated () |
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typedef void(ServiceWorker::* | ServiceWorkerMemFn) () |
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typedef Branch | BranchTable[6][6] |
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typedef IceUtil::Handle< WorkerThread > | WorkerThreadPtr |
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typedef void(ServiceWorker::* | ServiceWorkerMemFn) () |
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typedef Branch | BranchTable[6][6] |
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typedef IceUtil::Handle< WorkerThread > | WorkerThreadPtr |
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virtual void | status () |
| The method calls different commands in order to update the status. More...
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virtual void | status () |
| The method calls different commands in order to update the status. More...
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virtual void | status () |
| The method calls different commands in order to update the status. More...
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virtual DeviceAsyncImpl & | deviceAsyncImpl () |
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virtual DeviceAsyncImpl & | deviceAsyncImpl () |
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virtual DeviceAsyncImpl & | deviceAsyncImpl () |
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virtual DeviceAsyncImpl & | deviceCmdAsyncImpl () |
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virtual DeviceAsyncImpl & | deviceCmdAsyncImpl () |
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virtual DeviceAsyncImpl & | deviceCmdAsyncImpl () |
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Nice::Point | getDefaultTransformation () |
| Compose the unit transformation. More...
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Nice::Point | getDefaultTransformation () |
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Nice::Point | getDefaultTransformation () |
| Compose the unit transformation. More...
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Nice::Point | getDefaultTransformation () |
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Nice::Point | getDefaultTransformation () |
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Nice::Point | getDefaultTransformation () |
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Nice::Point | getDefaultTransformation () |
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Nice::Point | getDefaultTransformation () |
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Nice::WMatrix | getDefaultTransformation () |
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Nice::WMatrix | getDefaultTransformation () |
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Nice::W3Matrix | getDefaultTransformation () |
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Nice::W3Matrix | getDefaultTransformation () |
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Nice::Point | getDefaultTransformation () |
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Nice::Point | getDefaultTransformation () |
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Nice::Point | getDefaultTransformation () |
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Nice::Point | getDefaultTransformation () |
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Nice::W3Matrix | getDefaultTransformation () |
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Nice::W3Matrix | getDefaultTransformation () |
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Nice::Point | getDefaultTransformation () |
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Nice::Point | getDefaultTransformation () |
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Nice::Point | getDefaultTransformation () |
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Nice::Point | getDefaultTransformation () |
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Nice::WMatrix | getDefaultTransformation () |
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Nice::WMatrix | getDefaultTransformation () |
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const char * | isReachableNode () |
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const char * | getPositionNode () |
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void | getPositionInit (std::string _unit) |
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const char * | setPositionNode () |
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void | setPositionInit (const Nice::NPoint &_position, std::string _unit) |
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const char * | getDeviceEncoderPositionNode () |
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void | getDeviceEncoderPositionInit (std::string _unit) |
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const char * | getAbsoluteEncoderPositionNode () |
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const char * | getIncrementalEncoderPositionNode () |
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const char * | getVelocityNode () |
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const char * | setVelocityNode () |
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void | setVelocityInit (const Nice::NPoint &_velocity) |
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const char * | getCurrentTimeNode () |
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const char * | isAtHomeNode () |
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const char * | isAtLimitNode () |
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const char * | isMovingNode () |
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const char * | moveRelativeNode () |
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void | moveRelativeInit (const Nice::NPoint &_position, std::string _unit) |
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const char * | moveAbsoluteNode () |
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void | moveAbsoluteInit (const Nice::NPoint &_position, std::string _unit) |
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const char * | moveToHomeNode () |
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const char * | moveToLimitNode () |
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void | moveToLimitInit (const Nice::NPoint &_limit) |
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const char * | moveToNamedPositionNode () |
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void | moveToNamedPositionInit (int _named_position) |
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const char * | dumpStatusInformationNode () |
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virtual void | work () |
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const char * | isReachableNode () |
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const char * | getPositionNode () |
