TwiceAsNice
2019-02-18
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#include <IceUtil/IceUtil.h>
#include <Nice/Util/Completion.h>
#include <Nice/Property/Foo.h>
#include <Nice/Time/Date.h>
Classes | |
struct | Nice::PropertyActor |
Struct is pure abstract. From this struct spezialised validators may be derived and added to a Property. Each time a value is set to a Property the process function is called. More... | |
Namespaces | |
Nice | |
Typedefs | |
typedef IceUtil::Handle< Property > | Nice::PropertyPtr |
Definition of Ice smart pointer PropertyPtr. More... | |
typedef std::map< std::string, PropertyPtr > | Nice::PropertyAttrMap |
typedef IceUtil::Handle< PropertyActor > | Nice::PropertyActorPtr |