TwiceAsNice  2019-02-18
Classes | Namespaces | Typedefs
Actor.h File Reference
#include <IceUtil/IceUtil.h>
#include <Nice/Util/Completion.h>
#include <Nice/Property/Foo.h>
#include <Nice/Time/Date.h>
Include dependency graph for Actor.h:

Classes

struct  Nice::PropertyActor
 Struct is pure abstract. From this struct spezialised validators may be derived and added to a Property. Each time a value is set to a Property the process function is called. More...
 

Namespaces

 Nice
 

 

Typedefs

typedef IceUtil::Handle< PropertyNice::PropertyPtr
 Definition of Ice smart pointer PropertyPtr. More...
 
typedef std::map< std::string, PropertyPtr > Nice::PropertyAttrMap
 
typedef IceUtil::Handle< PropertyActor > Nice::PropertyActorPtr