#include <Nice/Property/Any.h>
#include <IceUtil/IceUtil.h>
#include <Nice/Util/Sync.h>
#include <Nice/Util/Completion.h>
#include <Nice/Log.h>
#include <Nice/Time/Time.h>
#include <Nice/Property/Cast.h>
#include <Nice/Property/Operators.h>
#include <Nice/Property/Actor.h>
|
struct | Nice::PropertyBridge |
| Pure abstract struct of a bridge. An instance of a dericed struct provides the functionalities to connect two Properties with each other and synchronize their values. A bridge has to be attached on both properties. and have to be connected with each other. More...
|
|