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void | getPositionInit (std::string _unit) |
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const char * | setPositionNode () |
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void | setPositionInit (const Nice::NPoint &_position, std::string _unit) |
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const char * | getDeviceEncoderPositionNode () |
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void | getDeviceEncoderPositionInit (std::string _unit) |
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const char * | getAbsoluteEncoderPositionNode () |
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const char * | getIncrementalEncoderPositionNode () |
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const char * | getVelocityNode () |
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const char * | setVelocityNode () |
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void | setVelocityInit (const Nice::NPoint &_velocity) |
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const char * | getCurrentTimeNode () |
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const char * | isAtHomeNode () |
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const char * | isAtLimitNode () |
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const char * | isMovingNode () |
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const char * | moveRelativeNode () |
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void | moveRelativeInit (const Nice::NPoint &_position, std::string _unit) |
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const char * | moveAbsoluteNode () |
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void | moveAbsoluteInit (const Nice::NPoint &_position, std::string _unit) |
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const char * | moveToHomeNode () |
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const char * | moveToLimitNode () |
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void | moveToLimitInit (const Nice::NPoint &_limit) |
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const char * | moveToNamedPositionNode () |
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void | moveToNamedPositionInit (int _named_position) |
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const char * | dumpStatusInformationNode () |
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virtual void | work () |
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| ServiceWorkerSkeleton (const Nice::JointPtr &_config) |
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| ServiceWorkerSkeleton (const Nice::JointPtr &_config) |
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| ServiceWorker (const Nice::JointPtr &_jointPtr) |
| ctor More...
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virtual | ~ServiceWorker () |
| dtor Does nothing (in this base class) More...
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void | triggerState (const Basda::ServiceStateMachine &_state) |
| change state to a new state More...
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void | sendStateStatus (const std::string &_action, int _percent) |
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void | setState (Basda::ServiceState _next) |
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virtual void | waitForNewState () |
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virtual bool | timedWaitForNewState (const Nice::Time &_timeout) |
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virtual void | preinit () |
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virtual void | packin () |
| schedule ONLINE as the next target state. More...
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virtual void | idleStandby () |
| wait for a state change. More...
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| ServiceWorker (const Nice::JointPtr &_jointPtr) |
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virtual | ~ServiceWorker () |
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void | triggerState (const Basda::ServiceStateMachine &_state) |
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void | sendStateStatus (const std::string &_action, int _percent) |
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void | setState (Basda::ServiceState _next) |
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virtual void | waitForNewState () |
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virtual bool | timedWaitForNewState (const Nice::Time &_timeout) |
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virtual void | preinit () |
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virtual void | packin () |
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virtual void | idleStandby () |
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static Nice::W3Matrix | getDefaultTransformation () |
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static Nice::W3Matrix | getDefaultTransformation () |
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static Nice::W3Matrix | getDefaultTransformation () |
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MoccaNDevicePtr | m_device |
| the object to call the xy device More...
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DeviceAsyncImpl | m_deviceAsync |
| the master object ???? More...
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DeviceCmdAsyncImpl | m_deviceCmdAsync |
| the call back object for the devices More...
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SeqString | m_namedPosAbsNameString |
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std::map< std::string, int > | m_unitNamePrecMap |
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std::string | m_basicUnit |
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int | m_numberOfUnits |
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bool | m_stopProfile |
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Nice::Time | m_delay |
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Nice::Time | m_delayDefault |
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Nice::Completion | m_completion |
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Nice::I64 | m_id |
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Nice::PropertyPtr | m_cmd |
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Nice::JointPtr | m_config |
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Nice::PropertyPtr | m_state |
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std::string | m_name |
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static BranchTable | s_stateTable |
| A table which tells which state should go via which intermediate state to a target state. The 6 states are SHUTDOWN, OFFLINE, STANDBY, ONLINE, WORKING and ERROR. The principles are that. More...
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