TwiceAsNice  2019-02-18
Classes | Public Member Functions | Private Member Functions | Private Attributes | List of all members
Laos::ADSECServiceWorker Class Reference

#include <AdSecServiceWorker.h>

Inheritance diagram for Laos::ADSECServiceWorker:
Inheritance graph
Collaboration diagram for Laos::ADSECServiceWorker:
Collaboration graph

Classes

struct  DeviceAsyncImpl
 

Public Member Functions

 ADSECServiceWorker (const Nice::JointPtr &_config)
 
virtual ~ADSECServiceWorker ()
 
virtual void init ()
 
virtual void deinit ()
 
virtual void activate ()
 
virtual void deactivate ()
 
virtual void terminate ()
 schedule EXIT as the next target state. More...
 
virtual void stop ()
 does nothing. More...
 
virtual void abort ()
 does nothing. More...
 
virtual void LoadSlopeFilter (Nice::File _slopefilt)
 
virtual void LoadModeFilter (Nice::File _modefilt)
 
virtual void RefreshSlopeBuff ()
 
virtual Nice::SeqFloat ReadSecSlopeBuff (int IDX, Nice::Long _counter)
 
virtual void SetDataDecimation (int _decim)
 
virtual void LoadShape (Nice::File _shape)
 
virtual void LoadGain (Nice::File _gain)
 
virtual void LoadDisturb (bool _diston, Nice::File _dist)
 
virtual void LoadRecMat (Nice::File M2CFILE, Nice::File RECMAT)
 
virtual void Offload (bool _ttoffl)
 
virtual Nice::SeqFloat GetOffloads ()
 
virtual void CalibrateCmd (std::string _procname, int _param)
 
virtual void RunAo (int _decimation, float _loopFreq, float _ovsFreq)
 
virtual void StopAo (bool _restoreShape)
 
virtual void PauseAo ()
 
virtual void ResumeAo ()
 
virtual void SetGain (Nice::SeqFloat _gain)
 
virtual void SetDisturb (bool DISTON, const Nice::SeqSeqFloat &_dist)
 
virtual void SetRecMat (const Nice::SeqSeqFloat &_m2c, const Nice::SeqSeqFloat &_recmat)
 
virtual void SetSlopeFilter (const Nice::SeqSeqFloat &_slopefilt)
 
virtual void SetModeFilter (const Nice::SeqSeqFloat &_modefilt)
 
virtual void DecreaseTT ()
 
virtual void IncreaseTT ()
 
virtual void DecreaseHO ()
 
virtual void IncreaseHO ()
 
virtual void SetHO (float _gain)
 
virtual void SetTT (float _gain)
 
virtual void prepareForCloseLoop (Nice::U16 _decimation, Nice::U16 _framerate)
 
 ADSECServiceWorker (const Nice::JointPtr &_config)
 
virtual ~ADSECServiceWorker ()
 
virtual void init ()
 
virtual void deinit ()
 
virtual void activate ()
 
virtual void deactivate ()
 
virtual void terminate ()
 schedule EXIT as the next target state. More...
 
virtual void stop ()
 does nothing. More...
 
virtual void abort ()
 does nothing. More...
 
virtual void LoadSlopeFilter (Nice::File _slopefilt)
 
virtual void LoadModeFilter (Nice::File _modefilt)
 
virtual void RefreshSlopeBuff ()
 
virtual Nice::SeqFloat ReadSecSlopeBuff (int IDX, Nice::Long _counter)
 
virtual void SetDataDecimation (int _decim)
 
virtual void LoadShape (Nice::File _shape)
 
virtual void LoadGain (Nice::File _gain)
 
virtual void LoadDisturb (bool _diston, Nice::File _dist)
 
virtual void LoadRecMat (Nice::File M2CFILE, Nice::File RECMAT)
 
virtual void Offload (bool _ttoffl)
 
virtual Nice::SeqFloat GetOffloads ()
 
virtual void CalibrateCmd (std::string _procname, int _param)
 
virtual void RunAo (int _decimation, float _loopFreq, float _ovsFreq)
 
virtual void StopAo (bool _restoreShape)
 
virtual void PauseAo ()
 
virtual void ResumeAo ()
 
virtual void SetGain (Nice::SeqFloat _gain)
 
virtual void SetDisturb (bool DISTON, const Nice::SeqSeqFloat &_dist)
 
virtual void SetRecMat (const Nice::SeqSeqFloat &_m2c, const Nice::SeqSeqFloat &_recmat)
 
virtual void SetSlopeFilter (const Nice::SeqSeqFloat &_slopefilt)
 
virtual void SetModeFilter (const Nice::SeqSeqFloat &_modefilt)
 
virtual void DecreaseTT ()
 
virtual void IncreaseTT ()
 
virtual void DecreaseHO ()
 
virtual void IncreaseHO ()
 
virtual void SetHO (float _gain)
 
virtual void SetTT (float _gain)
 
virtual void prepareForCloseLoop (Nice::U16 _decimation, Nice::U16 _framerate)
 
- Public Member Functions inherited from Laos::ADSECServiceWorkerSkeleton
 ADSECServiceWorkerSkeleton (const Nice::JointPtr &_config)
 
virtual ~ADSECServiceWorkerSkeleton ()
 
 ADSECServiceWorkerSkeleton (const Nice::JointPtr &_config)
 
virtual ~ADSECServiceWorkerSkeleton ()
 
- Public Member Functions inherited from Basda::ServiceWorkerSkeleton
const Nice::PropertyPtrcmd ()
 
void setCompletion (const Nice::Completion &_c)
 
void cmdStart (const std::string &_action="")
 
void cmdDone ()
 
void cmdWarning (const std::string &_l)
 
void cmdWarning (const Nice::LoggerObject &_o)
 
void cmdError (const std::string &_l)
 
void cmdError (const Nice::LoggerObject &_o)
 
void cmdError (const Nice::SeqLoggerObject &_oo)
 
void cmdPercent (Nice::Int _v)
 
void cmdAction (Nice::Int _v, const std::string &_s)
 
virtual void cmd (const Nice::Completion &_c)
 
template<typename DataType >
Nice::Completion exec (const Nice::Completion &_c, DataType &_localdata, const DataType &_indata=DataType())
 if currently online, push the state into WORKING More...
 
template<typename DataType >
void execCommand (DataType _cmd)
 
const Nice::PropertyPtrcmd ()
 
void setCompletion (const Nice::Completion &_c)
 
void cmdStart (const std::string &_action="")
 
void cmdDone ()
 
void cmdWarning (const std::string &_l)
 
void cmdWarning (const Nice::LoggerObject &_o)
 
void cmdError (const std::string &_l)
 
void cmdError (const Nice::LoggerObject &_o)
 
void cmdError (const Nice::SeqLoggerObject &_oo)
 
void cmdPercent (Nice::Int _v)
 
void cmdAction (Nice::Int _v, const std::string &_s)
 
virtual void cmd (const Nice::Completion &_c)
 
template<typename DataType >
Nice::Completion exec (const Nice::Completion &_c, DataType &_localdata, const DataType &_indata=DataType())
 
template<typename DataType >
void execCommand (DataType _cmd)
 
- Public Member Functions inherited from Basda::ServiceWorker
const Nice::JointPtrconfig ()
 
Nice::JointPtr cfg ()
 
Nice::JointPtr var ()
 
virtual const std::string & name ()
 
virtual WorkerThreadPtr worker ()
 
virtual Nice::Monitormonitor ()
 
virtual void lock ()
 
virtual void unlock ()
 
bool stateIsSettled ()
 
bool stateHasChanged ()
 
void changeState (Basda::ServiceState _state)
 change state to a new state If the state is the current state, or a negative state, do nothing. Otherwise change the "next" state in the state machine and notify all threads. More...
 
