TwiceAsNice
2019-02-18
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This class is the implementation of the LC interface. More...
#include <BasdaMoccaLCServiceWorker.h>
Classes | |
struct | DeviceAsyncImpl |
This is the implementation of the call back object to update the completion status. More... | |
struct | DeviceCmdAsyncImpl |
This struct is the implementation of the asynchronous command status method. More... | |
Public Member Functions | |
MoccaLCServiceWorker (const Nice::JointPtr &_config, const MoccaLCDevicePtr &_device) | |
Constructor. More... | |
virtual | ~MoccaLCServiceWorker () |
Destructor. More... | |
virtual void | init () |
This method initiate and open the device. More... | |
virtual void | deinit () |
This method deinit and close the device. More... | |
virtual void | activate () |
This method activate the device. More... | |
virtual void | deactivate () |
This method deactivate the device. More... | |
virtual void | terminate () |
This method shut down the device. More... | |
virtual void | errorOffline () |
set the target state to OFFLINE. More... | |
virtual void | errorStandby () |
set the target state to OFFLINE. More... | |
virtual void | errorOnline () |
set the target state to OFFLINE. More... | |
virtual void | errorWorking () |
set the target state to OFFLINE. More... | |
virtual void | idleOffline () |
wait for a state change. More... | |
virtual void | idleOnline () |
wait for a state change. More... | |
virtual Nice::SeqTime | getLinkTimeout () |
virtual bool | isReachable () |
virtual void | stop () |
does nothing. More... | |
virtual void | abort () |
does nothing. More... | |
Nice::NPoint | getNamedIntensity (int _namedIntensity) |
void | setNamedIntensity (int _namedIntensity) |
virtual void | setIntensity (std::string lightSource, int _intensity) |
virtual void | switchOn (int _intensity) |
virtual void | switchOff () |
virtual void | getIntensity () |
MoccaLCServiceWorker (const Nice::JointPtr &_config, const MoccaLCDevicePtr &_device) | |
Constructor. More... | |
virtual | ~MoccaLCServiceWorker () |
Destructor. More... | |
virtual void | init () |
This method initiate and open the device. More... | |
virtual void | deinit () |
This method deinit and close the device. More... | |
virtual void | activate () |
This method activate the device. More... | |
virtual void | deactivate () |
This method deactivate the device. More... | |
virtual void | terminate () |
This method shut down the device. More... | |
virtual void | errorOffline () |
set the target state to OFFLINE. More... | |
virtual void | errorStandby () |
set the target state to OFFLINE. More... | |
virtual void | errorOnline () |
set the target state to OFFLINE. More... | |
virtual void | errorWorking () |
set the target state to OFFLINE. More... | |
virtual void | idleOffline () |
wait for a state change. More... | |
virtual void | idleOnline () |
wait for a state change. More... | |
virtual Nice::SeqTime | getLinkTimeout () |
virtual bool | isReachable () |
virtual void | stop () |
does nothing. More... | |
virtual void | abort () |
does nothing. More... | |
Nice::NPoint | getNamedIntensity (int _namedIntensity) |
void | setNamedIntensity (int _namedIntensity) |
virtual void | setIntensity (std::string lightSource, int _intensity) |
virtual void | switchOn (int _intensity) |
virtual void | switchOff () |
virtual void | getIntensity () |
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MoccaLCServiceWorkerSkeleton (const Nice::JointPtr &_config) | |
virtual | ~MoccaLCServiceWorkerSkeleton () |
MoccaLCServiceWorkerSkeleton (const Nice::JointPtr &_config) | |
virtual | ~MoccaLCServiceWorkerSkeleton () |
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const Nice::PropertyPtr & | cmd () |
void | setCompletion (const Nice::Completion &_c) |
void | cmdStart (const std::string &_action="") |
void | cmdDone () |
void | cmdWarning (const std::string &_l) |
void | cmdWarning (const Nice::LoggerObject &_o) |
void | cmdError (const std::string &_l) |
void | cmdError (const Nice::LoggerObject &_o) |
void | cmdError (const Nice::SeqLoggerObject &_oo) |
void | cmdPercent (Nice::Int _v) |
void | cmdAction (Nice::Int _v, const std::string &_s) |
virtual void | cmd (const Nice::Completion &_c) |
template<typename DataType > | |
Nice::Completion | exec (const Nice::Completion &_c, DataType &_localdata, const DataType &_indata=DataType()) |
if currently online, push the state into WORKING More... | |
template<typename DataType > | |
void | execCommand (DataType _cmd) |
const Nice::PropertyPtr & | cmd () |
void | setCompletion (const Nice::Completion &_c) |
void | cmdStart (const std::string &_action="") |
void | cmdDone () |
void | cmdWarning (const std::string &_l) |
void | cmdWarning (const Nice::LoggerObject &_o) |
void | cmdError (const std::string &_l) |
void | cmdError (const Nice::LoggerObject &_o) |
void | cmdError (const Nice::SeqLoggerObject &_oo) |
void | cmdPercent (Nice::Int _v) |
void | cmdAction (Nice::Int _v, const std::string &_s) |
virtual void | cmd (const Nice::Completion &_c) |
template<typename DataType > | |
Nice::Completion | exec (const Nice::Completion &_c, DataType &_localdata, const DataType &_indata=DataType()) |
template<typename DataType > | |
void | execCommand (DataType _cmd) |
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const Nice::JointPtr & | config () |
Nice::JointPtr | cfg () |
Nice::JointPtr | var () |
virtual const std::string & | name () |
virtual WorkerThreadPtr | worker () |
virtual Nice::Monitor & | monitor () |
virtual void | lock () |
virtual void | unlock () |
bool | stateIsSettled () |
bool | stateHasChanged () |
void | changeState (Basda::ServiceState _state) |
change state to a new state If the state is the current state, or a negative state, do nothing. Otherwise change the "next" state in the state machine and notify all threads. More... | |
bool | tryChangeState (Basda::ServiceState _state, const Nice::Time &_timeout=Nice::Time::seconds(0.0)) |
change state to a new state More... | |
void | waitForState (Basda::ServiceState _state) |
wait (indefinitely) until the worker has reached a spcifici state More... | |
bool | timedWaitForState (Basda::ServiceState _state, const Nice::Time &_timeout) |
wait (indefinitely) until the worker has reached a specific state More... | |
bool | changeStateOnlyFromTo (Basda::ServiceState _from, Basda::ServiceState _to) |
wait (indefinitely) until the worker has reached a spcifici state More... | |
Basda::ServiceState | state () |
Basda::ServiceState | stateNow () |
Basda::ServiceState | stateNext () |
Basda::ServiceState | stateLast () |
bool | isTransit () |
bool | isTerminated () |
const Nice::JointPtr & | config () |
Nice::JointPtr | cfg () |
Nice::JointPtr | var () |
virtual const std::string & | name () |
virtual WorkerThreadPtr | worker () |
virtual Nice::Monitor & | monitor () |
virtual void | lock () |
virtual void | unlock () |
bool | stateIsSettled () |
bool | stateHasChanged () |
void | changeState (Basda::ServiceState _state) |
bool | tryChangeState (Basda::ServiceState _state, const Nice::Time &_timeout=Nice::Time::seconds(0.0)) |
void | waitForState (Basda::ServiceState _state) |
bool | timedWaitForState (Basda::ServiceState _state, const Nice::Time &_timeout) |
bool | changeStateOnlyFromTo (Basda::ServiceState _from, Basda::ServiceState _to) |
Basda::ServiceState | state () |
Basda::ServiceState | stateNow () |
Basda::ServiceState | stateNext () |
Basda::ServiceState | stateLast () |
bool | isTransit () |
bool | isTerminated () |
Protected Member Functions | |
virtual void | status () |
The method calls different commands in order to update the status. More... | |
virtual void | status () |
The method calls different commands in order to update the status. More... | |
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const char * | isReachableNode () |
const char * | getNamedIntensityNode () |
void | getNamedIntensityInit (int _named_intensity) |
const char * | setNamedIntensityNode () |
void | setNamedIntensityInit (int _named_intensity) |
const char * | setIntensityNode () |
void | setIntensityInit (std::string _light_source, int _intensity) |
const char * | switchOnNode () |
void | switchOnInit (int _intensity) |
const char * | switchOffNode () |
virtual void | work () |
const char * | isReachableNode () |
const char * | getNamedIntensityNode () |
void | getNamedIntensityInit (int _named_intensity) |
const char * | setNamedIntensityNode () |
void | setNamedIntensityInit (int _named_intensity) |
const char * | setIntensityNode () |
void | setIntensityInit (std::string _light_source, int _intensity) |
const char * | switchOnNode () |
void | switchOnInit (int _intensity) |
const char * | switchOffNode () |
virtual void | work () |
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ServiceWorkerSkeleton (const Nice::JointPtr &_config) | |
ServiceWorkerSkeleton (const Nice::JointPtr &_config) | |
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ServiceWorker (const Nice::JointPtr &_jointPtr) | |
ctor More... | |
virtual | ~ServiceWorker () |
dtor Does nothing (in this base class) More... | |
void | triggerState (const Basda::ServiceStateMachine &_state) |
change state to a new state More... | |
void | sendStateStatus (const std::string &_action, int _percent) |
void | setState (Basda::ServiceState _next) |
virtual void | waitForNewState () |
virtual bool | timedWaitForNewState (const Nice::Time &_timeout) |
virtual void | preinit () |
virtual void | packin () |
schedule ONLINE as the next target state. More... | |
virtual void | idleStandby () |
wait for a state change. More... | |
ServiceWorker (const Nice::JointPtr &_jointPtr) | |
virtual | ~ServiceWorker () |
void | triggerState (const Basda::ServiceStateMachine &_state) |
void | sendStateStatus (const std::string &_action, int _percent) |
void | setState (Basda::ServiceState _next) |
virtual void | waitForNewState () |
virtual bool | timedWaitForNewState (const Nice::Time &_timeout) |
virtual void | preinit () |
virtual void | packin () |
virtual void | idleStandby () |
Protected Attributes | |
MoccaLCDevicePtr | m_device |
the object to call the xy device More... | |
DeviceAsyncImpl | m_deviceAsync |
the call back object for the devices More... | |
DeviceCmdAsyncImpl | m_deviceCmdAsync |
the call back object for the devices More... | |
Nice::SeqNPoint | m_namedIntensityValueSeq |
Nice::SeqSeqString | m_namedIntensityLabelSeq |
Nice::SeqString | m_namedIntensityNameSeq |
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Nice::Completion | m_completion |
Nice::I64 | m_id |
Nice::PropertyPtr | m_cmd |
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Nice::JointPtr | m_config |
Nice::PropertyPtr | m_state |
std::string | m_name |
Additional Inherited Members | |
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typedef void(ServiceWorker::* | ServiceWorkerMemFn) () |
typedef Branch | BranchTable[6][6] |
typedef IceUtil::Handle< WorkerThread > | WorkerThreadPtr |
typedef void(ServiceWorker::* | ServiceWorkerMemFn) () |
typedef Branch | BranchTable[6][6] |
typedef IceUtil::Handle< WorkerThread > | WorkerThreadPtr |
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static BranchTable | s_stateTable |
A table which tells which state should go via which intermediate state to a target state. The 6 states are SHUTDOWN, OFFLINE, STANDBY, ONLINE, WORKING and ERROR. The principles are that. More... | |
This class is the implementation of the LC interface.
Basda::MoccaLCServiceWorker::MoccaLCServiceWorker | ( | const Nice::JointPtr & | _config, |
const MoccaLCDevicePtr & | _device | ||
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Constructor.
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Destructor.
Basda::MoccaLCServiceWorker::MoccaLCServiceWorker | ( | const Nice::JointPtr & | _config, |
const MoccaLCDevicePtr & | _device | ||
) |
Constructor.
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Destructor.
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This method activate the device.
Implements Basda::ServiceWorker.
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This method activate the device.
Implements Basda::ServiceWorker.
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This method deactivate the device.
Implements Basda::ServiceWorker.
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This method deactivate the device.
Implements Basda::ServiceWorker.
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This method deinit and close the device.
Implements Basda::ServiceWorker.
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This method deinit and close the device.
Implements Basda::ServiceWorker.
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Implements Basda::MoccaLCServiceWorkerSkeleton.
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Implements Basda::MoccaLCServiceWorkerSkeleton.
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This method initiate and open the device.
Implements Basda::ServiceWorker.
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This method initiate and open the device.
Implements Basda::ServiceWorker.
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Implements Basda::MoccaLCServiceWorkerSkeleton.
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Implements Basda::MoccaLCServiceWorkerSkeleton.
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Implements Basda::MoccaLCServiceWorkerSkeleton.
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Implements Basda::MoccaLCServiceWorkerSkeleton.
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Implements Basda::MoccaLCServiceWorkerSkeleton.
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Implements Basda::MoccaLCServiceWorkerSkeleton.
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The method calls different commands in order to update the status.
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protectedvirtual |
The method calls different commands in order to update the status.
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inlinevirtual |
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inlinevirtual |
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Implements Basda::MoccaLCServiceWorkerSkeleton.
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Implements Basda::MoccaLCServiceWorkerSkeleton.
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Implements Basda::MoccaLCServiceWorkerSkeleton.
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Implements Basda::MoccaLCServiceWorkerSkeleton.
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This method shut down the device.
Reimplemented from Basda::ServiceWorker.
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This method shut down the device.
Reimplemented from Basda::ServiceWorker.
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the object to call the xy device
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the call back object for the devices
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the call back object for the devices
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