#include <pseudoDevice.h>
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void | open () |
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void | close () |
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void | init () |
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void | moveToHome (Basda::DeviceAsync &_asynch) |
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bool | isMotionComplete (Nice::BitSet &_motion) |
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void | status () |
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Nice::NPoint | getPosition () |
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Nice::NPoint | getVelocity () |
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bool | isAtLimit (Nice::NPoint &_limit) |
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bool | isMoving (Nice::BitSet &_motion) |
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void | moveAbsolute (const Nice::NPoint &_absolutePositions, Basda::DeviceAsync &_asynch) |
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void | moveRelative (const Nice::NPoint &_relativePositions, Basda::DeviceAsync &_asynch) |
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void | completion (std::string _cmd, const Nice::NPoint &_targetPositions, Basda::DeviceAsync &_asynch) |
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std::string | createConnectionID (const std::string &_address, const unsigned int _cardNo, const unsigned int _moduleNo) |
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void | open () |
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void | close () |
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void | init () |
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void | moveToHome (Basda::DeviceAsync &_asynch) |
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bool | isMotionComplete (Nice::BitSet &_motion) |
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void | status () |
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Nice::NPoint | getPosition () |
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Nice::NPoint | getVelocity () |
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bool | isAtLimit (Nice::NPoint &_limit) |
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bool | isMoving (Nice::BitSet &_motion) |
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void | moveAbsolute (const Nice::NPoint &_absolutePositions, Basda::DeviceAsync &_asynch) |
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void | moveRelative (const Nice::NPoint &_relativePositions, Basda::DeviceAsync &_asynch) |
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void | completion (std::string _cmd, const Nice::NPoint &_targetPositions, Basda::DeviceAsync &_asynch) |
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std::string | createConnectionID (const std::string &_address, const unsigned int _cardNo, const unsigned int _moduleNo) |
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virtual int | run (int, char *[])=0 |
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virtual int | run (int, char *[])=0 |
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| Application () |
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| ~Application () |
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int | init (int &, char *[]) |
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int | start (int, char *[]) |
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void | loadTypes () |
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void | enableHeartbeat () |
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void | enableLogger () |
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virtual void | interruptCallback (int _i) |
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| Application () |
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| ~Application () |
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int | init (int &, char *[]) |
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int | start (int, char *[]) |
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void | loadTypes () |
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void | enableHeartbeat () |
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void | enableLogger () |
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virtual void | interruptCallback (int _i) |
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static void | exit (int) |
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static const char * | appName () |
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static bool | isInitialized () |
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static void | wait () |
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static void | shutdown (int _int=0) |
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static Ice::CommunicatorPtr | communicator () |
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static Ice::ObjectAdapterPtr | adapter (const std::string &="") |
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static const Ice::ObjectPrx & | addService (const std::string &_name, Ice::ObjectPtr &_object) |
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static JointPtr | preinit () |
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static JointPtr | config (const std::string &_node="") |
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static Nice::JointPtr | loadFile (const std::string &_filename) |
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static Nice::PrioThreadPoolPtr | threadpool () |
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static void | startHeartbeat () |
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static void | startLogger () |
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static void | distribute (const Nice::JointPtr &_seed, bool _recursive=true) |
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static std::string | fileByPath (const std::string _filename, bool _create=false) |
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static void | destroyOnInterrupt () |
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static void | shutdownOnInterrupt () |
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static void | ignoreInterrupt () |
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static void | callbackOnInterrupt () |
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static void | holdInterrupt () |
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static void | releaseInterrupt () |
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static bool | interrupted () |
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static void | exit (int) |
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static const char * | appName () |
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static bool | isInitialized () |
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static void | wait () |
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static void | shutdown (int _int=0) |
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static Ice::CommunicatorPtr | communicator () |
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static Ice::ObjectAdapterPtr | adapter (const std::string &="") |
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static const Ice::ObjectPrx & | addService (const std::string &_name, Ice::ObjectPtr &_object) |
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static JointPtr | preinit () |
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static JointPtr | config (const std::string &_node="") |
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static Nice::JointPtr | loadFile (const std::string &_filename) |
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static Nice::PrioThreadPoolPtr | threadpool () |
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static void | startHeartbeat () |
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static void | startLogger () |
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static void | distribute (const Nice::JointPtr &_seed, bool _recursive=true) |
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static std::string | fileByPath (const std::string _filename, bool _create=false) |
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static void | destroyOnInterrupt () |
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static void | shutdownOnInterrupt () |
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static void | ignoreInterrupt () |
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static void | callbackOnInterrupt () |
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static void | holdInterrupt () |
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static void | releaseInterrupt () |
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static bool | interrupted () |
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static int | end (int) |
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static void | setCtrlCCallback (IceUtil::CtrlCHandlerCallback) |
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static int | end (int) |
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static void | setCtrlCCallback (IceUtil::CtrlCHandlerCallback) |
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◆ close() [1/2]
void Basda::PseudoDevice::close |
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protected |
◆ close() [2/2]
void Basda::PseudoDevice::close |
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protected |
◆ completion() [1/2]
◆ completion() [2/2]
◆ createConnectionID() [1/2]
std::string Basda::PseudoDevice::createConnectionID |
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const std::string & |
_address, |
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const unsigned int |
_cardNo, |
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const unsigned int |
_moduleNo |
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) |
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protected |
◆ createConnectionID() [2/2]
std::string Basda::PseudoDevice::createConnectionID |
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const std::string & |
_address, |
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const unsigned int |
_cardNo, |
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const unsigned int |
_moduleNo |
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protected |
◆ getPosition() [1/2]
◆ getPosition() [2/2]
◆ getVelocity() [1/2]
◆ getVelocity() [2/2]
◆ init() [1/2]
void Basda::PseudoDevice::init |
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◆ init() [2/2]
void Basda::PseudoDevice::init |
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protected |
◆ isAtLimit() [1/2]
◆ isAtLimit() [2/2]
◆ isMotionComplete() [1/2]
◆ isMotionComplete() [2/2]
◆ isMoving() [1/2]
◆ isMoving() [2/2]
◆ moveAbsolute() [1/2]
◆ moveAbsolute() [2/2]
◆ moveRelative() [1/2]
◆ moveRelative() [2/2]
◆ moveToHome() [1/2]
◆ moveToHome() [2/2]
◆ open() [1/2]
void Basda::PseudoDevice::open |
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◆ open() [2/2]
void Basda::PseudoDevice::open |
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◆ status() [1/2]
void Basda::PseudoDevice::status |
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◆ status() [2/2]
void Basda::PseudoDevice::status |
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protected |
◆ m_card
std::map< std::string, MoConCardPtr > Basda::PseudoDevice::m_card |
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protected |
◆ m_module
◆ m_protocol
The documentation for this class was generated from the following file: