#include <Nice/Property/Types.h>
#include <Nice/Property/Operators.h>
#include <Nice/Map/NPointVar.h>
#include <Nice/Map/Point.h>
#include <Nice/Map/Helper.h>
#include <iostream>
#include <stdexcept>
#include <cmath>
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template<> |
Nice::Point | Nice::NPoint::get< Nice::Point > () const |
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template<> |
Nice::NPoint | Nice::NPoint::get< Nice::NPoint > () const |
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bool | Nice::operator== (const NPoint &_p1, const NPoint &_p2) |
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bool | Nice::operator!= (const NPoint &_p1, const NPoint &_p2) |
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bool | Nice::operator< (const NPoint &_p1, const NPoint &_p2) |
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bool | Nice::operator> (const NPoint &_p1, const NPoint &_p2) |
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NPoint | Nice::operator+ (const NPoint &_p, double _c) |
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NPoint | Nice::operator+ (double _c, const NPoint &_p) |
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NPoint | Nice::operator+ (const NPoint &_p1, const NPoint &_p2) |
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NPoint | Nice::operator- (const NPoint &_p, double _c) |
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NPoint | Nice::operator- (double _c, const NPoint &_p) |
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NPoint | Nice::operator- (const NPoint &_p1, const NPoint &_p2) |
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NPoint | Nice::operator* (const NPoint &_p, double _c) |
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NPoint | Nice::operator* (double _c, const NPoint &_p) |
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NPoint | Nice::operator* (const NPoint &_p1, const NPoint &_p2) |
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NPoint | Nice::operator/ (const NPoint &_p, double _c) |
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NPoint | Nice::operator/ (double _c, const NPoint &_p) |
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NPoint | Nice::operator/ (const NPoint &_p1, const NPoint &_p2) |
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std::ostream & | Nice::operator<< (std::ostream &, const Nice::NPointVar &) |
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std::istream & | Nice::operator>> (std::istream &, Nice::NPointVar &) |
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