bool tryChangeState (Basda::ServiceState _state, const Nice::Time &_timeout=Nice::Time::seconds(0.0))
 change state to a new state More...
 
void waitForState (Basda::ServiceState _state)
 wait (indefinitely) until the worker has reached a spcifici state More...
 
bool timedWaitForState (Basda::ServiceState _state, const Nice::Time &_timeout)
 wait (indefinitely) until the worker has reached a specific state More...
 
bool changeStateOnlyFromTo (Basda::ServiceState _from, Basda::ServiceState _to)
 wait (indefinitely) until the worker has reached a spcifici state More...
 
Basda::ServiceState state ()
 
Basda::ServiceState stateNow ()
 
Basda::ServiceState stateNext ()
 
Basda::ServiceState stateLast ()
 
bool isTransit ()
 
bool isTerminated ()
 
const Nice::JointPtrconfig ()
 
Nice::JointPtr cfg ()
 
Nice::JointPtr var ()
 
virtual const std::string & name ()
 
virtual WorkerThreadPtr worker ()
 
virtual Nice::Monitormonitor ()
 
virtual void lock ()
 
virtual void unlock ()
 
bool stateIsSettled ()
 
bool stateHasChanged ()
 
void changeState (Basda::ServiceState _state)
 
bool tryChangeState (Basda::ServiceState _state, const Nice::Time &_timeout=Nice::Time::seconds(0.0))
 
void waitForState (Basda::ServiceState _state)
 
bool timedWaitForState (Basda::ServiceState _state, const Nice::Time &_timeout)
 
bool changeStateOnlyFromTo (Basda::ServiceState _from, Basda::ServiceState _to)
 
Basda::ServiceState state ()
 
Basda::ServiceState stateNow ()
 
Basda::ServiceState stateNext ()
 
Basda::ServiceState stateLast ()
 
bool isTransit ()
 
bool isTerminated ()
 

Private Member Functions

bool loadMatAtNode (const std::string &_file, Nice::JointPtr _j)
 
bool loadMatAtNode (const std::string &_file, Nice::JointPtr _j)
 

Private Attributes

DeviceAsyncImpl m_deviceAsync
 
::ADSEC::LoopPrx m_loop
 
Ice::CommunicatorPtr m_adsecarb_comm
 

Additional Inherited Members

- Protected Types inherited from Basda::ServiceWorker
typedef void(ServiceWorker::* ServiceWorkerMemFn) ()
 
typedef Branch BranchTable[6][6]
 
typedef IceUtil::Handle< WorkerThreadWorkerThreadPtr
 
typedef void(ServiceWorker::* ServiceWorkerMemFn) ()
 
typedef Branch BranchTable[6][6]
 
typedef IceUtil::Handle< WorkerThreadWorkerThreadPtr
 
- Protected Member Functions inherited from Laos::ADSECServiceWorkerSkeleton
const char * LoadSlopeFilterNode ()
 
void LoadSlopeFilterInit (Nice::File _slopefilt)
 
const char * LoadModeFilterNode ()
 
void LoadModeFilterInit (Nice::File _modefilt)
 
const char * RunAoNode ()
 
void RunAoInit (int _decim, float _loopfeq, float _ovsfreq)
 
const char * StopAoNode ()
 
void StopAoInit (bool _restshape)
 
const char * PauseAoNode ()
 
const char * ResumeAoNode ()
 
const char * SetDataDecimationNode ()
 
void SetDataDecimationInit (int _decim)
 
const char * RefreshSlopeBuffNode ()
 
const char * ReadSecSlopeBuffNode ()
 
void ReadSecSlopeBuffInit (int _idx, Nice::Long _counter)
 
const char * LoadShapeNode ()
 
void LoadShapeInit (Nice::File _shape)
 
const char * LoadGainNode ()
 
void LoadGainInit (Nice::File _gain)
 
const char * LoadDisturbNode ()
 
void LoadDisturbInit (bool _diston, Nice::File _dist)
 
const char * LoadRecMatNode ()
 
void LoadRecMatInit (Nice::File _m2c, Nice::File _recmat)
 
const char * OffloadNode ()
 
void OffloadInit (bool _dooffl)
 
const char * CalibrateCmdNode ()
 
void CalibrateCmdInit (std::string _procname, int _param)
 
const char * GetOffloadsNode ()
 
const char * SetGainNode ()
 
void SetGainInit (Nice::SeqFloat _gain)
 
const char * DecreaseTTNode ()
 
const char * IncreaseTTNode ()
 
const char * DecreaseHONode ()
 
const char * IncreaseHONode ()
 
const char * SetHONode ()
 
void SetHOInit (float _gain)
 
const char * SetTTNode ()
 
void SetTTInit (float _gain)
 
const char * SetDisturbNode ()
 
void SetDisturbInit (bool _diston, const Nice::SeqSeqFloat &_dist)
 
const char * SetRecMatNode ()
 
void SetRecMatInit (const Nice::SeqSeqFloat &_m2c, const Nice::SeqSeqFloat &_recmat)
 
const char * SetSlopeFilterNode ()
 
void SetSlopeFilterInit (const Nice::SeqSeqFloat &_slopefilt)
 
const char * SetModeFilterNode ()
 
void SetModeFilterInit (const Nice::SeqSeqFloat &_modefilt)
 
const char * prepareForCloseLoopNode ()
 
void prepareForCloseLoopInit (Nice::U16 _decimation, Nice::U16 _framerate)
 
virtual void work ()
 
const char * LoadSlopeFilterNode ()
 
void LoadSlopeFilterInit (Nice::File _slopefilt)
 
const char * LoadModeFilterNode ()
 
void LoadModeFilterInit (Nice::File _modefilt)
 
const char * RunAoNode ()
 
void RunAoInit (int _decim, float _loopfeq, float _ovsfreq)
 
const char * StopAoNode ()
 
void StopAoInit (bool _restshape)
 
const char * PauseAoNode ()
 
const char * ResumeAoNode ()
 
const char * SetDataDecimationNode ()
 
void SetDataDecimationInit (int _decim)
 
const char * RefreshSlopeBuffNode ()
 
const char * ReadSecSlopeBuffNode ()
 
void ReadSecSlopeBuffInit (int _idx, Nice::Long _counter)
 
const char * LoadShapeNode ()
 
void LoadShapeInit (Nice::File _shape)
 
const char * LoadGainNode ()
 
void LoadGainInit (Nice::File _gain)
 
const char * LoadDisturbNode ()
 
void LoadDisturbInit (bool _diston, Nice::File _dist)
 
const char * LoadRecMatNode ()
 
void LoadRecMatInit (Nice::File _m2c, Nice::File _recmat)
 
const char * OffloadNode ()
 
void OffloadInit (bool _dooffl)
 
const char * CalibrateCmdNode ()
 
void CalibrateCmdInit (std::string _procname, int _param)
 
const char * GetOffloadsNode ()
 
const char * SetGainNode ()
 
void SetGainInit (Nice::SeqFloat _gain)
 
const char * DecreaseTTNode ()
 
const char * IncreaseTTNode ()
 
const char * DecreaseHONode ()
 
const char * IncreaseHONode ()
 
const char * SetHONode ()
 
void SetHOInit (float _gain)
 
const char * SetTTNode ()
 
void SetTTInit (float _gain)
 
const char * SetDisturbNode ()
 
void SetDisturbInit (bool _diston, const Nice::SeqSeqFloat &_dist)
 
const char * SetRecMatNode ()
 
void SetRecMatInit (const Nice::SeqSeqFloat &_m2c, const Nice::SeqSeqFloat &_recmat)
 
const char * SetSlopeFilterNode ()
 
void SetSlopeFilterInit (const Nice::SeqSeqFloat &_slopefilt)
 
const char * SetModeFilterNode ()
 
void SetModeFilterInit (const Nice::SeqSeqFloat &_modefilt)
 
const char * prepareForCloseLoopNode ()
 
void prepareForCloseLoopInit (Nice::U16 _decimation, Nice::U16 _framerate)
 
virtual void work ()
 
- Protected Member Functions inherited from Basda::ServiceWorkerSkeleton
 ServiceWorkerSkeleton (const Nice::JointPtr &_config)
 
 ServiceWorkerSkeleton (const Nice::JointPtr &_config)
 
- Protected Member Functions inherited from Basda::ServiceWorker
 ServiceWorker (const Nice::JointPtr &_jointPtr)
 ctor More...
 
virtual ~ServiceWorker ()
 dtor Does nothing (in this base class) More...
 
void triggerState (const Basda::ServiceStateMachine &_state)
 change state to a new state More...
 
void sendStateStatus (const std::string &_action, int _percent)
 
void setState (Basda::ServiceState _next)
 
virtual void waitForNewState ()
 
virtual bool timedWaitForNewState (const Nice::Time &_timeout)
 
virtual void preinit ()
 
virtual void packin ()
 schedule ONLINE as the next target state. More...
 
virtual void errorOffline ()
 set the target state to OFFLINE. More...
 
virtual void errorStandby ()
 set the target state to OFFLINE. More...
 
virtual void errorOnline ()
 set the target state to OFFLINE. More...
 
virtual void errorWorking ()
 set the target state to OFFLINE. More...
 
virtual void idleOffline ()
 wait for a state change. More...
 
virtual void idleStandby ()
 wait for a state change. More...
 
virtual void idleOnline ()
 wait for a state change. More...
 
 ServiceWorker (const Nice::JointPtr &_jointPtr)
 
virtual ~ServiceWorker ()
 
void triggerState (const Basda::ServiceStateMachine &_state)
 
void sendStateStatus (const std::string &_action, int _percent)
 
void setState (Basda::ServiceState _next)
 
virtual void waitForNewState ()
 
virtual bool timedWaitForNewState (const Nice::Time &_timeout)
 
virtual void preinit ()
 
virtual void packin ()
 
virtual void errorOffline ()
 
virtual void errorStandby ()
 
virtual void errorOnline ()
 
virtual void errorWorking ()
 
virtual void idleOffline ()
 
virtual void idleStandby ()
 
virtual void idleOnline ()
 
- Protected Attributes inherited from Basda::ServiceWorkerSkeleton
Nice::Completion m_completion
 
Nice::I64 m_id
 
Nice::PropertyPtr m_cmd
 
- Protected Attributes inherited from Basda::ServiceWorker
Nice::JointPtr m_config
 
Nice::PropertyPtr m_state
 
std::string m_name
 
- Static Protected Attributes inherited from Basda::ServiceWorker
static BranchTable s_stateTable
 A table which tells which state should go via which intermediate state to a target state. The 6 states are SHUTDOWN, OFFLINE, STANDBY, ONLINE, WORKING and ERROR. The principles are that. More...
 

Constructor & Destructor Documentation

◆ ADSECServiceWorker() [1/2]

Laos::ADSECServiceWorker::ADSECServiceWorker ( const Nice::JointPtr _config)

◆ ~ADSECServiceWorker() [1/2]

Laos::ADSECServiceWorker::~ADSECServiceWorker ( )
virtual

◆ ADSECServiceWorker() [2/2]

Laos::ADSECServiceWorker::ADSECServiceWorker ( const Nice::JointPtr _config)

◆ ~ADSECServiceWorker() [2/2]

virtual Laos::ADSECServiceWorker::~ADSECServiceWorker ( )
virtual

Member Function Documentation

◆ abort() [1/2]

void Laos::ADSECServiceWorker::abort ( void  )
virtual

does nothing.


Reimplemented from Basda::ServiceWorkerSkeleton.

◆ abort() [2/2]

virtual void Laos::ADSECServiceWorker::abort ( void  )
virtual

does nothing.


Reimplemented from Basda::ServiceWorkerSkeleton.

◆ activate() [1/2]

void Laos::ADSECServiceWorker::activate ( )
virtual

Implements Basda::ServiceWorker.

◆ activate() [2/2]

virtual void Laos::ADSECServiceWorker::activate ( )
virtual

Implements Basda::ServiceWorker.

◆ CalibrateCmd() [1/2]

void Laos::ADSECServiceWorker::CalibrateCmd ( std::string  _procname,
int  _param 
)
virtual

◆ CalibrateCmd() [2/2]

virtual void Laos::ADSECServiceWorker::CalibrateCmd ( std::string  _procname,
int  _param 
)
virtual

◆ deactivate() [1/2]

void Laos::ADSECServiceWorker::deactivate ( )
virtual

Implements Basda::ServiceWorker.

◆ deactivate() [2/2]

virtual void Laos::ADSECServiceWorker::deactivate ( )
virtual

Implements Basda::ServiceWorker.

◆ DecreaseHO() [1/2]

void Laos::ADSECServiceWorker::DecreaseHO ( )
virtual

◆ DecreaseHO() [2/2]

virtual void Laos::ADSECServiceWorker::DecreaseHO ( )
virtual

◆ DecreaseTT() [1/2]

virtual void Laos::ADSECServiceWorker::DecreaseTT ( )
virtual

◆ DecreaseTT() [2/2]

void Laos::ADSECServiceWorker::DecreaseTT ( )
virtual

◆ deinit() [1/2]

virtual void Laos::ADSECServiceWorker::deinit ( )
virtual

Implements Basda::ServiceWorker.

◆ deinit() [2/2]

void Laos::ADSECServiceWorker::deinit ( )
virtual

Implements Basda::ServiceWorker.

◆ GetOffloads() [1/2]

Nice::SeqFloat Laos::ADSECServiceWorker::GetOffloads ( )
virtual

◆ GetOffloads() [2/2]

virtual Nice::SeqFloat Laos::ADSECServiceWorker::GetOffloads ( )
virtual

◆ IncreaseHO() [1/2]

void Laos::ADSECServiceWorker::IncreaseHO ( )
virtual

◆ IncreaseHO() [2/2]

virtual void Laos::ADSECServiceWorker::IncreaseHO ( )
virtual

◆ IncreaseTT() [1/2]

virtual void Laos::ADSECServiceWorker::IncreaseTT ( )
virtual

◆ IncreaseTT() [2/2]

void Laos::ADSECServiceWorker::IncreaseTT ( )
virtual

◆ init() [1/2]

virtual void Laos::ADSECServiceWorker::init ( )
virtual

Implements Basda::ServiceWorker.

◆ init() [2/2]

void Laos::ADSECServiceWorker::init ( )
virtual

Implements Basda::ServiceWorker.

◆ LoadDisturb() [1/2]

void Laos::ADSECServiceWorker::LoadDisturb ( bool  _diston,
Nice::File  _dist 
)
virtual

◆ LoadDisturb() [2/2]

virtual void Laos::ADSECServiceWorker::LoadDisturb ( bool  _diston,
Nice::File  _dist 
)
virtual

◆ LoadGain() [1/2]

virtual void Laos::ADSECServiceWorker::LoadGain ( Nice::File  _gain)
virtual

◆ LoadGain() [2/2]

void Laos::ADSECServiceWorker::LoadGain ( Nice::File  _gain)
virtual

◆ loadMatAtNode() [1/2]

bool Laos::ADSECServiceWorker::loadMatAtNode ( const std::string &  _file,
Nice::JointPtr  _j 
)
private

◆ loadMatAtNode() [2/2]

bool Laos::ADSECServiceWorker::loadMatAtNode ( const std::string &  _file,
Nice::JointPtr  _j 
)
private

◆ LoadModeFilter() [1/2]

void Laos::ADSECServiceWorker::LoadModeFilter ( Nice::File  _modefilt)
virtual

◆ LoadModeFilter() [2/2]

virtual void Laos::ADSECServiceWorker::LoadModeFilter ( Nice::File  _modefilt)
virtual

◆ LoadRecMat() [1/2]

void Laos::ADSECServiceWorker::LoadRecMat ( Nice::File  M2CFILE,
Nice::File  RECMAT 
)
virtual

◆ LoadRecMat() [2/2]

virtual void Laos::ADSECServiceWorker::LoadRecMat ( Nice::File  M2CFILE,
Nice::File  RECMAT 
)
virtual

◆ LoadShape() [1/2]

virtual void Laos::ADSECServiceWorker::LoadShape ( Nice::File  _shape)
virtual

◆ LoadShape() [2/2]

void Laos::ADSECServiceWorker::LoadShape ( Nice::File  _shape)
virtual

◆ LoadSlopeFilter() [1/2]

void Laos::ADSECServiceWorker::LoadSlopeFilter ( Nice::File  _slopefilt)
virtual

◆ LoadSlopeFilter() [2/2]

virtual void Laos::ADSECServiceWorker::LoadSlopeFilter ( Nice::File  _slopefilt)
virtual

◆ Offload() [1/2]

void Laos::ADSECServiceWorker::Offload ( bool  _ttoffl)
virtual

◆ Offload() [2/2]

virtual void Laos::ADSECServiceWorker::Offload ( bool  _ttoffl)
virtual

◆ PauseAo() [1/2]

void Laos::ADSECServiceWorker::PauseAo ( )
virtual

◆ PauseAo() [2/2]

virtual void Laos::ADSECServiceWorker::PauseAo ( )
virtual

◆ prepareForCloseLoop() [1/2]

void Laos::ADSECServiceWorker::prepareForCloseLoop ( Nice::U16  _decimation,
Nice::U16  _framerate 
)
virtual

◆ prepareForCloseLoop() [2/2]

virtual void Laos::ADSECServiceWorker::prepareForCloseLoop ( Nice::U16  _decimation,
Nice::U16  _framerate 
)
virtual

◆ ReadSecSlopeBuff() [1/2]

virtual Nice::SeqFloat Laos::ADSECServiceWorker::ReadSecSlopeBuff ( int  IDX,
Nice::Long  _counter 
)
virtual

◆ ReadSecSlopeBuff() [2/2]

Nice::SeqFloat Laos::ADSECServiceWorker::ReadSecSlopeBuff ( int  IDX,
Nice::Long  _counter 
)
virtual

◆ RefreshSlopeBuff() [1/2]

virtual void Laos::ADSECServiceWorker::RefreshSlopeBuff ( )
virtual

◆ RefreshSlopeBuff() [2/2]

void Laos::ADSECServiceWorker::RefreshSlopeBuff ( )
virtual

◆ ResumeAo() [1/2]

virtual void Laos::ADSECServiceWorker::ResumeAo ( )
virtual

◆ ResumeAo() [2/2]

void Laos::ADSECServiceWorker::ResumeAo ( )
virtual

◆ RunAo() [1/2]

void Laos::ADSECServiceWorker::RunAo ( int  _decimation,
float  _loopFreq,
float  _ovsFreq 
)
virtual

◆ RunAo() [2/2]

virtual void Laos::ADSECServiceWorker::RunAo ( int  _decimation,
float  _loopFreq,
float  _ovsFreq 
)
virtual

◆ SetDataDecimation() [1/2]

void Laos::ADSECServiceWorker::SetDataDecimation ( int  _decim)
virtual

◆ SetDataDecimation() [2/2]

virtual void Laos::ADSECServiceWorker::SetDataDecimation ( int  _decim)
virtual

◆ SetDisturb() [1/2]

virtual void Laos::ADSECServiceWorker::SetDisturb ( bool  DISTON,
const Nice::SeqSeqFloat _dist 
)
virtual

◆ SetDisturb() [2/2]

void Laos::ADSECServiceWorker::SetDisturb ( bool  DISTON,
const Nice::SeqSeqFloat _dist 
)
virtual

◆ SetGain() [1/2]

void Laos::ADSECServiceWorker::SetGain ( Nice::SeqFloat  _gain)
virtual

◆ SetGain() [2/2]

virtual void Laos::ADSECServiceWorker::SetGain ( Nice::SeqFloat  _gain)
virtual

◆ SetHO() [1/2]

virtual void Laos::ADSECServiceWorker::SetHO ( float  _gain)
virtual

◆ SetHO() [2/2]

void Laos::ADSECServiceWorker::SetHO ( float  _gain)
virtual

◆ SetModeFilter() [1/2]

void Laos::ADSECServiceWorker::SetModeFilter ( const Nice::SeqSeqFloat _modefilt)
virtual

◆ SetModeFilter() [2/2]

virtual void Laos::ADSECServiceWorker::SetModeFilter ( const Nice::SeqSeqFloat _modefilt)
virtual

◆ SetRecMat() [1/2]

virtual void Laos::ADSECServiceWorker::SetRecMat ( const Nice::SeqSeqFloat _m2c,
const Nice::SeqSeqFloat _recmat 
)
virtual

◆ SetRecMat() [2/2]

void Laos::ADSECServiceWorker::SetRecMat ( const Nice::SeqSeqFloat _m2c,
const Nice::SeqSeqFloat _recmat 
)
virtual

◆ SetSlopeFilter() [1/2]

void Laos::ADSECServiceWorker::SetSlopeFilter ( const Nice::SeqSeqFloat _slopefilt)
virtual

◆ SetSlopeFilter() [2/2]

virtual void Laos::ADSECServiceWorker::SetSlopeFilter ( const Nice::SeqSeqFloat _slopefilt)
virtual

◆ SetTT() [1/2]

virtual void Laos::ADSECServiceWorker::SetTT ( float  _gain)
virtual

◆ SetTT() [2/2]

void Laos::ADSECServiceWorker::SetTT ( float  _gain)
virtual

◆ stop() [1/2]

void Laos::ADSECServiceWorker::stop ( )
virtual

does nothing.


Reimplemented from Basda::ServiceWorkerSkeleton.

◆ stop() [2/2]

virtual void Laos::ADSECServiceWorker::stop ( )
virtual

does nothing.


Reimplemented from Basda::ServiceWorkerSkeleton.

◆ StopAo() [1/2]

virtual void Laos::ADSECServiceWorker::StopAo ( bool  _restoreShape)
virtual

◆ StopAo() [2/2]

void Laos::ADSECServiceWorker::StopAo ( bool  _restoreShape)
virtual

◆ terminate() [1/2]

virtual void Laos::ADSECServiceWorker::terminate ( )
virtual

schedule EXIT as the next target state.


Reimplemented from Basda::ServiceWorker.

◆ terminate() [2/2]

void Laos::ADSECServiceWorker::terminate ( )
virtual

schedule EXIT as the next target state.


Reimplemented from Basda::ServiceWorker.

Member Data Documentation

◆ m_adsecarb_comm

Ice::CommunicatorPtr Laos::ADSECServiceWorker::m_adsecarb_comm
private

◆ m_deviceAsync

DeviceAsyncImpl Laos::ADSECServiceWorker::m_deviceAsync
private

◆ m_loop

ADSEC::LoopPrx Laos::ADSECServiceWorker::m_loop
private

The documentation for this class was generated from the following files: