TwiceAsNice  2019-02-18
Classes | Functions | Variables
ServiceType.cc File Reference
#include <Basda/ServiceType.h>
#include <IceUtil/PushDisableWarnings.h>
#include <Ice/LocalException.h>
#include <Ice/ObjectFactory.h>
#include <Ice/Outgoing.h>
#include <Ice/OutgoingAsync.h>
#include <Ice/BasicStream.h>
#include <IceUtil/Iterator.h>
#include <IceUtil/PopDisableWarnings.h>
#include <string>
#include <Nice/Property/Joint.hh>
#include <Nice/Property/Property.hh>
#include <Nice/Property/Factory.hh>
#include <Nice/Property/BridgeIce.hh>
#include <Basda/ServiceState.h>
#include <Basda/ServiceStateMachine.h>
Include dependency graph for ServiceType.cc:

Classes

struct  PropertyFactoryTypeMapInitializerBasdaServiceState
 
struct  PropertyFactoryTypeMapInitializerBasdaServiceStateMachine
 

Functions

template void Nice::Joint::set< Basda::ServiceState > (const Basda::ServiceState &_value, const Nice::Date &)
 
template void Nice::Joint::set< Basda::ServiceStateMachine > (const Basda::ServiceStateMachine &_value, const Nice::Date &)
 
template void Nice::Joint::set< Basda::ServiceState > (const Basda::ServiceState &_value, Nice::I64 _setterId, const Nice::Date &)
 
template void Nice::Joint::set< Basda::ServiceStateMachine > (const Basda::ServiceStateMachine &_value, Nice::I64 _setterId, const Nice::Date &)
 
template Basda::ServiceState Nice::Joint::get< Basda::ServiceState > ()
 
template Basda::ServiceStateMachine Nice::Joint::get< Basda::ServiceStateMachine > ()
 
template Basda::ServiceState Nice::Joint::getAtNode< Basda::ServiceState > (const std::string &_node)
 
template Basda::ServiceStateMachine Nice::Joint::getAtNode< Basda::ServiceStateMachine > (const std::string &_node)
 
template Basda::ServiceState Nice::Joint::getWithDefault< Basda::ServiceState > (const Basda::ServiceState &_default)
 
template Basda::ServiceStateMachine Nice::Joint::getWithDefault< Basda::ServiceStateMachine > (const Basda::ServiceStateMachine &_default)
 
template void Nice::Joint::operator=<Basda::ServiceState > (const Basda::ServiceState &_leaf)
 
template void Nice::Joint::operator=<Basda::ServiceStateMachine > (const Basda::ServiceStateMachine &_leaf)
 
template Basda::ServiceState Nice::castFromString< Basda::ServiceState > (const std::string &_s)
 
template Basda::ServiceStateMachine Nice::castFromString< Basda::ServiceStateMachine > (const std::string &_s)
 
template std::string Nice::castToString< Basda::ServiceState > (const Basda::ServiceState &_t)
 
template std::string Nice::castToString< Basda::ServiceStateMachine > (const Basda::ServiceStateMachine &_t)
 
template Basda::ServiceState Nice::PropertyFoo::cast< Basda::ServiceState > ()
 
template Basda::ServiceStateMachine Nice::PropertyFoo::cast< Basda::ServiceStateMachine > ()
 
template void Nice::PropertyFoo::set< Basda::ServiceState > (const Basda::ServiceState &_v)
 
template void Nice::PropertyFoo::set< Basda::ServiceStateMachine > (const Basda::ServiceStateMachine &_v)
 
template bool Nice::Property::operator==<Basda::ServiceState > (const Basda::ServiceState &_value)
 
template bool Nice::Property::operator==<Basda::ServiceStateMachine > (const Basda::ServiceStateMachine &_value)
 
template Nice::PropertyNice::Property::operator=<Basda::ServiceState > (const Basda::ServiceState &_v)
 
template Nice::PropertyNice::Property::operator=<Basda::ServiceStateMachine > (const Basda::ServiceStateMachine &_v)
 
