TwiceAsNice  2019-02-18
Classes | Public Member Functions | Protected Member Functions | Private Attributes | List of all members
Basda::MoccaStarEnlargerServiceWorker Class Reference

#include <BasdaMoccaStarEnlargerServiceWorker.h>

Inheritance diagram for Basda::MoccaStarEnlargerServiceWorker:
Inheritance graph
Collaboration diagram for Basda::MoccaStarEnlargerServiceWorker:
Collaboration graph

Classes

struct  DeviceAsyncImpl
 

Public Member Functions

 MoccaStarEnlargerServiceWorker (const Nice::JointPtr &_config)
 
virtual ~MoccaStarEnlargerServiceWorker ()
 
virtual void init ()
 
virtual void deinit ()
 
virtual void activate ()
 
virtual void deactivate ()
 
virtual void terminate ()
 schedule EXIT as the next target state. More...
 
virtual void errorOffline ()
 set the target state to OFFLINE. More...
 
virtual void errorStandby ()
 set the target state to OFFLINE. More...
 
virtual void errorOnline ()
 set the target state to OFFLINE. More...
 
virtual void errorWorking ()
 set the target state to OFFLINE. More...
 
virtual void idleOffline ()
 wait for a state change. More...
 
virtual void idleOnline ()
 wait for a state change. More...
 
virtual void stop ()
 does nothing. More...
 
virtual void abort ()
 does nothing. More...
 
virtual Nice::Point readPosition (int _idx)
 
virtual Nice::SeqPoint readPositionAll ()
 
virtual void moveRelative (int _idx, const Nice::Point &_position, std::string _unit)
 
virtual void moveRelativeAll (const Nice::SeqPoint &positionSeq, std::string _unit)
 
virtual void moveAbsolute (int _idx, const Nice::Point &_position, std::string _unit)
 
virtual void moveAbsoluteAll (const Nice::SeqPoint &positionSeq, std::string _unit)
 
virtual void moveToHome (int _idx)
 
virtual void moveToHomeAll ()
 
virtual void moveToLimit (int _idx, const Nice::Point &_position)
 
virtual void moveToLimitAll (const Nice::SeqPoint &positionSeq)
 
 MoccaStarEnlargerServiceWorker (const Nice::JointPtr &_config)
 
virtual ~MoccaStarEnlargerServiceWorker ()
 
virtual void init ()
 
virtual void deinit ()
 
virtual void activate ()
 
virtual void deactivate ()
 
virtual void terminate ()
 schedule EXIT as the next target state. More...
 
virtual void errorOffline ()
 set the target state to OFFLINE. More...
 
virtual void errorStandby ()
 set the target state to OFFLINE. More...
 
virtual void errorOnline ()
 set the target state to OFFLINE. More...
 
virtual void errorWorking ()
 set the target state to OFFLINE. More...
 
virtual void idleOffline ()
 wait for a state change. More...
 
virtual void idleOnline ()
 wait for a state change. More...
 
virtual void stop ()
 does nothing. More...
 
virtual void abort ()
 does nothing. More...
 
virtual Nice::Point readPosition (int _idx)
 
virtual Nice::SeqPoint readPositionAll ()
 
virtual void moveRelative (int _idx, const Nice::Point &_position, std::string _unit)
 
virtual void moveRelativeAll (const Nice::SeqPoint &positionSeq, std::string _unit)
 
virtual void moveAbsolute (int _idx, const Nice::Point &_position, std::string _unit)
 
virtual void moveAbsoluteAll (const Nice::SeqPoint &positionSeq, std::string _unit)
 
virtual void moveToHome (int _idx)
 
virtual void moveToHomeAll ()
 
virtual void moveToLimit (int _idx, const Nice::Point &_position)
 
virtual void moveToLimitAll (const Nice::SeqPoint &positionSeq)
 
- Public Member Functions inherited from Basda::MoccaStarEnlargerServiceWorkerSkeleton
 MoccaStarEnlargerServiceWorkerSkeleton (const Nice::JointPtr &_config)
 
virtual ~MoccaStarEnlargerServiceWorkerSkeleton ()
 
 MoccaStarEnlargerServiceWorkerSkeleton (const Nice::JointPtr &_config)
 
virtual ~MoccaStarEnlargerServiceWorkerSkeleton ()
 
- Public Member Functions inherited from Basda::ServiceWorkerSkeleton
const Nice::PropertyPtrcmd ()
 
void setCompletion (const Nice::Completion &_c)
 
void cmdStart (const std::string &_action="")
 
void cmdDone ()
 
void cmdWarning (const std::string &_l)
 
void cmdWarning (const Nice::LoggerObject &_o)
 
void cmdError (const std::string &_l)
 
void cmdError (const Nice::LoggerObject &_o)
 
void cmdError (const Nice::SeqLoggerObject &_oo)
 
void cmdPercent (Nice::Int _v)
 
void cmdAction (Nice::Int _v, const std::string &_s)
 
virtual void cmd (const Nice::Completion &_c)
 
template<typename DataType >
Nice::Completion exec (const Nice::Completion &_c, DataType &_localdata, const DataType &_indata=DataType())
 if currently online, push the state into WORKING More...
 
template<typename DataType >
void execCommand (DataType _cmd)
 
const Nice::PropertyPtrcmd ()
 
void setCompletion (const Nice::Completion &_c)
 
void cmdStart (const std::string &_action="")
 
void cmdDone ()
 
void cmdWarning (const std::string &_l)
 
void cmdWarning (const Nice::LoggerObject &_o)
 
void cmdError (const std::string &_l)
 
void cmdError (const Nice::LoggerObject &_o)
 
void cmdError (const Nice::SeqLoggerObject &_oo)
 
void cmdPercent (Nice::Int _v)
 
void cmdAction (Nice::Int _v, const std::string &_s)
 
virtual void cmd (const Nice::Completion &_c)
 
template<typename DataType >
Nice::Completion exec (const Nice::Completion &_c, DataType &_localdata, const DataType &_indata=DataType())
 
template<typename DataType >
void execCommand (DataType _cmd)
 
- Public Member Functions inherited from Basda::ServiceWorker
const Nice::JointPtrconfig ()
 
Nice::JointPtr cfg ()
 
Nice::JointPtr var ()
 
virtual const std::string & name ()
 
virtual WorkerThreadPtr worker ()
 
virtual Nice::Monitormonitor ()
 
virtual void lock ()
 
virtual void unlock ()
 
bool stateIsSettled ()
 
bool stateHasChanged ()
 
void changeState (Basda::ServiceState _state)
 change state to a new state If the state is the current state, or a negative state, do nothing. Otherwise change the "next" state in the state machine and notify all threads. More...
 
bool tryChangeState (Basda::ServiceState _state, const Nice::Time &_timeout=Nice::Time::seconds(0.0))
 change state to a new state More...
 
void waitForState (Basda::ServiceState _state)
 wait (indefinitely) until the worker has reached a spcifici state More...
 
bool timedWaitForState (Basda::ServiceState _state, const Nice::Time &_timeout)
 wait (indefinitely) until the worker has reached a specific state More...
 
bool changeStateOnlyFromTo (Basda::ServiceState _from, Basda::ServiceState _to)
 wait (indefinitely) until the worker has reached a spcifici state More...
 
Basda::ServiceState state ()
 
Basda::ServiceState stateNow ()
 
Basda::ServiceState stateNext ()
 
Basda::ServiceState stateLast ()
 
bool isTransit ()
 
bool isTerminated ()
 
const Nice::JointPtrconfig ()
 
Nice::JointPtr cfg ()
 
Nice::JointPtr var ()
 
virtual const std::string & name ()
 
virtual WorkerThreadPtr worker ()
 
virtual Nice::Monitormonitor ()
 
virtual void lock ()
 
virtual void unlock ()
 
bool stateIsSettled ()
 
bool stateHasChanged ()
 
void changeState (Basda::ServiceState _state)
 
bool tryChangeState (Basda::ServiceState _state, const Nice::Time &_timeout=Nice::Time::seconds(0.0))
 
void waitForState (Basda::ServiceState _state)
 
bool timedWaitForState (Basda::ServiceState _state, const Nice::Time &_timeout)
 
bool changeStateOnlyFromTo (Basda::ServiceState _from, Basda::ServiceState _to)
 
Basda::ServiceState state ()
 
Basda::ServiceState stateNow ()
 
Basda::ServiceState stateNext ()
 
Basda::ServiceState stateLast ()
 
bool isTransit ()
 
bool isTerminated ()
 

Protected Member Functions

virtual void status ()
 
virtual void status ()
 
- Protected Member Functions inherited from Basda::MoccaStarEnlargerServiceWorkerSkeleton
const char * readPositionNode ()
 
void readPositionInit (int _idx)
 
const char * readPositionAllNode ()
 
const char * moveRelativeNode ()
 
void moveRelativeInit (int _idx, const Nice::Point &_position, std::string _unit)
 
const char * moveRelativeAllNode ()
 
void moveRelativeAllInit (const Nice::SeqPoint &_position, std::string _unit)
 
const char * moveAbsoluteNode ()
 
void moveAbsoluteInit (int _idx, const Nice::Point &_position, std::string _unit)
 
const char * moveAbsoluteAllNode ()
 
void moveAbsoluteAllInit (const Nice::SeqPoint &_position, std::string _unit)
 
const char * moveToHomeNode ()
 
void moveToHomeInit (int _idx)
 
const char * moveToHomeAllNode ()
 
virtual void work ()
 
const char * readPositionNode ()
 
void readPositionInit (int _idx)
 
const char * readPositionAllNode ()
 
const char * moveRelativeNode ()
 
void moveRelativeInit (int _idx, const Nice::Point &_position, std::string _unit)
 
const char * moveRelativeAllNode ()
 
void moveRelativeAllInit (const Nice::SeqPoint &_position, std::string _unit)
 
const char * moveAbsoluteNode ()
 
void moveAbsoluteInit (int _idx, const Nice::Point &_position, std::string _unit)
 
const char * moveAbsoluteAllNode ()
 
void moveAbsoluteAllInit (const Nice::SeqPoint &_position, std::string _unit)
 
const char * moveToHomeNode ()
 
void moveToHomeInit (int _idx)
 
const char * moveToHomeAllNode ()
 
virtual void work ()
 
- Protected Member Functions inherited from Basda::ServiceWorkerSkeleton
 ServiceWorkerSkeleton (const Nice::JointPtr &_config)
 
 ServiceWorkerSkeleton (const Nice::JointPtr &_config)
 
- Protected Member Functions inherited from Basda::ServiceWorker
 ServiceWorker (const Nice::JointPtr &_jointPtr)
 ctor More...
 
virtual ~ServiceWorker ()
 dtor Does nothing (in this base class) More...
 
void triggerState (const Basda::ServiceStateMachine &_state)
 change state to a new state More...
 
void sendStateStatus (const std::string &_action, int _percent)
 
void setState (Basda::ServiceState _next)
 
virtual void waitForNewState ()
 
virtual bool timedWaitForNewState (const Nice::Time &_timeout)
 
virtual void preinit ()
 
virtual void packin ()
 schedule ONLINE as the next target state. More...
 
virtual void idleStandby ()
 wait for a state change. More...
 
 ServiceWorker (const Nice::JointPtr &_jointPtr)
 
virtual ~ServiceWorker ()
 
void triggerState (const Basda::ServiceStateMachine &_state)
 
void sendStateStatus (const std::string &_action, int _percent)
 
void setState (Basda::ServiceState _next)
 
virtual void waitForNewState ()
 
virtual bool timedWaitForNewState (const Nice::Time &_timeout)
 
virtual void preinit ()
 
virtual void packin ()
 
virtual void idleStandby ()
 

Private Attributes

DeviceAsyncImpl m_deviceAsync
 
SeqMoccaXYServiceWorkerInterface m_xySvcIfS
 

Additional Inherited Members

- Protected Types inherited from Basda::ServiceWorker
typedef void(ServiceWorker::* ServiceWorkerMemFn) ()
 
typedef Branch BranchTable[6][6]
 
typedef IceUtil::Handle< WorkerThreadWorkerThreadPtr
 
typedef void(ServiceWorker::* ServiceWorkerMemFn) ()
 
typedef Branch BranchTable[6][6]
 
typedef IceUtil::Handle< WorkerThreadWorkerThreadPtr
 
- Protected Attributes inherited from Basda::ServiceWorkerSkeleton
Nice::Completion m_completion
 
Nice::I64 m_id
 
Nice::PropertyPtr m_cmd
 
- Protected Attributes inherited from Basda::ServiceWorker
Nice::JointPtr m_config
 
Nice::PropertyPtr m_state
 
std::string m_name
 
- Static Protected Attributes inherited from Basda::ServiceWorker
static BranchTable s_stateTable
 A table which tells which state should go via which intermediate state to a target state. The 6 states are SHUTDOWN, OFFLINE, STANDBY, ONLINE, WORKING and ERROR. The principles are that. More...
 

Constructor & Destructor Documentation

◆ MoccaStarEnlargerServiceWorker() [1/2]

Basda::MoccaStarEnlargerServiceWorker::MoccaStarEnlargerServiceWorker ( const Nice::JointPtr _config)

◆ ~MoccaStarEnlargerServiceWorker() [1/2]

Basda::MoccaStarEnlargerServiceWorker::~MoccaStarEnlargerServiceWorker ( )
virtual

◆ MoccaStarEnlargerServiceWorker() [2/2]

Basda::MoccaStarEnlargerServiceWorker::MoccaStarEnlargerServiceWorker ( const Nice::JointPtr _config)

◆ ~MoccaStarEnlargerServiceWorker() [2/2]

virtual Basda::MoccaStarEnlargerServiceWorker::~MoccaStarEnlargerServiceWorker ( )
virtual

Member Function Documentation

◆ abort() [1/2]

void Basda::MoccaStarEnlargerServiceWorker::abort ( void  )
virtual

does nothing.


Reimplemented from Basda::ServiceWorkerSkeleton.

◆ abort() [2/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::abort ( void  )
virtual

does nothing.


Reimplemented from Basda::ServiceWorkerSkeleton.

◆ activate() [1/2]

void Basda::MoccaStarEnlargerServiceWorker::activate ( )
virtual

Implements Basda::ServiceWorker.

◆ activate() [2/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::activate ( )
virtual

Implements Basda::ServiceWorker.

◆ deactivate() [1/2]

void Basda::MoccaStarEnlargerServiceWorker::deactivate ( )
virtual

Implements Basda::ServiceWorker.

◆ deactivate() [2/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::deactivate ( )
virtual

Implements Basda::ServiceWorker.

◆ deinit() [1/2]

void Basda::MoccaStarEnlargerServiceWorker::deinit ( )
virtual

Implements Basda::ServiceWorker.

◆ deinit() [2/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::deinit ( )
virtual

Implements Basda::ServiceWorker.

◆ errorOffline() [1/2]

void Basda::MoccaStarEnlargerServiceWorker::errorOffline ( )
virtual

set the target state to OFFLINE.


Reimplemented from Basda::ServiceWorker.

◆ errorOffline() [2/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::errorOffline ( )
virtual

set the target state to OFFLINE.


Reimplemented from Basda::ServiceWorker.

◆ errorOnline() [1/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::errorOnline ( )
virtual

set the target state to OFFLINE.


Reimplemented from Basda::ServiceWorker.

◆ errorOnline() [2/2]

void Basda::MoccaStarEnlargerServiceWorker::errorOnline ( )
virtual

set the target state to OFFLINE.


Reimplemented from Basda::ServiceWorker.

◆ errorStandby() [1/2]

void Basda::MoccaStarEnlargerServiceWorker::errorStandby ( )
virtual

set the target state to OFFLINE.


Reimplemented from Basda::ServiceWorker.

◆ errorStandby() [2/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::errorStandby ( )
virtual

set the target state to OFFLINE.


Reimplemented from Basda::ServiceWorker.

◆ errorWorking() [1/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::errorWorking ( )
virtual

set the target state to OFFLINE.


Reimplemented from Basda::ServiceWorker.

◆ errorWorking() [2/2]

void Basda::MoccaStarEnlargerServiceWorker::errorWorking ( )
virtual

set the target state to OFFLINE.


Reimplemented from Basda::ServiceWorker.

◆ idleOffline() [1/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::idleOffline ( )
virtual

wait for a state change.


Reimplemented from Basda::ServiceWorker.

◆ idleOffline() [2/2]

void Basda::MoccaStarEnlargerServiceWorker::idleOffline ( )
virtual

wait for a state change.


Reimplemented from Basda::ServiceWorker.

◆ idleOnline() [1/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::idleOnline ( )
virtual

wait for a state change.


Reimplemented from Basda::ServiceWorker.

◆ idleOnline() [2/2]

void Basda::MoccaStarEnlargerServiceWorker::idleOnline ( )
virtual

wait for a state change.


Reimplemented from Basda::ServiceWorker.

◆ init() [1/2]

void Basda::MoccaStarEnlargerServiceWorker::init ( )
virtual

Implements Basda::ServiceWorker.

◆ init() [2/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::init ( )
virtual

Implements Basda::ServiceWorker.

◆ moveAbsolute() [1/2]

void Basda::MoccaStarEnlargerServiceWorker::moveAbsolute ( int  _idx,
const Nice::Point _position,
std::string  _unit 
)
virtual

◆ moveAbsolute() [2/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::moveAbsolute ( int  _idx,
const Nice::Point _position,
std::string  _unit 
)
virtual

◆ moveAbsoluteAll() [1/2]

void Basda::MoccaStarEnlargerServiceWorker::moveAbsoluteAll ( const Nice::SeqPoint positionSeq,
std::string  _unit 
)
virtual

◆ moveAbsoluteAll() [2/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::moveAbsoluteAll ( const Nice::SeqPoint positionSeq,
std::string  _unit 
)
virtual

◆ moveRelative() [1/2]

void Basda::MoccaStarEnlargerServiceWorker::moveRelative ( int  _idx,
const Nice::Point _position,
std::string  _unit 
)
virtual

◆ moveRelative() [2/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::moveRelative ( int  _idx,
const Nice::Point _position,
std::string  _unit 
)
virtual

◆ moveRelativeAll() [1/2]

void Basda::MoccaStarEnlargerServiceWorker::moveRelativeAll ( const Nice::SeqPoint positionSeq,
std::string  _unit 
)
virtual

◆ moveRelativeAll() [2/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::moveRelativeAll ( const Nice::SeqPoint positionSeq,
std::string  _unit 
)
virtual

◆ moveToHome() [1/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::moveToHome ( int  _idx)
virtual

◆ moveToHome() [2/2]

void Basda::MoccaStarEnlargerServiceWorker::moveToHome ( int  _idx)
virtual

◆ moveToHomeAll() [1/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::moveToHomeAll ( )
virtual

◆ moveToHomeAll() [2/2]

void Basda::MoccaStarEnlargerServiceWorker::moveToHomeAll ( )
virtual

◆ moveToLimit() [1/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::moveToLimit ( int  _idx,
const Nice::Point _position 
)
virtual

◆ moveToLimit() [2/2]

void Basda::MoccaStarEnlargerServiceWorker::moveToLimit ( int  _idx,
const Nice::Point _position 
)
virtual

◆ moveToLimitAll() [1/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::moveToLimitAll ( const Nice::SeqPoint positionSeq)
virtual

◆ moveToLimitAll() [2/2]

void Basda::MoccaStarEnlargerServiceWorker::moveToLimitAll ( const Nice::SeqPoint positionSeq)
virtual

◆ readPosition() [1/2]

Nice::Point Basda::MoccaStarEnlargerServiceWorker::readPosition ( int  _idx)
virtual

◆ readPosition() [2/2]

virtual Nice::Point Basda::MoccaStarEnlargerServiceWorker::readPosition ( int  _idx)
virtual

◆ readPositionAll() [1/2]

virtual Nice::SeqPoint Basda::MoccaStarEnlargerServiceWorker::readPositionAll ( )
virtual

◆ readPositionAll() [2/2]

Nice::SeqPoint Basda::MoccaStarEnlargerServiceWorker::readPositionAll ( )
virtual

◆ status() [1/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::status ( )
protectedvirtual

◆ status() [2/2]

void Basda::MoccaStarEnlargerServiceWorker::status ( )
protectedvirtual

◆ stop() [1/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::stop ( )
virtual

does nothing.


Reimplemented from Basda::ServiceWorkerSkeleton.

◆ stop() [2/2]

void Basda::MoccaStarEnlargerServiceWorker::stop ( )
virtual

does nothing.


Reimplemented from Basda::ServiceWorkerSkeleton.

◆ terminate() [1/2]

virtual void Basda::MoccaStarEnlargerServiceWorker::terminate ( )
virtual

schedule EXIT as the next target state.


Reimplemented from Basda::ServiceWorker.

◆ terminate() [2/2]

void Basda::MoccaStarEnlargerServiceWorker::terminate ( )
virtual

schedule EXIT as the next target state.


Reimplemented from Basda::ServiceWorker.

Member Data Documentation

◆ m_deviceAsync

DeviceAsyncImpl Basda::MoccaStarEnlargerServiceWorker::m_deviceAsync
private

◆ m_xySvcIfS

SeqMoccaXYServiceWorkerInterface Basda::MoccaStarEnlargerServiceWorker::m_xySvcIfS
private

The documentation for this class was generated from the following files: