#include <Nice/Application.h>
#include <Nice/Util/StaticMutex.h>
#include <IceUtil/CtrlCHandler.h>
#include <IceUtil/Cond.h>
#include <memory>
#include <libgen.h>
#include <Nice/App/Logger.h>
#include <Nice/App/Adapter.h>
#include <Nice/Util/CrashHandler.h>
#include <Nice/Property/Factory.h>
#include <Nice/Property/Parser.h>
#include <Nice/Property/ParserFits.h>
#include <Nice/App/Config.h>
#include <Nice/App/ConfigService.h>
#include <Nice/App/Heartbeat.h>
#include <Nice/App/TerminateObjects.h>
#include <Nice/Util/DispatcherThreadPool.hh>
#include <algorithm>
#include <iterator>
#include <cassert>
#include <cstdlib>
#include <csignal>
◆ callbackOnInterruptCallback()
static void callbackOnInterruptCallback |
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int |
signal | ) |
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static |
◆ destroyOnInterruptCallback()
static void destroyOnInterruptCallback |
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int |
signal | ) |
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static |
◆ holdInterruptCallback()
static void holdInterruptCallback |
( |
int |
signal | ) |
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static |
◆ shutdownOnInterruptCallback()
static void shutdownOnInterruptCallback |
( |
int |
_signal | ) |
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static |
◆ _mutex
◆ _nohup
◆ s_application
◆ s_appName
const char* s_appName = 0 |
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static |
◆ s_callbackInProgress
◆ s_communicator
Ice::CommunicatorPtr s_communicator |
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static |
◆ s_condVar
std::auto_ptr<IceUtil::Cond> s_condVar |
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static |
◆ s_ctrlCHandler
◆ s_destroyed
◆ s_dispatcherThreadPool
◆ s_heartbeatService
◆ s_interrupted
◆ s_monitor
◆ s_previousCallback
IceUtil::CtrlCHandlerCallback s_previousCallback = 0 |
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static |
◆ s_released