template Nice::CompletionState Nice::Property::set< Basda::ServiceState > (const Basda::ServiceState &_v, const Nice::Date &)
 
template Nice::CompletionState Nice::Property::set< Basda::ServiceStateMachine > (const Basda::ServiceStateMachine &_v, const Nice::Date &)
 
template Nice::CompletionState Nice::Property::set< Basda::ServiceState > (const Basda::ServiceState &_v, Nice::I64, const Nice::Date &)
 
template Nice::CompletionState Nice::Property::set< Basda::ServiceStateMachine > (const Basda::ServiceStateMachine &_v, Nice::I64, const Nice::Date &)
 
template Basda::ServiceState Nice::Property::get< Basda::ServiceState > () const
 
template Basda::ServiceStateMachine Nice::Property::get< Basda::ServiceStateMachine > () const
 
template Basda::ServiceStateNice::Property::ref< Basda::ServiceState > ()
 
template Basda::ServiceStateMachineNice::Property::ref< Basda::ServiceStateMachine > ()
 
template bool Nice::Property::isType< Basda::ServiceState > ()
 
template bool Nice::Property::isType< Basda::ServiceStateMachine > ()
 
template void Nice::Property::setAttribute< Basda::ServiceState > (const std::string &_key, const Basda::ServiceState &, const Nice::Date &)
 
template void Nice::Property::setAttribute< Basda::ServiceStateMachine > (const std::string &_key, const Basda::ServiceStateMachine &, const Nice::Date &)
 
template Nice::PropertyPtr Nice::Property::applyAttribute< Basda::ServiceState > (const std::string &_key, const Basda::ServiceState &, const Nice::Date &)
 
template Nice::PropertyPtr Nice::Property::applyAttribute< Basda::ServiceStateMachine > (const std::string &_key, const Basda::ServiceStateMachine &, const Nice::Date &)
 
template Basda::ServiceState Nice::Property::getAttributeWithDefault< Basda::ServiceState > (const std::string &_key, const Basda::ServiceState &_attr, const Nice::Date &)
 
template Basda::ServiceStateMachine Nice::Property::getAttributeWithDefault< Basda::ServiceStateMachine > (const std::string &_key, const Basda::ServiceStateMachine &_attr, const Nice::Date &)
 
template Basda::ServiceState Nice::Property::getAttribute< Basda::ServiceState > (const std::string &_key)
 
template Basda::ServiceStateMachine Nice::Property::getAttribute< Basda::ServiceStateMachine > (const std::string &_key)
 
template void Nice::PropertyFactory::addPropertyFactory< Basda::ServiceState > (const std::string &_type)
 
template void Nice::PropertyFactory::addPropertyFactory< Basda::ServiceStateMachine > (const std::string &_type)
 

Variables

struct PropertyFactoryTypeMapInitializerBasdaServiceState s_PropertyFactoryTypeMapInitializerBasdaServiceState
 
struct PropertyFactoryTypeMapInitializerBasdaServiceStateMachine s_PropertyFactoryTypeMapInitializerBasdaServiceStateMachine
 

Function Documentation

◆ Nice::castFromString< Basda::ServiceState >()

◆ Nice::castFromString< Basda::ServiceStateMachine >()

◆ Nice::castToString< Basda::ServiceState >()

◆ Nice::castToString< Basda::ServiceStateMachine >()

◆ Nice::Joint::get< Basda::ServiceState >()

◆ Nice::Joint::get< Basda::ServiceStateMachine >()

◆ Nice::Joint::getAtNode< Basda::ServiceState >()

◆ Nice::Joint::getAtNode< Basda::ServiceStateMachine >()

◆ Nice::Joint::getWithDefault< Basda::ServiceState >()

◆ Nice::Joint::getWithDefault< Basda::ServiceStateMachine >()

◆ Nice::Joint::operator=<Basda::ServiceState >()

template void Nice::Joint::operator=<Basda::ServiceState > ( const Basda::ServiceState _leaf)

◆ Nice::Joint::operator=<Basda::ServiceStateMachine >()

template void Nice::Joint::operator=<Basda::ServiceStateMachine > ( const Basda::ServiceStateMachine _leaf)

◆ Nice::Joint::set< Basda::ServiceState >() [1/2]

◆ Nice::Joint::set< Basda::ServiceState >() [2/2]

template void Nice::Joint::set< Basda::ServiceState > ( const Basda::ServiceState _value,
Nice::I64  _setterId,
const Nice::Date  
)

◆ Nice::Joint::set< Basda::ServiceStateMachine >() [1/2]

◆ Nice::Joint::set< Basda::ServiceStateMachine >() [2/2]

◆ Nice::Property::applyAttribute< Basda::ServiceState >()

◆ Nice::Property::applyAttribute< Basda::ServiceStateMachine >()

◆ Nice::Property::get< Basda::ServiceState >()

◆ Nice::Property::get< Basda::ServiceStateMachine >()

◆ Nice::Property::getAttribute< Basda::ServiceState >()

◆ Nice::Property::getAttribute< Basda::ServiceStateMachine >()

◆ Nice::Property::getAttributeWithDefault< Basda::ServiceState >()

◆ Nice::Property::getAttributeWithDefault< Basda::ServiceStateMachine >()

◆ Nice::Property::isType< Basda::ServiceState >()

◆ Nice::Property::isType< Basda::ServiceStateMachine >()

◆ Nice::Property::operator=<Basda::ServiceState >()

template Nice:: Property& Nice::Property::operator=<Basda::ServiceState > ( const Basda::ServiceState _v)

◆ Nice::Property::operator=<Basda::ServiceStateMachine >()

template Nice:: Property& Nice::Property::operator=<Basda::ServiceStateMachine > ( const Basda::ServiceStateMachine _v)

◆ Nice::Property::operator==<Basda::ServiceState >()

template bool Nice::Property::operator==<Basda::ServiceState > ( const Basda::ServiceState _value)

◆ Nice::Property::operator==<Basda::ServiceStateMachine >()

template bool Nice::Property::operator==<Basda::ServiceStateMachine > ( const Basda::ServiceStateMachine _value)

◆ Nice::Property::ref< Basda::ServiceState >()

◆ Nice::Property::ref< Basda::ServiceStateMachine >()

◆ Nice::Property::set< Basda::ServiceState >() [1/2]

◆ Nice::Property::set< Basda::ServiceState >() [2/2]

◆ Nice::Property::set< Basda::ServiceStateMachine >() [1/2]

◆ Nice::Property::set< Basda::ServiceStateMachine >() [2/2]

◆ Nice::Property::setAttribute< Basda::ServiceState >()

template void Nice::Property::setAttribute< Basda::ServiceState > ( const std::string &  _key,
const Basda::ServiceState ,
const Nice::Date  
)

◆ Nice::Property::setAttribute< Basda::ServiceStateMachine >()

◆ Nice::PropertyFactory::addPropertyFactory< Basda::ServiceState >()

template void Nice::PropertyFactory::addPropertyFactory< Basda::ServiceState > ( const std::string &  _type)

◆ Nice::PropertyFactory::addPropertyFactory< Basda::ServiceStateMachine >()

◆ Nice::PropertyFoo::cast< Basda::ServiceState >()

◆ Nice::PropertyFoo::cast< Basda::ServiceStateMachine >()

◆ Nice::PropertyFoo::set< Basda::ServiceState >()

◆ Nice::PropertyFoo::set< Basda::ServiceStateMachine >()

Variable Documentation

◆ s_PropertyFactoryTypeMapInitializerBasdaServiceState

struct PropertyFactoryTypeMapInitializerBasdaServiceState s_PropertyFactoryTypeMapInitializerBasdaServiceState

◆ s_PropertyFactoryTypeMapInitializerBasdaServiceStateMachine

struct PropertyFactoryTypeMapInitializerBasdaServiceStateMachine s_PropertyFactoryTypeMapInitializerBasdaServiceStateMachine